More compiling. Things are starting to get hacky (adding stubs, commenting
out unimplemented windows stuff, and so on).
This commit is contained in:
parent
5c497c61a6
commit
4db15e7459
13 changed files with 420 additions and 60 deletions
4
Makefile
4
Makefile
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@ -10,14 +10,14 @@ LDLIBS += -L/usr/X11R6/lib -lX11 -lXext `sdl-config --libs`
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AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
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ROOT = afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c mslhand.c object.c shpanim.c sphere.c tables.c vdb.c version.c
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ROOT = main.c stubs.c afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c mslhand.c object.c shpanim.c sphere.c tables.c vdb.c version.c
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AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c gamecmds.cpp gameflow.c gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c pmove.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
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SHAPES = cube.c
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SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp
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AVPWIN95 = avpchunk.cpp cheat.c chtcodes.cpp d3d_hud.cpp endianio.c ffread.cpp ffstdio.cpp gflwplat.c hierplace.cpp iofocus.cpp jsndsup.cpp kzsort.c langplat.c modcmds.cpp npcsetup.cpp objsetup.cpp pathchnk.cpp platsup.c pldghost.c projload.cpp strachnk.cpp system.c vision.c
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FRONTEND = avp_envinfo.c avp_intro.cpp
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GADGETS = ahudgadg.cpp conscmnd.cpp conssym.cpp consvar.cpp gadget.cpp hudgadg.cpp rootgadg.cpp t_ingadg.cpp teletype.cpp textexp.cpp textin.cpp trepgadg.cpp
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WIN95 = animchnk.cpp animobs.cpp bmpnames.cpp chnkload.cpp chnktype.cpp chunk.cpp chunkpal.cpp debuglog.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
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WIN95 = animchnk.cpp animobs.cpp awiffld.cpp bmpnames.cpp chnkload.cpp chnktexi.cpp chnktype.cpp chunk.cpp chunkpal.cpp debuglog.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp texio.c toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
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# the following should really be autogenerated...
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4
notes.txt
Normal file
4
notes.txt
Normal file
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@ -0,0 +1,4 @@
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win95/awtexld.hpp line 79:
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/* TODO */
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/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/
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@ -194,13 +194,13 @@ TODO win95/alt_tab.cpp
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win95/animchnk.cpp
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win95/animobs.cpp
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TODO win95/awbmpld.cpp
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TODO win95/awiffld.cpp
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win95/awiffld.cpp
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TODO win95/awpnmld.cpp
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TODO win95/awtexld.cpp
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win95/bmpnames.cpp
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TODO win95/cd_player.c
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win95/chnkload.cpp
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TODO win95/chnktexi.cpp
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win95/chnktexi.cpp
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win95/chnktype.cpp
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win95/chunk.cpp
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win95/chunkpal.cpp
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@ -236,7 +236,7 @@ win95/shpchunk.cpp
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win95/sndchunk.cpp
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win95/sprchunk.cpp
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win95/string.cpp
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TODO win95/texio.c
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win95/texio.c
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win95/toolchnk.cpp
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win95/txioctrl.cpp
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TODO win95/videomodes.cpp
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28
src/fixer.h
28
src/fixer.h
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@ -8,6 +8,7 @@ extern "C" {
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <inttypes.h> // int64_t
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#define PACKED __attribute__((packed))
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@ -42,6 +43,8 @@ size_t _mbclen(const unsigned char *s);
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#define RGBA_MAKE(r,g,b,a) (((r) << 24) | ((g) << 16) | ((b) << 8) | (a))
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#define MAX_PATH PATH_MAX
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/* windows junk */
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typedef int GUID;
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typedef int DPID;
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@ -86,17 +89,18 @@ typedef struct SYSTEMTIME
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int wDay;
