More compiling. All 'easy-to-compile' files now do.
Added the Rebellion license.
This commit is contained in:
parent
71fa444424
commit
3b458d2583
39 changed files with 595 additions and 125 deletions
5
LICENSE
Normal file
5
LICENSE
Normal file
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@ -0,0 +1,5 @@
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The source code to Aliens Vs Predator is copyright (c) 1999-2000 Rebellion and
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is provided as is with no warranty for its suitability for use. You may not
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use this source code in full or in part for commercial purposes. Any use must
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include a clearly visible credit to Rebellion as the creators and owners, and
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reiteration of this license.
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30
Makefile
30
Makefile
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@ -1,7 +1,7 @@
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CC = gcc
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NASM = nasm
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CFLAGS = -g -Wall -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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CFLAGS = -g -Wall -pipe -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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CXXFLAGS = $(CFLAGS)
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LDLIBS = -lm # /home/relnev/ElectricFence-2.2.2/libefence.a
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@ -11,21 +11,13 @@ LDLIBS += `sdl-config --libs`
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AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
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ROOT = afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c mslhand.c object.c shpanim.c sphere.c tables.c vdb.c version.c
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AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cheatmodes.c comp_map.c comp_shp.c consolelog.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c gameflow.c hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c movement.c paintball.c particle.c pfarlocs.c pheromon.c pmove.c psndproj.c pvisible.c secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
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AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c gamecmds.cpp gameflow.c gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c pmove.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
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SHAPES = cube.c
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SUPPORT =
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AVPWIN95 = avpchunk.cpp ffstdio.cpp hierplace.cpp kzsort.c langplat.c npcsetup.cpp objsetup.cpp pathchnk.cpp platsup.c pldghost.c projload.cpp strachnk.cpp system.c vision.c
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# usr_io.c
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FRONTEND = avp_envinfo.c avp_intro.cpp
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# avp_menudata.c
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GADGETS =
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WIN95 = animchnk.cpp animobs.cpp chnkload.cpp chnktype.cpp chunk.cpp chunkpal.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
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# texio.c
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# AVP:
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# unused?: avpitems.cpp avppages.cpp
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# not needed: mp_launch.c
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# need fix: cconvars.cpp cdtrackselection.cpp davehook.cpp game_statistics.c gamecmds.cpp gamevars.cpp missions.cpp player.c psnd.c savegame.c scream.cpp
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SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp
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AVPWIN95 = avpchunk.cpp cheat.c chtcodes.cpp d3d_hud.cpp endianio.c ffread.cpp ffstdio.cpp gflwplat.c hierplace.cpp iofocus.cpp jsndsup.cpp kzsort.c langplat.c modcmds.cpp npcsetup.cpp objsetup.cpp pathchnk.cpp platsup.c pldghost.c projload.cpp strachnk.cpp system.c vision.c
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FRONTEND = avp_envinfo.c avp_intro.cpp
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GADGETS = ahudgadg.cpp conscmnd.cpp conssym.cpp consvar.cpp gadget.cpp hudgadg.cpp rootgadg.cpp t_ingadg.cpp teletype.cpp textexp.cpp textin.cpp trepgadg.cpp
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WIN95 = animchnk.cpp animobs.cpp bmpnames.cpp chnkload.cpp chnktype.cpp chunk.cpp chunkpal.cpp debuglog.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
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# the following should really be autogenerated...
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@ -39,15 +31,19 @@ AVPSRC = $(call SRCNAMES,$(AVP),avp)
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AVPOBJ = $(call OBJNAMES,$(AVP),avp)
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SHAPESSRC = $(call SRCNAMES,$(SHAPES),avp/shapes)
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SHAPESOBJ = $(call OBJNAMES,$(SHAPES),avp/shapes)
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SUPPORTSRC = $(call SRCNAMES,$(SUPPORT),avp/support)
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SUPPORTOBJ = $(call OBJNAMES,$(SUPPORT),avp/support)
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AVPWIN95SRC = $(call SRCNAMES,$(AVPWIN95),avp/win95)
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AVPWIN95OBJ = $(call OBJNAMES,$(AVPWIN95),avp/win95)
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FRONTENDSRC = $(call SRCNAMES,$(FRONTEND),avp/win95/frontend)
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FRONTENDOBJ = $(call OBJNAMES,$(FRONTEND),avp/win95/frontend)
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GADGETSSRC = $(call SRCNAMES,$(GADGETS),avp/win95/gadgets)
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GADGETSOBJ = $(call OBJNAMES,$(GADGETS),avp/win95/gadgets)
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WIN95SRC = $(call SRCNAMES,$(WIN95),win95)
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WIN95OBJ = $(call OBJNAMES,$(WIN95),win95)
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SRC = $(ROOTSRC) $(AVPSRC) $(SHAPESSRC) $(AVPWIN95SRC) $(FRONTENDSRC) $(WIN95SRC)
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OBJ = $(ROOTOBJ) $(AVPOBJ) $(SHAPESOBJ) $(AVPWIN95OBJ) $(FRONTENDOBJ) $(WIN95OBJ)
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SRC = $(ROOTSRC) $(AVPSRC) $(SHAPESSRC) $(SUPPORTSRC) $(AVPWIN95SRC) $(FRONTENDSRC) $(GADGETSSRC) $(WIN95SRC)
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OBJ = $(ROOTOBJ) $(AVPOBJ) $(SHAPESOBJ) $(SUPPORTOBJ) $(AVPWIN95OBJ) $(FRONTENDOBJ) $(GADGETSOBJ) $(WIN95OBJ)
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.SUFFIXES: .asm
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491
source2.txt
Normal file
491
source2.txt
Normal file
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afont.c
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frustum.c
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frustum.h
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kshape.c
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kshape.h
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map.c
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maths.c
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md5.c
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md5.h
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mem3dc.c
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mem3dcpp.cpp
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module.c
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morph.c
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mslhand.c
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mslhand.h
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object.c
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shpanim.c
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sphere.c
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sphere.h
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tables.c
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vdb.c
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version.c
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version.h
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avp/ai_sight.c
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avp/ai_sight.h
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avp/avpitems.hpp
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avp/avppages.hpp
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avp/avpview.c
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avp/avpview.h
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avp/bh_agun.c
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avp/bh_agun.h
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avp/bh_ais.c
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avp/bh_ais.h
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avp/bh_alien.c
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avp/bh_alien.h
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avp/bh_binsw.c
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avp/bh_binsw.h
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avp/bh_cable.c
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avp/bh_cable.h
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avp/bh_corpse.c
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avp/bh_corpse.h
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avp/bh_deathvol.c
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avp/bh_deathvol.h
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avp/bh_debri.c
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avp/bh_debri.h
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avp/bh_dummy.c
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avp/bh_dummy.h
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avp/bh_fan.c
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avp/bh_fan.h
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avp/bh_far.c
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avp/bh_far.h
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avp/bh_fhug.c
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avp/bh_fhug.h
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avp/bh_gener.c
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avp/bh_gener.h
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avp/bh_ldoor.c
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avp/bh_ldoor.h
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avp/bh_lift.c
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avp/bh_lift.h
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avp/bh_light.c
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avp/bh_light.h
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avp/bh_lnksw.c
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avp/bh_lnksw.h
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avp/bh_ltfx.c
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avp/bh_ltfx.h
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avp/bh_marin.c
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avp/bh_marin.h
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avp/bh_mission.c
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avp/bh_mission.h
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avp/bh_near.c
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avp/bh_near.h
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avp/bh_paq.h
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avp/bh_pargen.c
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avp/bh_pargen.h
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avp/bh_plachier.c
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avp/bh_plachier.h
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avp/bh_plift.c
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avp/bh_plift.h
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avp/bh_pred.c
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avp/bh_pred.h
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avp/bh_queen.c
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avp/bh_queen.h
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avp/bh_rubberduck.c
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avp/bh_rubberduck.h
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avp/bh_selfdest.c
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avp/bh_selfdest.h
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avp/bh_snds.c
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avp/bh_snds.h
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avp/bh_spcl.c
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avp/bh_spcl.h
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avp/bh_swdor.c
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avp/bh_swdor.h
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avp/bh_track.c
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avp/bh_track.h
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avp/bh_types.c
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avp/bh_types.h
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avp/bh_videoscreen.c
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avp/bh_videoscreen.h
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avp/bh_waypt.c
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avp/bh_waypt.h
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avp/bh_weap.c
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avp/bh_weap.h
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avp/bh_xeno.c
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avp/bh_xeno.h
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avp/bonusabilities.c
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avp/bonusabilities.h
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avp/cconvars.cpp
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avp/cdtrackselection.cpp
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avp/cdtrackselection.h
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avp/cheatmodes.c
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avp/comp_map.c
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avp/comp_shp.c
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avp/comp_shp.h
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avp/consolelog.cpp
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avp/consolelog.hpp
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avp/database.h
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avp/davehook.cpp
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avp/davehook.h
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avp/deaths.c
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avp/decal.c
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avp/decal.h
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avp/detaillevels.c
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avp/detaillevels.h
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avp/dynamics.c
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avp/dynamics.h
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avp/dynblock.c
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avp/dynblock.h
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avp/equates.h
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avp/equipmnt.c
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avp/equipmnt.h
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avp/equiputl.cpp
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avp/equiputl.hpp
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avp/extents.c
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avp/extents.h
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avp/game.c
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TODO avp/game_statistics.c
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avp/game_statistics.h
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avp/gamecmds.cpp
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avp/gamedef.h
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avp/gameflow.c
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avp/gameflow.h
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avp/gamevars.cpp
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avp/hmodel.c
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avp/hmodel.h
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avp/hud.c
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avp/hud_map.h
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avp/huddefs.h
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avp/inventry.c
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avp/inventry.h
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avp/langenum.h
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avp/language.c
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avp/language.h
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avp/lighting.c
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avp/lighting.h
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avp/load_shp.c
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avp/load_shp.h
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avp/los.c
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avp/los.h
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avp/ltfx_exp.h
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avp/macro.h
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avp/maps.c
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avp/mempool.c
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avp/mempool.h
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avp/menudefs.h
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avp/messagehistory.c
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avp/missions.cpp
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avp/missions.hpp
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avp/movement.c
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DELE avp/mp_launch.c
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avp/paintball.c
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avp/paintball.h
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avp/particle.c
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avp/particle.h
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avp/pfarlocs.c
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avp/pfarlocs.h
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avp/pheromon.c
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avp/pheromon.h
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TODO avp/player.c
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avp/pmove.c
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avp/pmove.h
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avp/projfont.h
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avp/projmenu.hpp
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avp/projtext.h
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TODO avp/psnd.c
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avp/psnd.h
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avp/psndproj.c
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avp/psndproj.h
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avp/pvisible.c
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avp/pvisible.h
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avp/savegame.c
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avp/savegame.h
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avp/scream.cpp
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avp/scream.h
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avp/secstats.c
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avp/sequnces.h
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avp/sfx.c
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avp/sfx.h
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avp/statpane.h
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avp/stratdef.c
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avp/stratdef.h
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avp/targeting.c
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avp/targeting.h
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avp/track.c
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avp/track.h
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avp/triggers.c
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avp/triggers.h
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avp/weapons.c
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avp/weapons.h
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avp/shapes/cube.c
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avp/support/command.hpp
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avp/support/consbind.cpp
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avp/support/consbind.hpp
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avp/support/consbtch.cpp
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avp/support/consbtch.hpp
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avp/support/coordstr.cpp
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avp/support/coordstr.hpp
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avp/support/daemon.cpp
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avp/support/daemon.h
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avp/support/dcontext.hpp
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avp/support/expvar.hpp
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TODO avp/support/indexfnt.cpp
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avp/support/indexfnt.hpp
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avp/support/ourbool.h
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avp/support/r2base.cpp
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avp/support/r2base.h
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avp/support/r2pos666.cpp
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avp/support/r2pos666.hpp
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avp/support/rebitems.hpp
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avp/support/rebmenus.hpp
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avp/support/reflist.cpp
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avp/support/reflist.hpp
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avp/support/refobj.cpp
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avp/support/refobj.hpp
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TODO avp/support/rentrntq.cpp
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avp/support/rentrntq.h
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avp/support/scstring.cpp
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avp/support/scstring.hpp
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avp/support/strtab.cpp
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avp/support/strtab.hpp
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avp/support/strutil.c
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avp/support/strutil.h
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TODO avp/support/tallfont.cpp
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avp/support/tallfont.hpp
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avp/support/trig666.cpp
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avp/support/trig666.hpp
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avp/support/wrapstr.cpp
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avp/support/wrapstr.hpp
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avp/win95/avpchunk.cpp
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avp/win95/avpchunk.hpp
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DELE avp/win95/avpreg.cpp
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avp/win95/avpreg.hpp
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avp/win95/bmp2.h
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avp/win95/cheat.c
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avp/win95/cheat.h
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avp/win95/chtcodes.cpp
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avp/win95/d3d_hud.cpp
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avp/win95/d3d_hud.h
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TODO avp/win95/d3d_render.cpp
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avp/win95/d3d_render.h
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avp/win95/datatype.h
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avp/win95/dbdefs.h
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TODO avp/win95/ddplat.cpp
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TODO avp/win95/directplay.c
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TODO avp/win95/dp_func.c
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avp/win95/dp_func.h
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avp/win95/dp_sprh.h
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TODO avp/win95/dplayext.c
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avp/win95/dplayext.h
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TODO avp/win95/dx_proj.cpp
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DELE avp/win95/eax.h
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avp/win95/endianio.c
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avp/win95/endianio.h
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avp/win95/ffread.cpp
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avp/win95/ffread.hpp
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avp/win95/ffstdio.cpp
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avp/win95/ffstdio.h
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avp/win95/font.h
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avp/win95/gameplat.h
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DELE avp/win95/gammacontrol.cpp
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avp/win95/gammacontrol.h
|
||||
avp/win95/gflwplat.c
|
||||
avp/win95/heap_tem.hpp
|
||||
avp/win95/hierplace.cpp
|
||||
avp/win95/hierplace.hpp
|
||||
avp/win95/hud_data.h
|
||||
avp/win95/hud_layout.h
|
||||
avp/win95/hudgfx.h
|
||||
TODO avp/win95/intro.cpp
|
||||
avp/win95/intro.hpp
|
||||
avp/win95/iofocus.cpp
|
||||
avp/win95/iofocus.h
|
||||
avp/win95/jsndsup.cpp
|
||||
avp/win95/jsndsup.h
|
||||
avp/win95/kzsort.c
|
||||
avp/win95/kzsort.h
|
||||
avp/win95/langplat.c
|
||||
avp/win95/menugfx.h
|
||||
avp/win95/modcmds.cpp
|
||||
avp/win95/modcmds.hpp
|
||||
DELE avp/win95/mousecentreing.cpp
|
||||
avp/win95/multmenu.h
|
||||
avp/win95/npcsetup.cpp
|
||||
avp/win95/npcsetup.h
|
||||
avp/win95/objsetup.cpp
|
||||
avp/win95/objsetup.hpp
|
||||
avp/win95/pathchnk.cpp
|
||||
avp/win95/pathchnk.hpp
|
||||
TODO avp/win95/pcmenus.cpp
|
||||
avp/win95/pcmenus.h
|
||||
avp/win95/platsup.c
|
||||
avp/win95/pldghost.c
|
||||
avp/win95/pldghost.h
|
||||
TODO avp/win95/pldnet.c
|
||||
avp/win95/pldnet.h
|
||||
TODO avp/win95/progress_bar.cpp
|
||||
avp/win95/progress_bar.h
|
||||
avp/win95/projload.cpp
|
||||
avp/win95/projload.hpp
|
||||
TODO avp/win95/psndplat.c
|
||||
avp/win95/psndplat.h
|
||||
TODO avp/win95/scrshot.cpp
|
||||
avp/win95/scrshot.hpp
|
||||
avp/win95/strachnk.cpp
|
||||
avp/win95/strachnk.hpp
|
||||
avp/win95/system.c
|
||||
avp/win95/system.h
|
||||
TODO avp/win95/usr_io.c
|
||||
avp/win95/usr_io.h
|
||||
avp/win95/vision.c
|
||||
avp/win95/vision.h
|
||||
avp/win95/vmanpset.h
|
||||
TODO avp/win95/win_proj.cpp
|
||||
TODO avp/win95/winmain.c
|
||||
|
||||
avp/win95/frontend/avp_envinfo.c
|
||||
avp/win95/frontend/avp_envinfo.h
|
||||
avp/win95/frontend/avp_intro.cpp
|
||||
TODO avp/win95/frontend/avp_menudata.c
|
||||
TODO avp/win95/frontend/avp_menugfx.cpp
|
||||
avp/win95/frontend/avp_menugfx.hpp
|
||||
TODO avp/win95/frontend/avp_menus.c
|
||||
avp/win95/frontend/avp_menus.h
|
||||
TODO avp/win95/frontend/avp_mp_config.cpp
|
||||
avp/win95/frontend/avp_mp_config.h
|
||||
TODO avp/win95/frontend/avp_userprofile.cpp
|
||||
avp/win95/frontend/avp_userprofile.h
|
||||
|
||||
avp/win95/gadgets/ahudgadg.cpp
|
||||
avp/win95/gadgets/ahudgadg.hpp
|
||||
avp/win95/gadgets/conscmnd.cpp
|
||||
avp/win95/gadgets/conscmnd.hpp
|
||||
avp/win95/gadgets/conssym.cpp
|
||||
avp/win95/gadgets/conssym.hpp
|
||||
avp/win95/gadgets/consvar.cpp
|
||||
avp/win95/gadgets/consvar.hpp
|
||||
avp/win95/gadgets/gadget.cpp
|
||||
avp/win95/gadgets/gadget.h
|
||||
avp/win95/gadgets/hudgadg.cpp
|
||||
avp/win95/gadgets/hudgadg.hpp
|
||||
avp/win95/gadgets/rootgadg.cpp
|
||||
avp/win95/gadgets/rootgadg.hpp
|
||||
avp/win95/gadgets/t_ingadg.cpp
|
||||
avp/win95/gadgets/t_ingadg.hpp
|
||||
avp/win95/gadgets/teletype.cpp
|
||||
avp/win95/gadgets/teletype.hpp
|
||||
avp/win95/gadgets/textexp.cpp
|
||||
avp/win95/gadgets/textexp.hpp
|
||||
avp/win95/gadgets/textin.cpp
|
||||
avp/win95/gadgets/textin.hpp
|
||||
avp/win95/gadgets/trepgadg.cpp
|
||||
avp/win95/gadgets/trepgadg.hpp
|
||||
|
||||
DELE win95/advwin32.h
|
||||
TODO win95/alt_tab.cpp
|
||||
win95/alt_tab.h
|
||||
win95/animchnk.cpp
|
||||
win95/animchnk.hpp
|
||||
win95/animobs.cpp
|
||||
win95/animobs.hpp
|
||||
win95/aw.h
|
||||
TODO win95/awbmpld.cpp
|
||||
TODO win95/awiffld.cpp
|
||||
TODO win95/awpnmld.cpp
|
||||
TODO win95/awtexld.cpp
|
||||
win95/awtexld.h
|
||||
win95/awtexld.hpp
|
||||
win95/bmpnames.cpp
|
||||
win95/bmpnames.hpp
|
||||
TODO win95/cd_player.c
|
||||
win95/cd_player.h
|
||||
win95/chnkload.cpp
|
||||
win95/chnkload.h
|
||||
win95/chnkload.hpp
|
||||
TODO win95/chnktexi.cpp
|
||||
win95/chnktexi.h
|
||||
win95/chnktype.cpp
|
||||
win95/chnktype.hpp
|
||||
win95/chunk.cpp
|
||||
win95/chunk.hpp
|
||||
win95/chunkpal.cpp
|
||||
win95/chunkpal.hpp
|
||||
TODO win95/d3_func.cpp
|
||||
win95/d3_func.h
|
||||
win95/d3dmacs.h
|
||||
TODO win95/db.c
|
||||
win95/db.h
|
||||
TODO win95/dd_func.cpp
|
||||
win95/debuglog.cpp
|
||||
win95/debuglog.h
|
||||
win95/debuglog.hpp
|
||||
TODO win95/di_func.cpp
|
||||
win95/dummyobjectchunk.cpp
|
||||
win95/dummyobjectchunk.hpp
|
||||
TODO win95/dxlog.c
|
||||
win95/dxlog.h
|
||||
win95/enumchnk.cpp
|
||||
win95/enumchnk.hpp
|
||||
win95/enumsch.cpp
|
||||
win95/enumsch.hpp
|
||||
win95/envchunk.cpp
|
||||
win95/envchunk.hpp
|
||||
win95/fail.c
|
||||
win95/fail.h
|
||||
win95/fragchnk.cpp
|
||||
win95/fragchnk.hpp
|
||||
win95/gsprchnk.cpp
|
||||
win95/gsprchnk.hpp
|
||||
win95/hash_tem.hpp
|
||||
win95/hierchnk.cpp
|
||||
win95/hierchnk.hpp
|
||||
win95/huffman.cpp
|
||||
win95/huffman.hpp
|
||||
win95/iff.cpp
|
||||
win95/iff.hpp
|
||||
win95/iff_ilbm.cpp
|
||||
win95/iff_ilbm.hpp
|
||||
win95/ilbm_ext.cpp
|
||||
win95/ilbm_ext.hpp
|
||||
win95/inline.h
|
||||
win95/io.c
|
||||
win95/list_tem.cpp
|
||||
win95/list_tem.hpp
|
||||
win95/ltchunk.cpp
|
||||
win95/ltchunk.hpp
|
||||
win95/media.cpp
|
||||
win95/media.hpp
|
||||
win95/mishchnk.cpp
|
||||
win95/mishchnk.hpp
|
||||
win95/mmx_math.h
|
||||
win95/obchunk.cpp
|
||||
win95/obchunk.hpp
|
||||
win95/objedit.h
|
||||
win95/oechunk.cpp
|
||||
win95/oechunk.h
|
||||
win95/our_mem.c
|
||||
win95/ourasert.h
|
||||
win95/pentime.h
|
||||
win95/plat_shp.c
|
||||
win95/plat_shp.h
|
||||
win95/platform.h
|
||||
win95/plspecfn.c
|
||||
win95/showcmds.h
|
||||
win95/shpanim.h
|
||||
win95/shpchunk.cpp
|
||||
win95/shpchunk.hpp
|
||||
win95/smsopt.h
|
||||
win95/sndchunk.cpp
|
||||
win95/sndchunk.hpp
|
||||
win95/sprchunk.cpp
|
||||
win95/sprchunk.hpp
|
||||
win95/string.cpp
|
||||
win95/string.hpp
|
||||
TODO win95/texio.c
|
||||
win95/toolchnk.cpp
|
||||
win95/toolchnk.hpp
|
||||
win95/txioctrl.cpp
|
||||
win95/txioctrl.h
|
||||
TODO win95/videomodes.cpp
|
||||
win95/videomodes.h
|
||||
DELE win95/vramtime.c
|
||||
win95/vramtime.h
|
||||
TODO win95/win_func.cpp
|
||||
win95/wpchunk.cpp
|
||||
win95/wpchunk.hpp
|
||||
win95/zmouse.h
|
||||
win95/zsp.cpp
|
||||
win95/zsp.hpp
|
|
@ -9,7 +9,6 @@ extern "C"
|
|||
#include "gamedef.h"
|
||||
|
||||
#include "avp_envinfo.h"
|
||||
#include "dxlog.h"
|
||||
};
|
||||
|
||||
#include "list_tem.hpp"
|
||||
|
@ -32,7 +31,7 @@ void EmptyCDTrackList()
|
|||
while(LevelCDTracks[i].size()) LevelCDTracks[i].delete_first_entry();
|
||||
}
|
||||
|
||||
for(i=0;i<3;i++)
|
||||
for(int i=0;i<3;i++)
|
||||
{
|
||||
while(MultiplayerCDTracks[i].size()) MultiplayerCDTracks[i].delete_first_entry();
|
||||
}
|
||||
|
@ -90,7 +89,7 @@ static void ExtractTracksForLevel(char* & buffer,List<int> & track_list)
|
|||
}
|
||||
else
|
||||
{
|
||||
*buffer++;
|
||||
buffer++;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -140,7 +139,7 @@ void LoadCDTrackList()
|
|||
}
|
||||
|
||||
//now the level tracks
|
||||
for(i=0 ;i<AVP_ENVIRONMENT_END_OF_LIST;i++)
|
||||
for(int i=0 ;i<AVP_ENVIRONMENT_END_OF_LIST;i++)
|
||||
{
|
||||
ExtractTracksForLevel(bufferptr,LevelCDTracks[i]);
|
||||
}
|
||||
|
|
|
@ -47,12 +47,12 @@ int DebuggingCommandsActive=0;
|
|||
extern void GimmeCharge(void);
|
||||
|
||||
// just change these to prototypes etc.
|
||||
extern void QuickLoad()
|
||||
extern void QuickLoad(void)
|
||||
{
|
||||
//set the load request
|
||||
LoadGameRequest = 0; //(that's slot 0 - not false)
|
||||
}
|
||||
extern void QuickSave()
|
||||
extern void QuickSave(void)
|
||||
{
|
||||
//set the save request
|
||||
SaveGameRequest = 0; //(that's slot 0 - not false)
|
||||
|
@ -73,7 +73,7 @@ void ConsoleCommandSave(int slot)
|
|||
SaveGameRequest = slot-1;
|
||||
}
|
||||
}
|
||||
extern void DisplaySavesLeft();
|
||||
extern void DisplaySavesLeft(void);
|
||||
|
||||
|
||||
|
||||
|
@ -83,7 +83,7 @@ extern void ChangeNetGameType_Individual();
|
|||
extern void ChangeNetGameType_Coop();
|
||||
extern void ChangeNetGameType_LastManStanding();
|
||||
extern void ChangeNetGameType_PredatorTag();
|
||||
extern void ShowNearestPlayersName();
|
||||
extern void ShowNearestPlayersName(void);
|
||||
extern void ScreenShot(void);
|
||||
extern void CastAlienBot(void);
|
||||
extern void CastMarineBot(int weapon);
|
||||
|
@ -209,7 +209,7 @@ static void ChangeToSpecialist_Pistols()
|
|||
ChangeToMarine();
|
||||
}
|
||||
|
||||
extern void ShowMultiplayerScores()
|
||||
extern void ShowMultiplayerScores(void)
|
||||
{
|
||||
ShowMultiplayerScoreTimer=5*ONE_FIXED;
|
||||
}
|
||||
|
@ -810,8 +810,4 @@ void CreateGameSpecificConsoleCommands(void)
|
|||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
} // extern "C"
|
||||
} // extern "C"
|
||||
|
|
|
@ -15,6 +15,8 @@
|
|||
*******************************************************************/
|
||||
|
||||
/* Includes ********************************************************/
|
||||
#include <ctype.h>
|
||||
|
||||
#include "3dc.h"
|
||||
#include "consbind.hpp"
|
||||
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
*******************************************************************/
|
||||
|
||||
/* Includes ********************************************************/
|
||||
#include <ctype.h>
|
||||
|
||||
#include "3dc.h"
|
||||
|
||||
#include "consbtch.hpp"
|
||||
|
|
|
@ -723,8 +723,3 @@ void AcyclicFixedSpeedHoming :: SetSpeed_FixP
|
|||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -372,11 +372,13 @@ void DAEMON_Init(void)
|
|||
{
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
#if UseRealFrameTime
|
||||
extern "C" extern int RealFrameTime;
|
||||
extern int RealFrameTime;
|
||||
#else
|
||||
extern "C" extern int NormalFrameTime;
|
||||
extern int NormalFrameTime;
|
||||
#endif
|
||||
}
|
||||
|
||||
void DAEMON_Maintain(void)
|
||||
{
|
||||
|
|
|
@ -66,14 +66,14 @@
|
|||
Daemon* p666_New,
|
||||
void* pUser_New
|
||||
);
|
||||
virtual ~CallbackHook();
|
||||
|
||||
// ought to be private:
|
||||
CallbackHook* pNxtHook;
|
||||
CallbackHook* pPrvHook;
|
||||
Daemon* p666_Val;
|
||||
void* pUser_Val;
|
||||
|
||||
|
||||
virtual ~CallbackHook();
|
||||
|
||||
};
|
||||
#endif // SupportCallbackHooks
|
||||
|
@ -87,8 +87,6 @@
|
|||
OurBool fActive
|
||||
);
|
||||
|
||||
virtual ~Daemon();
|
||||
|
||||
// Per object stuff:
|
||||
public:
|
||||
void Start(void);
|
||||
|
@ -132,6 +130,8 @@
|
|||
public: // but probably ought to be private:
|
||||
CallbackHook* pFirstHook;
|
||||
#endif
|
||||
public:
|
||||
virtual ~Daemon();
|
||||
};
|
||||
#endif // ifdef __cplusplus
|
||||
|
||||
|
|
|
@ -409,7 +409,7 @@
|
|||
ProjChar nextProjCh
|
||||
) const = 0;
|
||||
|
||||
virtual LPDIRECTDRAWSURFACE GetImagePtr(void) const = 0;
|
||||
// virtual LPDIRECTDRAWSURFACE GetImagePtr(void) const = 0;
|
||||
|
||||
protected:
|
||||
IndexedFont_Kerned
|
||||
|
|
|
@ -249,7 +249,9 @@ extern void R2BASE_ScreenModeChange_Setup(void)
|
|||
}
|
||||
}
|
||||
|
||||
extern "C" extern SCREENDESCRIPTORBLOCK ScreenDescriptorBlock;
|
||||
extern "C" {
|
||||
extern SCREENDESCRIPTORBLOCK ScreenDescriptorBlock;
|
||||
};
|
||||
|
||||
extern void R2BASE_ScreenModeChange_Cleanup(void)
|
||||
{
|
||||
|
|
|
@ -572,9 +572,7 @@ namespace RebMenus
|
|||
{
|
||||
}
|
||||
|
||||
~SelectionList();
|
||||
|
||||
AddSelection
|
||||
void AddSelection
|
||||
(
|
||||
Selectable Sel_ToAdd
|
||||
)
|
||||
|
@ -587,6 +585,8 @@ namespace RebMenus
|
|||
private:
|
||||
int NumInList;
|
||||
Selectable theSel_A[MAX_IN_LIST];
|
||||
public:
|
||||
~SelectionList();
|
||||
};
|
||||
};
|
||||
|
||||
|
|
|
@ -336,4 +336,4 @@ RefCountObject_TrackData :: Globals :: ~Globals()
|
|||
}
|
||||
#endif
|
||||
|
||||
#endif // TrackReferenceCounted
|
||||
#endif // TrackReferenceCounted
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
rather than chars
|
||||
|
||||
*/
|
||||
#include <ctype.h>
|
||||
|
||||
#include "3dc.h"
|
||||
|
||||
|
|
|
@ -95,6 +95,7 @@
|
|||
int SpaceWidth_Val;
|
||||
|
||||
LPDIRECTDRAWSURFACE image_ptr;
|
||||
|
||||
AW_BACKUPTEXTUREHANDLE hBackup;
|
||||
|
||||
r2size R2Size_OverallImage;
|
||||
|
|
|
@ -27,7 +27,7 @@ extern "C" {
|
|||
#include "chnktexi.h"
|
||||
|
||||
|
||||
#include "HUD_layout.h"
|
||||
#include "hud_layout.h"
|
||||
#include "language.h"
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
#include <windows.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
//#include <windows.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "ffread.hpp"
|
||||
|
@ -27,6 +28,7 @@ void ReportError(char const * mesg1, char const * mesg2)
|
|||
}
|
||||
else
|
||||
{
|
||||
#if 0
|
||||
char * lpMsgBuf;
|
||||
|
||||
err = GetLastError();
|
||||
|
@ -49,6 +51,10 @@ void ReportError(char const * mesg1, char const * mesg2)
|
|||
|
||||
// Free the buffer.
|
||||
LocalFree( lpMsgBuf );
|
||||
#endif
|
||||
mesg = new char [strlen(mesg1)+32];
|
||||
strcpy(mesg, mesg1);
|
||||
strcat(mesg, "\n\nReportError: I have no clue!\n");
|
||||
}
|
||||
|
||||
// Display the string.
|
||||
|
|
|
@ -6,11 +6,11 @@
|
|||
#include "bh_types.h"
|
||||
#include "pldnet.h"
|
||||
|
||||
#include "AvP_Menus.h"
|
||||
#include "AvP_EnvInfo.h"
|
||||
#include "avp_menus.h"
|
||||
#include "avp_envinfo.h"
|
||||
|
||||
#include "hud_Layout.h"
|
||||
#include "AvP_UserProfile.h"
|
||||
#include "hud_layout.h"
|
||||
#include "avp_userprofile.h"
|
||||
#include "huffman.hpp"
|
||||
|
||||
#include "hudgfx.h"
|
||||
|
@ -19,9 +19,8 @@
|
|||
#include "ourasert.h"
|
||||
#include "iofocus.h"
|
||||
#include <time.h>
|
||||
#include "winnls.h"
|
||||
#include "GammaControl.h"
|
||||
#include "AvP_MP_Config.h"
|
||||
#include "gammacontrol.h"
|
||||
#include "avp_mp_config.h"
|
||||
#include "psnd.h"
|
||||
#include "savegame.h"
|
||||
|
||||
|
|
|
@ -6,10 +6,10 @@
|
|||
#include "bh_types.h"
|
||||
#include "pldnet.h"
|
||||
|
||||
#include "AvP_MP_Config.h"
|
||||
#include "AvP_Envinfo.h"
|
||||
#include "avp_mp_config.h"
|
||||
#include "avp_envinfo.h"
|
||||
|
||||
#include "AvP_Menus.h"
|
||||
#include "avp_menus.h"
|
||||
#include "list_tem.hpp"
|
||||
|
||||
#define UseLocalAssert Yes
|
||||
|
|
|
@ -7,7 +7,7 @@ extern "C"
|
|||
#include "module.h"
|
||||
#include "stratdef.h"
|
||||
|
||||
#include "AvP_UserProfile.h"
|
||||
#include "avp_userprofile.h"
|
||||
#include "language.h"
|
||||
#include "GammaControl.h"
|
||||
#include "psnd.h"
|
||||
|
|
|
@ -76,7 +76,7 @@
|
|||
|
||||
virtual void Execute( ProjChar* pProjCh_In ) = 0;
|
||||
|
||||
virtual ~ConsoleCommand();
|
||||
|
||||
|
||||
void Display(void) const;
|
||||
|
||||
|
@ -96,7 +96,8 @@
|
|||
SCString* pSCString_Description;
|
||||
|
||||
static List <ConsoleCommand*> List_pConsoleCommand;
|
||||
|
||||
public:
|
||||
virtual ~ConsoleCommand();
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -51,11 +51,10 @@
|
|||
(
|
||||
ProjChar* pProjCh_ToUse
|
||||
);
|
||||
virtual ~ConsoleSymbol();
|
||||
|
||||
|
||||
SCString* pSCString_Symbol;
|
||||
|
||||
|
||||
public:
|
||||
SCString* GetpSCString(void) const
|
||||
{
|
||||
|
@ -66,6 +65,9 @@
|
|||
private:
|
||||
|
||||
static List <ConsoleSymbol *> List_pConsoleSym;
|
||||
|
||||
public:
|
||||
virtual ~ConsoleSymbol();
|
||||
}; // suggested naming: "ConsoleSym"
|
||||
|
||||
/* Exported globals *****************************************************/
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
OurBool Cheat = FALSE
|
||||
);
|
||||
|
||||
~ConsoleVariable();
|
||||
|
||||
|
||||
virtual int GetValue(void) const = 0;
|
||||
virtual void SetValue(int Val_New) = 0;
|
||||
|
@ -120,6 +120,8 @@
|
|||
SCString* pSCString_Description;
|
||||
|
||||
static List <ConsoleVariable*> List_pConsoleVar;
|
||||
public:
|
||||
~ConsoleVariable();
|
||||
}; // suggested naming: "ConsoleVar"
|
||||
|
||||
/* Exported globals *****************************************************/
|
||||
|
|
|
@ -99,7 +99,7 @@
|
|||
|
||||
|
||||
// Destructor:
|
||||
virtual ~HUDGadget();
|
||||
|
||||
|
||||
protected:
|
||||
// Constructor is protected since an abstract class
|
||||
|
@ -118,7 +118,9 @@
|
|||
protected:
|
||||
SCString* pSCString_Current;
|
||||
#endif
|
||||
|
||||
|
||||
public:
|
||||
virtual ~HUDGadget();
|
||||
};
|
||||
|
||||
// Inline methods:
|
||||
|
|
|
@ -49,14 +49,15 @@
|
|||
|
||||
private:
|
||||
RootGadget();
|
||||
~RootGadget();
|
||||
|
||||
|
||||
private:
|
||||
static RootGadget* pSingleton;
|
||||
|
||||
HUDGadget* pHUDGadg;
|
||||
// allowed to be NULL if no head-up-display e.g. when not in a game
|
||||
|
||||
private:
|
||||
~RootGadget();
|
||||
};
|
||||
|
||||
// Inline methods:
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
class TextExpansion
|
||||
{
|
||||
public:
|
||||
~TextExpansion();
|
||||
|
||||
|
||||
void Display(void);
|
||||
// sends info on this expansion to the screen
|
||||
|
@ -81,6 +81,8 @@
|
|||
|
||||
static List<TextExpansion*> List_pTextExp;
|
||||
|
||||
public:
|
||||
~TextExpansion();
|
||||
}; // suggested naming: TextExp
|
||||
|
||||
/* Exported globals *****************************************************/
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
*******************************************************************/
|
||||
|
||||
/* Includes ********************************************************/
|
||||
#include <ctype.h>
|
||||
|
||||
#include "3dc.h"
|
||||
#include "textin.hpp"
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
#include "iofocus.h"
|
||||
|
||||
#include "ConsoleLog.hpp"
|
||||
#include "consolelog.hpp"
|
||||
|
||||
#include "rootgadg.hpp"
|
||||
#include "hudgadg.hpp"
|
||||
|
|
|
@ -153,7 +153,7 @@ void ShowMissionMessage ()
|
|||
|
||||
// this will only print one string from the top of the screen
|
||||
|
||||
static int CharWidthInPixels(char Ch)
|
||||
static int CharWidthInPixels(unsigned char Ch)
|
||||
{
|
||||
if
|
||||
(
|
||||
|
|
|
@ -66,7 +66,8 @@ enum HUD_RES_ID
|
|||
/* description of a single DD surface used for HUD gfx */
|
||||
struct DDGraphicTag
|
||||
{
|
||||
LPDIRECTDRAWSURFACE LPDDS;
|
||||
// LPDIRECTDRAWSURFACE LPDDS;
|
||||
|
||||
AW_BACKUPTEXTUREHANDLE hBackup; // JH 12/2/98 changed for new gfx loading system
|
||||
RECT SrcRect;
|
||||
};
|
||||
|
@ -117,7 +118,7 @@ extern void RestoreAllDDGraphics(void);
|
|||
/*KJL****************************************************************************************
|
||||
* E X T E R N S *
|
||||
****************************************************************************************KJL*/
|
||||
extern LPDIRECTDRAW lpDD;
|
||||
extern LPDIRECTDRAWSURFACE lpDDSBack;
|
||||
//extern LPDIRECTDRAW lpDD;
|
||||
//extern LPDIRECTDRAWSURFACE lpDDSBack;
|
||||
|
||||
#endif
|
|
@ -11,7 +11,6 @@
|
|||
|
||||
extern "C"
|
||||
{
|
||||
extern LPDIRECTSOUND DSObject;
|
||||
extern int SoundSwitchedOn;
|
||||
// Pat sets this up
|
||||
};
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
*******************************************************************/
|
||||
|
||||
/* Includes ********************************************************/
|
||||
#include <ctype.h>
|
||||
|
||||
#include "3dc.h"
|
||||
#include "gadget.h"
|
||||
|
||||
|
@ -131,8 +133,7 @@ void ModuleCommands :: ListModules(void)
|
|||
(
|
||||
Msg,
|
||||
"MODULE:%3i NULL NAME",
|
||||
Index,
|
||||
pModule -> name
|
||||
Index
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -52,6 +52,8 @@ typedef unsigned short WORD;
|
|||
typedef unsigned int DWORD;
|
||||
typedef long LONG;
|
||||
typedef char TCHAR;
|
||||
typedef DWORD * LPDWORD;
|
||||
typedef char * LPTSTR;
|
||||
|
||||
#define TEXT(x) x
|
||||
|
||||
|
@ -90,11 +92,12 @@ typedef struct SYSTEMTIME
|
|||
#define FILE_CURRENT 6
|
||||
#define FILE_BEGIN 7
|
||||
#define FILE_END 8
|
||||
#define FILE_SHARE_READ 9
|
||||
|
||||
HANDLE CreateFile(const char *file, int write, int x, int y, int flags, int flags2, int z);
|
||||
HANDLE CreateFileA(const char *file, int write, int x, int y, int flags, int flags2, int z);
|
||||
int WriteFile(HANDLE file, const void *data, int len, unsigned long *byteswritten, int x);
|
||||
int ReadFile(HANDLE file, void *data, int len, unsigned long *bytesread, int x);
|
||||
int ReadFile(HANDLE file, void *data, int len, /* unsigned long */ void *bytesread, int x);
|
||||
int GetFileSize(HANDLE file, int x);
|
||||
int CloseHandle(HANDLE file);
|
||||
int DeleteFile(const char *file);
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#include "advwin32.h"
|
||||
#ifndef DB_LEVEL
|
||||
#define DB_LEVEL 4
|
||||
#endif
|
||||
|
|
|
@ -958,7 +958,3 @@ size_t Bitmap_MD5_Chunk::size_chunk()
|
|||
+(shapename ? strlen(shapename) : 0)
|
||||
+3 +3&~3;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -907,43 +907,7 @@ void FlushZB(void)
|
|||
|
||||
}
|
||||
|
||||
|
||||
|
||||
// For extern "C"
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -1,6 +1,5 @@
|
|||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <windows.h>
|
||||
#include "debuglog.hpp"
|
||||
|
||||
LogFile::LogFile(char const * const _fname) : fname(0) , ever_written(0)
|
||||
|
@ -37,7 +36,7 @@ LogFile::~LogFile()
|
|||
FILE * fp = fopen(fname,"a");
|
||||
for (int attempt=0; !fp && attempt<10; ++attempt)
|
||||
{
|
||||
Sleep(100);
|
||||
/* Sleep(100); */
|
||||
fp = fopen(fname,"a");
|
||||
}
|
||||
if (fp)
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
#else
|
||||
|
||||
#include <stdio.h>
|
||||
#include <conio.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "system.h"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue