Commit graph

  • 3ea03344ec Removing junk. Steven Fuller 2001-08-15 05:23:32 +00:00
  • 14d3cc45bc Fixed sound length and looping. (Setting looping on a source must be done after setting the buffer) Steven Fuller 2001-08-14 23:36:15 +00:00
  • 48c6088c27 Fixed common sound loading. Still debugging OpenAL code. Steven Fuller 2001-08-14 21:48:58 +00:00
  • c7d772650f More OpenAL changes (Chuck Mason). Steven Fuller 2001-08-14 18:23:13 +00:00
  • 0200ee9777 Checking in basic OpenAL support (Chuck Mason). Steven Fuller 2001-08-14 17:51:26 +00:00
  • 7460e9acd0 Implemented sky drawing and a few other routines (cloaked polygon, rectangle, etc). Steven Fuller 2001-08-14 05:54:22 +00:00
  • 4e94ccc65f Added the on fire, damaged, and fade down overlays. Steven Fuller 2001-08-13 19:34:08 +00:00
  • 8f5bcd6c79 Adjusted the mouse grab code: When in windowed mode and mouse not grabbed, ignore mouse events and show the cursor. Steven Fuller 2001-08-13 04:17:09 +00:00
  • 1e2e9e4280 Added code to handle mouse buttons 4/5 (mousewheel). Steven Fuller 2001-08-13 02:20:08 +00:00
  • 9bc5ea655b Added ctrl+g mouse grab toggle and alt+enter fullscreen toggle. Steven Fuller 2001-08-13 01:20:45 +00:00
  • f169c0479c Moved psndplat stubs to a separate file. Steven Fuller 2001-08-12 22:05:28 +00:00
  • a5c6d1b5eb Added code for Alien's special vision mode. Steven Fuller 2001-08-12 21:29:20 +00:00
  • 3ec3df2e66 Added noise overlay (for marine image enhancer). Steven Fuller 2001-08-12 19:48:15 +00:00
  • b6076c656e Implemented HUD (Textures) and Decal drawing. Steven Fuller 2001-08-12 06:52:36 +00:00
  • 24847bd284 Turned texture repeating back on. (some levels seem to need it to look 'properly'). Steven Fuller 2001-08-12 04:42:44 +00:00
  • de3fda828d Fixed particle colors for real this time. Steven Fuller 2001-08-12 02:30:17 +00:00
  • ae2906ca83 Fixed particle blending. Steven Fuller 2001-08-12 01:26:18 +00:00
  • 56982d4e9b Fixed perspective texture drawing. Steven Fuller 2001-08-11 21:04:45 +00:00
  • ba13de4472 Added texture drawing for particles (drawing not yet correct due to black borders around the images). Steven Fuller 2001-08-11 07:10:38 +00:00
  • 9dadcb8024 Threw in texture loading/drawing. Steven Fuller 2001-08-11 03:36:48 +00:00
  • efc384b7b3 Fixed error with particle colors. Steven Fuller 2001-08-10 21:37:14 +00:00
  • da46de9018 Added Particle drawing. Steven Fuller 2001-08-10 20:19:00 +00:00
  • 62bc91ebba Added the windows gamma code. Steven Fuller 2001-08-10 02:37:25 +00:00
  • d19a2069c6 Implemented keyboard input. Steven Fuller 2001-08-09 22:34:20 +00:00
  • 9d32d89705 Improved Z precision at 16bpp. Steven Fuller 2001-08-09 07:03:00 +00:00
  • ea2f8c4527 Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit) Steven Fuller 2001-08-09 06:23:42 +00:00
  • 45cf2eb3a1 Added simple key event processing. Steven Fuller 2001-08-08 22:42:43 +00:00
  • a113617c02 Fixed major bug in TranslatePoint (was accidently loading a value to edx instead of edi). Steven Fuller 2001-08-08 15:49:59 +00:00
  • 9e5b7f430d Moved inline assembly to a separate file for debugging. Steven Fuller 2001-08-08 06:14:20 +00:00
  • 665f33b0f9 More small warning cleanups Steven Fuller 2001-08-07 23:26:35 +00:00
  • fc5b084897 Removed some unused bits. Steven Fuller 2001-08-07 04:48:41 +00:00
  • 78cdb29e7a Removed several unused files. Steven Fuller 2001-08-07 03:16:27 +00:00
  • 455f56573e More warning cleanups. Steven Fuller 2001-08-07 02:38:43 +00:00
  • 422e7c385b Fixed AvP_GameStats_Stored struct finally. Steven Fuller 2001-08-07 00:07:04 +00:00
  • 0770c95c17 Moved TranslatePoint into a separate file. Steven Fuller 2001-08-06 19:50:26 +00:00
  • 12c6a39177 'Undid' stubbing of IndexedFont::IndexedFont and IndexedFont::GetFont(). Steven Fuller 2001-08-06 04:07:44 +00:00
  • d0582ff279 Forgot to add stubs2.cpp (functions only used in C++ parts). Steven Fuller 2001-08-05 23:47:39 +00:00
  • a5fdb9f7c8 Now in the Data loading phase. Steven Fuller 2001-08-05 05:51:56 +00:00
  • f2c6ac7362 Forgot to ci yesterday. Steven Fuller 2001-08-04 15:46:22 +00:00
  • 29792b40ef Fixed errors in inline.h. Steven Fuller 2001-08-03 05:30:40 +00:00
  • cfd7274022 More compiling. Steven Fuller 2001-07-31 04:06:01 +00:00
  • eb5c2cc01d Tools for testing. Steven Fuller 2001-07-30 05:22:12 +00:00
  • f097dd9258 More compiling. Steven Fuller 2001-07-30 01:19:58 +00:00
  • a9cf09aa34 More compiling. Steven Fuller 2001-07-30 00:05:20 +00:00
  • 4db15e7459 More compiling. Things are starting to get hacky (adding stubs, commenting out unimplemented windows stuff, and so on). Steven Fuller 2001-07-29 20:57:33 +00:00
  • 5c497c61a6 Implemented (most of) the inline assembly in inline.h Steven Fuller 2001-07-29 18:25:45 +00:00
  • 44d4752e83 Added extern "C" where needed. Steven Fuller 2001-07-29 03:12:22 +00:00
  • 3b458d2583 More compiling. All 'easy-to-compile' files now do. Steven Fuller 2001-07-29 02:29:46 +00:00
  • 71fa444424 Removed headers that were accidently checked in. Steven Fuller 2001-07-28 23:13:49 +00:00
  • f759e35cd8 More compilation. Steven Fuller 2001-07-28 04:44:27 +00:00
  • 6d5a3cec55 More compiling... Steven Fuller 2001-07-28 01:21:46 +00:00
  • fd8ed25d23 Another file now compiles. Steven Fuller 2001-07-27 23:07:52 +00:00
  • 8b4a564235 Few more files compile. Steven Fuller 2001-07-27 21:41:02 +00:00
  • 936a5198e4 lots of small changes that didn't get checked in Steven Fuller 2001-07-12 17:22:07 +00:00
  • 1fcf3c028a afont.c now builds Steven Fuller 2001-07-05 18:05:07 +00:00
  • 49c2203275 Fixed rest of platform.h Steven Fuller 2001-07-05 17:34:00 +00:00
  • d89eb0014e First wave of changes: Removed inclusion of Windows header files and remove some Windows-specific declarations. Steven Fuller 2001-07-04 22:58:50 +00:00
  • 190a6b306b Added Makefile Steven Fuller 2001-07-04 19:35:37 +00:00
  • 2186d5f3f9 Initial revision Steven Fuller 2001-07-01 00:55:22 +00:00
  • 218ca90543 Import Aliens vs Predator - Gold (Build 116) Rebellion Developments 2000-03-16 11:25:00 +01:00