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} SYSTEMTIME;
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#define INVALID_HANDLE_VALUE -1
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#define GENERIC_WRITE 0
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#define CREATE_ALWAYS 1
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#define FILE_FLAG_RANDOM_ACCESS 2
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#define GENERIC_READ 3
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#define OPEN_EXISTING 4
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#define FILE_ATTRIBUTE_READONLY 5
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#define FILE_CURRENT 6
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#define FILE_BEGIN 7
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#define FILE_END 8
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#define FILE_SHARE_READ 9
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#define INVALID_HANDLE_VALUE -1
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#define GENERIC_WRITE 0
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#define CREATE_ALWAYS 1
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#define FILE_FLAG_RANDOM_ACCESS 2
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#define GENERIC_READ 3
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#define OPEN_EXISTING 4
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#define FILE_ATTRIBUTE_READONLY 5
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#define FILE_CURRENT 6
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#define FILE_BEGIN 7
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#define FILE_END 8
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#define FILE_SHARE_READ 9
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#define FILE_ATTRIBUTE_DIRECTORY 10
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HANDLE CreateFile(const char *file, int write, int x, int y, int flags, int flags2, int z);
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HANDLE CreateFileA(const char *file, int write, int x, int y, int flags, int flags2, int z);
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@ -106,7 +110,7 @@ int GetFileSize(HANDLE file, int x);
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int CloseHandle(HANDLE file);
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int DeleteFile(const char *file);
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int DeleteFileA(const char *file);
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int GetDiskFreeSpace(int x, unsigned long *a, unsigned long *b, unsigned long *c, unsigned long *d);
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int GetDiskFreeSpace(int x, unsigned long *a, unsigned long *b, unsigned long *c, unsigned long *d);
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int CreateDirectory(char *dir, int x);
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int MoveFile(const char *newfile, const char *oldfile);
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int MoveFileA(const char *newfile, const char *oldfile);
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@ -829,9 +829,9 @@ typedef struct imageheader {
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TEXTURE *ImagePtr; /* Pointer to texture in memory */
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#if SupportWindows95
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// LPDIRECTDRAWSURFACE DDSurface;
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// LPDIRECT3DTEXTURE D3DTexture;
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// D3DTEXTUREHANDLE D3DHandle;
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LPDIRECTDRAWSURFACE DDSurface;
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LPDIRECT3DTEXTURE D3DTexture;
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D3DTEXTUREHANDLE D3DHandle;
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AW_BACKUPTEXTUREHANDLE hBackup;
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#endif
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12
src/main.c
Normal file
12
src/main.c
Normal file
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@ -0,0 +1,12 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "3dc.h"
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#include "fixer.h"
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int main(int argc, char *argv[])
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{
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return 0;
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}
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231
src/stubs.c
Normal file
231
src/stubs.c
Normal file
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "fixer.h"
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#include "3dc.h"
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/* avpreg.cpp */
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char* AvpCDPath = 0;
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void GetPathFromRegistry()
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{
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extern char * SecondTex_Directory;
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extern char * SecondSoundDir;
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fprintf(stderr, "GetPathFromRegistry()\n");
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SecondTex_Directory = "./graphics";
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SecondSoundDir = "./sounds";
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}
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/* psnd.c */
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#include "psnd.h"
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void Sound_Play(SOUNDINDEX soundNumber, char* format, ...)
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{
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fprintf(stderr, "Sound_Play(%d, %s)\n", soundNumber, format);
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}
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void Sound_Stop(int activeSoundNumber)
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{
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fprintf(stderr, "Sound_Stop(%d)\n", activeSoundNumber);
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}
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void Sound_Update3d(int activeSoundNumber, VECTORCH* posn)
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{
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fprintf(stderr, "Sound_Update3d(%d, %p)\n", activeSoundNumber, posn);
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}
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/* dd_func.cpp */
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void FlipBuffers()
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{
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fprintf(stderr, "FlipBuffers()\n");
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}
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/* dx_proj.cpp */
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int use_mmx_math = 1;
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/* cd_player.c */
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void CDDA_ChangeVolume(int volume)
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{
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fprintf(stderr, "CDDA_ChangeVolume(%d)\n", volume);
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}
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int CDDA_CheckNumberOfTracks()
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{
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fprintf(stderr, "CDDA_CheckNumberOfTracks()\n");
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return 0;
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}
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int CDDA_IsOn()
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{
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fprintf(stderr, "CDDA_IsOn()\n");
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return 0;
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}
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int CDDA_IsPlaying()
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{
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fprintf(stderr, "CDDA_IsPlaying()\n");
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return 0;
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}
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void CDDA_Play(int CDDATrack)
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{
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fprintf(stderr, "CDDA_Play(%d)\n", CDDATrack);
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}
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void CDDA_PlayLoop(int CDDATrack)
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{
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fprintf(stderr, "CDDA_PlayLoop(%d)\n", CDDATrack);
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}
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void CDDA_Stop()
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{
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fprintf(stderr, "CDDA_Stop()\n");
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}
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void CDDA_SwitchOn()
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{
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fprintf(stderr, "CDDA_SwitchOn()\n");
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}
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#if 0
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/* pldnet.c */
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#include "pldnet.h"
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MULTIPLAYER_START* marineStartPositions=0;
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#endif
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/* win32 api */
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size_t _mbclen(const unsigned char *s)
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{
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return strlen((const char *)s);
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}
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HANDLE CreateFile(const char *file, int write, int x, int y, int flags, int flags2, int z)
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{
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fprintf(stderr, "CreateFile(%s, %d, %d, %d, %d, %d, %d)\n", file, write, x, y, flags, flags2, z);
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return -1;
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}
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HANDLE CreateFileA(const char *file, int write, int x, int y, int flags, int flags2, int z)
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{
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return CreateFileA(file, write, x, y, flags, flags2, z);
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}
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int WriteFile(HANDLE file, const void *data, int len, unsigned long *byteswritten, int x)
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{
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fprintf(stderr, "WriteFile(%d, %p, %d, %p, %d)\n", file, data, len, byteswritten, x);
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return -1;
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}
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int ReadFile(HANDLE file, void *data, int len, /* unsigned long */ void *bytesread, int x)
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{
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fprintf(stderr, "ReadFile(%d, %p, %d, %p, %d)\n", file, data, len, bytesread, x);
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return -1;
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}
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int GetFileSize(HANDLE file, int x)
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{
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fprintf(stderr, "GetFileSize(%d, %d)\n", file, x);
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return -1;
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}
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int CloseHandle(HANDLE file)
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{
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fprintf(stderr, "CloseHandle(%d)\n", file);
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return -1;
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}
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int DeleteFile(const char *file)
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{
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fprintf(stderr, "DeleteFile(%s)\n", file);
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return -1;
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}
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int DeleteFileA(const char *file)
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{
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return DeleteFile(file);
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}
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int GetDiskFreeSpace(int x, unsigned long *a, unsigned long *b, unsigned long *c, unsigned long *d)
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{
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fprintf(stderr, "GetDiskFreeSpace(%d, %p, %p, %p, %p)\n", x, a, b, c, d);
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return -1;
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}
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int CreateDirectory(char *dir, int x)
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{
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fprintf(stderr, "CreateDirectory(%s, %d)\n", dir, x);
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return -1;
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}
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int MoveFile(const char *newfile, const char *oldfile)
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{
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fprintf(stderr, "MoveFile(%s, %s)\n", newfile, oldfile);
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return -1;
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}
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int MoveFileA(const char *newfile, const char *oldfile)
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{
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return MoveFile(newfile, oldfile);
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}
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int CopyFile(const char *newfile, const char *oldfile, int x)
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{
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fprintf(stderr, "CopyFile(%s, %s, %d)\n", newfile, oldfile, x);
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return -1;
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}
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int GetFileAttributes(const char *file)
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{
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fprintf(stderr, "GetFileAttributes(%s)\n", file);
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return -1;
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}
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int GetFileAttributesA(const char *file)
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{
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return GetFileAttributes(file);
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}
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int SetFilePointer(HANDLE file, int x, int y, int z)
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{
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fprintf(stderr, "SetFilePointer(%d, %d, %d, %d)\n", file, x, y, z);
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return -1;
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}
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int SetEndOfFile(HANDLE file)
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{
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fprintf(stderr, "SetEndOfFile(%d)\n", file);
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return -1;
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}
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/* time in miliseconds */
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int timeGetTime()
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{
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fprintf(stderr, "timeGetTime()\n");
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return 0;
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}
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@ -4,4 +4,27 @@
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struct AwBackupTexture;
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typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;
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typedef struct DIRECTDRAWSURFACE
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{
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int x;
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} DIRECTDRAWSURFACE;
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typedef DIRECTDRAWSURFACE * LPDIRECTDRAWSURFACE;
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typedef DIRECTDRAWSURFACE DDSurface;
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typedef struct DIRECT3DTEXTURE
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{
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int x;
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} DIRECT3DTEXTURE;
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typedef DIRECT3DTEXTURE * LPDIRECT3DTEXTURE;
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typedef DIRECT3DTEXTURE D3DTexture;
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//typedef struct D3DTEXTUREHANDLE
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//{
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// int x;
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//} D3DTEXTUREHANDLE;
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typedef int D3DTEXTUREHANDLE;
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#endif /* _INCLUDED_AW_H_ */
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@ -1,4 +1,5 @@
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#include "advwin32.h"
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#include "fixer.h"
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#ifndef DB_LEVEL
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#define DB_LEVEL 4
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#endif
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@ -7,12 +8,10 @@
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#define DB_COMMA ,
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#endif
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#pragma warning(disable: 4701)
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#include "awTexLd.hpp"
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#pragma warning(default: 4701)
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#include "awtexld.hpp"
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#include "iff.hpp"
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#include "iff_ILBM.hpp"
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#include "iff_ilbm.hpp"
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#include "list_tem.hpp"
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@ -245,12 +244,12 @@ void AwIffLoader::LoadHeaderInfo(MediaMedium * pMedium)
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if (!m_ifData.Load(pMedium) || !m_ifData.GetContents())
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{
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if (NO_ERROR == (awTlLastWinErr = GetLastError()))
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awTlLastErr = AW_TLE_BADFILEDATA;
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else
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awTlLastErr = AW_TLE_CANTREADFILE;
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// if (NO_ERROR == (awTlLastWinErr = GetLastError()))
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// awTlLastErr = AW_TLE_BADFILEDATA;
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// else
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// awTlLastErr = AW_TLE_CANTREADFILE;
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db_log3("AwCreateTexture(): ERROR: IFF file load failed");
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db_log3("AwCreateTexture() [AwIffLoader::LoadHeaderInfo] : ERROR: IFF file load failed");
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}
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else
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{
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@ -378,20 +377,20 @@ void AwIffLoader::OnBeginRestoring(unsigned nMaxPaletteSize)
|
|||
|static_cast<unsigned>(m_pPalette[AwIffConvTransp::iTranspCol].b)>>pixelFormat.blueRightShift<<pixelFormat.blueLeftShift;
|
||||
break;
|
||||
default:
|
||||
db_log3("AwCreateTexture(): ERROR: IFF mask field wrong");
|
||||
awTlLastErr = AW_TLE_BADFILEDATA;
|
||||
db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: IFF mask field wrong");
|
||||
// awTlLastErr = AW_TLE_BADFILEDATA;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
awTlLastErr = AW_TLE_CANTPALETTIZE; // no suitable chunk found
|
||||
db_log3("AwCreateTexture(): ERROR: No suitable IFF body chunk found");
|
||||
// awTlLastErr = AW_TLE_CANTPALETTIZE; // no suitable chunk found
|
||||
db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: No suitable IFF body chunk found");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
awTlLastErr = AW_TLE_BADFILEDATA;
|
||||
db_log3("AwCreateTexture(): ERROR: IFF file not loaded or contains no image data");
|
||||
// awTlLastErr = AW_TLE_BADFILEDATA;
|
||||
db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: IFF file not loaded or contains no image data");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -465,8 +464,8 @@ void AwIffLoader::ConvertRow(AwTl::PtrUnion pDest, unsigned nDestWidth, AwTl::Pt
|
|||
GenericConvertRow<AwIffConvTransp,unsigned>::Do(pDest, nDestWidth, pSrc.uintP+nSrcOffset, nSrcWidth, pPalette db_code1(DB_COMMA nPaletteSize));
|
||||
break;
|
||||
default:
|
||||
db_log3("AwCreateTexture(): ERROR: IFF mask field wrong");
|
||||
awTlLastErr = AW_TLE_BADFILEDATA;
|
||||
db_log3("AwCreateTexture() [AwIffLoader::ConvertRow] : ERROR: IFF mask field wrong");
|
||||
// awTlLastErr = AW_TLE_BADFILEDATA;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -497,11 +496,7 @@ AwBackupTexture * AwIffLoader::CreateBackupTexture()
|
|||
}
|
||||
|
||||
// Valid file ID fields: 'FORM' 'LIST' 'CAT ' - we can load them all
|
||||
#ifdef _MSC_VER
|
||||
// VC5.0 tries to compile out code that is in a library
|
||||
// and it thinks isn't being used
|
||||
#line 427
|
||||
#endif
|
||||
|
||||
AWTEXLD_IMPLEMENT_DYNCREATE("FORM",AwIffLoader)
|
||||
AWTEXLD_IMPLEMENT_DYNCREATE("LIST",AwIffLoader)
|
||||
AWTEXLD_IMPLEMENT_DYNCREATE("CAT ",AwIffLoader)
|
||||
|
|
|
@ -1,6 +1,77 @@
|
|||
#ifndef _INCLUDED_AWTEXLD_H_
|
||||
#define _INCLUDED_AWTEXLD_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#define _AWTL_DEFAULTPARM(v) = (v)
|
||||
#else /* ! __cplusplus */
|
||||
#define _AWTL_DEFAULTPARM(v)
|
||||
#endif /* ? __cplusplus */
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define _AWTL_VARARG __cdecl
|
||||
#else
|
||||
#define _AWTL_VARARG
|
||||
#endif
|
||||
|
||||
#include "aw.h"
|
||||
|
||||
/******************************/
|
||||
/* return codes & error codes */
|
||||
/******************************/
|
||||
|
||||
typedef
|
||||
enum AwTlErc
|
||||
{
|
||||
/* General Errors */
|
||||
AW_TLE_OK /* apparent success */
|
||||
, AW_TLE_DXERROR /* unexpected DirectX error - see awTlLastDxErr */
|
||||
, AW_TLE_BADPARMS /* parameters passed to function were invalid, or requested unsupported functionality */
|
||||
, AW_TLE_NOINIT /* initialization functions have not been successfully called */
|
||||
/* File reading errors */
|
||||
, AW_TLE_CANTOPENFILE /* file open failed - see awTlLastWinErr for the Windows error code */
|
||||
, AW_TLE_CANTREADFILE /* unexpected error reading file - see awTlLastWinErr for the Windows error code */
|
||||
, AW_TLE_EOFMET /* unexpected end of file encountered */
|
||||
, AW_TLE_BADFILEFORMAT /* file format identifier not recognized */
|
||||
, AW_TLE_BADFILEDATA /* file data not consistent */
|
||||
/* Conversion errors */
|
||||
, AW_TLE_CANTPALETTIZE /* texture format is palettized; file data is not */
|
||||
, AW_TLE_IMAGETOOLARGE /* image size is larger in one or both dimensions than maximum texture size */
|
||||
, AW_TLE_CANTRELOAD /* loading a new texture into an existing surface failed because the existing surface is an unsuitable size, etc. */
|
||||
}
|
||||
AW_TL_ERC;
|
||||
|
||||
|
||||
/*********/
|
||||
/* Flags */
|
||||
/*********/
|
||||
|
||||
enum
|
||||
{
|
||||
AW_TLF_DEFAULT = 0x00000000U /* no flags set */
|
||||
, AW_TLF_TRANSP = 0x00000001U /* src data has transparency */
|
||||
, AW_TLF_PREVSRC = 0x00000002U /* in AwRestoreTexture, use previously stored source data flags (AW_TLF_TRANSP only) */
|
||||
, AW_TLF_COMPRESS = 0x00000004U /* use ALLOCONLOAD flag */
|
||||
, AW_TLF_CHROMAKEY = 0x00000008U /* use chroma keying for transparency when the texture format has an alpha channel */
|
||||
, AW_TLF_VIDMEM = 0x00000010U /* use Video memory for surfaces which are not textures */
|
||||
, AW_TLF_PREVSRCALL = 0x00000020U /* in AwRestoreTexture, use ALL previously stored flags, except AW_TLF_CHECKLOST and AW_TLF_SKIPNOTLOST */
|
||||
, AW_TLF_TEXTURE = 0x00000040U /* in AwCreateSurface, create a surface in the texture format with the texture flag set */
|
||||
, AW_TLF_MINSIZE = 0x00000080U /* with the 'a' option, ensure all surfaces/textures created are at least as big as the rectangle specified even if the rect is partially off the image */
|
||||
, AW_TLF_CHECKLOST = 0x00000100U /* checks for lost surfaces and calls restore on them */
|
||||
, AW_TLF_SKIPNOTLOST = 0x00000200U /* if the above flag also is specified, does not bother trying to restore surfaces which weren't lost */
|
||||
|
||||
, _AW_TLF_FORCE32BITENUM = 0x0fffffffU /* probably entirely unnecessary */
|
||||
};
|
||||
|
||||
/* alt_tab junk */
|
||||
#define ATIncludeSurfaceDb(p, d, s) fprintf(stderr, "ATIncludeSurfaceDb: %s/%d: %s\n", __FILE__, __LINE__, s)
|
||||
#define ATIncludeTextureDb(p, d, s) fprintf(stderr, "ATIncludeTextureDb: %s/%d: %s\n", __FILE__, __LINE__, s)
|
||||
|
||||
extern D3DTexture * AwCreateTexture(char const * _argFormatS, ...);
|
||||
extern DDSurface * AwCreateSurface(char const * _argFormatS, ...);
|
||||
|
||||
#if 0
|
||||
|
||||
#include <windows.h>
|
||||
#include <d3d.h>
|
||||
|
||||
|
@ -557,6 +628,17 @@ extern DDSurface * _AWTL_VARARG AwCreateSurface(char const * _argFormatS, ...);
|
|||
*/
|
||||
extern AW_TL_ERC AwDestroyBackupTexture(AW_BACKUPTEXTUREHANDLE _bH);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* End Wrappers */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef _INCLUDED_AWTEXLD_HPP_
|
||||
#define _INCLUDED_AWTEXLD_HPP_
|
||||
|
||||
#include "awTexLd.h"
|
||||
#include "awtexld.h"
|
||||
#include "media.hpp"
|
||||
#include "db.h"
|
||||
#ifndef DB_COMMA
|
||||
|
@ -51,7 +51,7 @@ namespace AwTl {
|
|||
unsigned blueLeftShift;
|
||||
unsigned blueRightShift;
|
||||
|
||||
DDPIXELFORMAT ddpf;
|
||||
// DDPIXELFORMAT ddpf;
|
||||
};
|
||||
|
||||
// DO SOMTHING ABOUT THIS
|
||||
|
@ -76,7 +76,8 @@ namespace AwTl {
|
|||
static_cast<unsigned>(_colP->r)>>pixelFormat.redRightShift<<pixelFormat.redLeftShift
|
||||
|static_cast<unsigned>(_colP->g)>>pixelFormat.greenRightShift<<pixelFormat.greenLeftShift
|
||||
|static_cast<unsigned>(_colP->b)>>pixelFormat.blueRightShift<<pixelFormat.blueLeftShift
|
||||
|pixelFormat.ddpf.dwRGBAlphaBitMask
|
||||
/* TODO */
|
||||
/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/
|
||||
;
|
||||
}
|
||||
static inline unsigned DoConv(BYTE const * _colP, Colour const * _paletteP db_code1(DB_COMMA unsigned _paletteSize))
|
||||
|
|
|
@ -1,11 +1,15 @@
|
|||
#include <windows.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "fixer.h"
|
||||
|
||||
#include "string.hpp"
|
||||
#ifndef DB_LEVEL
|
||||
#define DB_LEVEL 4
|
||||
#endif
|
||||
#include "db.h"
|
||||
#include "awTexLd.h"
|
||||
|
||||
#include "awtexld.h"
|
||||
|
||||
#include "chnkload.hpp"
|
||||
#include "chunkpal.hpp"
|
||||
|
||||
|
@ -16,12 +20,12 @@
|
|||
#include "ffstdio.h"
|
||||
#endif
|
||||
|
||||
#ifndef CL_SUPPORT_ALTTAB
|
||||
#error "Please #define CL_SUPPORT_ALTTAB to 0 or 1 in projload.hpp"
|
||||
#endif
|
||||
#if CL_SUPPORT_ALTTAB
|
||||
#include "alt_tab.h"
|
||||
#endif
|
||||
//#ifndef CL_SUPPORT_ALTTAB
|
||||
// #error "Please #define CL_SUPPORT_ALTTAB to 0 or 1 in projload.hpp"
|
||||
//#endif
|
||||
//#if CL_SUPPORT_ALTTAB
|
||||
// #include "alt_tab.h"
|
||||
//#endif
|
||||
|
||||
#include "chnktexi.h"
|
||||
|
||||
|
@ -36,7 +40,9 @@ char const * cl_pszGameMode = NULL;
|
|||
// used to determine if the display is palettized
|
||||
// currently assuming that if this is <= 8 then all
|
||||
// surfaces et. except d3d textures have a global palette
|
||||
extern "C" extern int VideoModeColourDepth;
|
||||
extern "C" {
|
||||
extern int VideoModeColourDepth;
|
||||
};
|
||||
|
||||
// useful filename handling functions
|
||||
|
||||
|
@ -649,7 +655,9 @@ char * CL_GetImageFileName(char * pszDestBuf, unsigned nBufSize, char const * ps
|
|||
}
|
||||
}
|
||||
|
||||
extern "C" extern void CheckForWindowsMessages(void);
|
||||
extern "C" {
|
||||
extern void CheckForWindowsMessages(void);
|
||||
};
|
||||
|
||||
int CL_LoadImageOnce(char const * pszFileName, unsigned fFlagsEtc)
|
||||
{
|
||||
|
|
|
@ -34,8 +34,8 @@
|
|||
#endif
|
||||
|
||||
|
||||
#include "awTexLd.h"
|
||||
#include "alt_tab.h"
|
||||
#include "awtexld.h"
|
||||
//#include "alt_tab.h"
|
||||
|
||||
/*
|
||||
#define for experimental purposes
|
||||
|
@ -1557,7 +1557,7 @@ static void DeallocateImageHeader(IMAGEHEADER * ihptr)
|
|||
{
|
||||
ReleaseD3DTexture(ihptr->D3DTexture);
|
||||
ihptr->D3DTexture = (void*) 0;
|
||||
ihptr->D3DHandle = (void*) 0;
|
||||
ihptr->D3DHandle = /* (void*) */ 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1573,7 +1573,7 @@ static void MinimizeImageHeader(IMAGEHEADER * ihptr)
|
|||
{
|
||||
ReleaseD3DTexture(ihptr->D3DTexture);
|
||||
ihptr->D3DTexture = (void*) 0;
|
||||
ihptr->D3DHandle = (void*) 0;
|
||||
ihptr->D3DHandle = /* (void*) */ 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue