More compiling. Things are starting to get hacky (adding stubs, commenting

out unimplemented windows stuff, and so on).
This commit is contained in:
Steven Fuller 2001-07-29 20:57:33 +00:00 committed by Patryk Obara
parent 5c497c61a6
commit 4db15e7459
13 changed files with 420 additions and 60 deletions

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@ -10,14 +10,14 @@ LDLIBS += -L/usr/X11R6/lib -lX11 -lXext `sdl-config --libs`
AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
ROOT = afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c mslhand.c object.c shpanim.c sphere.c tables.c vdb.c version.c
ROOT = main.c stubs.c afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c mslhand.c object.c shpanim.c sphere.c tables.c vdb.c version.c
AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c gamecmds.cpp gameflow.c gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c pmove.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
SHAPES = cube.c
SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp
AVPWIN95 = avpchunk.cpp cheat.c chtcodes.cpp d3d_hud.cpp endianio.c ffread.cpp ffstdio.cpp gflwplat.c hierplace.cpp iofocus.cpp jsndsup.cpp kzsort.c langplat.c modcmds.cpp npcsetup.cpp objsetup.cpp pathchnk.cpp platsup.c pldghost.c projload.cpp strachnk.cpp system.c vision.c
FRONTEND = avp_envinfo.c avp_intro.cpp
GADGETS = ahudgadg.cpp conscmnd.cpp conssym.cpp consvar.cpp gadget.cpp hudgadg.cpp rootgadg.cpp t_ingadg.cpp teletype.cpp textexp.cpp textin.cpp trepgadg.cpp
WIN95 = animchnk.cpp animobs.cpp bmpnames.cpp chnkload.cpp chnktype.cpp chunk.cpp chunkpal.cpp debuglog.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
WIN95 = animchnk.cpp animobs.cpp awiffld.cpp bmpnames.cpp chnkload.cpp chnktexi.cpp chnktype.cpp chunk.cpp chunkpal.cpp debuglog.cpp dummyobjectchunk.cpp enumchnk.cpp enumsch.cpp envchunk.cpp fail.c fragchnk.cpp gsprchnk.cpp hierchnk.cpp huffman.cpp iff.cpp iff_ilbm.cpp ilbm_ext.cpp io.c list_tem.cpp ltchunk.cpp media.cpp mishchnk.cpp obchunk.cpp oechunk.cpp our_mem.c plat_shp.c plspecfn.c shpchunk.cpp sndchunk.cpp sprchunk.cpp string.cpp texio.c toolchnk.cpp txioctrl.cpp wpchunk.cpp zsp.cpp
# the following should really be autogenerated...

4
notes.txt Normal file
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@ -0,0 +1,4 @@
win95/awtexld.hpp line 79:
/* TODO */
/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/

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@ -194,13 +194,13 @@ TODO win95/alt_tab.cpp
win95/animchnk.cpp
win95/animobs.cpp
TODO win95/awbmpld.cpp
TODO win95/awiffld.cpp
win95/awiffld.cpp
TODO win95/awpnmld.cpp
TODO win95/awtexld.cpp
win95/bmpnames.cpp
TODO win95/cd_player.c
win95/chnkload.cpp
TODO win95/chnktexi.cpp
win95/chnktexi.cpp
win95/chnktype.cpp
win95/chunk.cpp
win95/chunkpal.cpp
@ -236,7 +236,7 @@ win95/shpchunk.cpp
win95/sndchunk.cpp
win95/sprchunk.cpp
win95/string.cpp
TODO win95/texio.c
win95/texio.c
win95/toolchnk.cpp
win95/txioctrl.cpp
TODO win95/videomodes.cpp

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@ -8,6 +8,7 @@ extern "C" {
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <inttypes.h> // int64_t
#define PACKED __attribute__((packed))
@ -42,6 +43,8 @@ size_t _mbclen(const unsigned char *s);
#define RGBA_MAKE(r,g,b,a) (((r) << 24) | ((g) << 16) | ((b) << 8) | (a))
#define MAX_PATH PATH_MAX
/* windows junk */
typedef int GUID;
typedef int DPID;
@ -86,17 +89,18 @@ typedef struct SYSTEMTIME
int wDay;
} SYSTEMTIME;
#define INVALID_HANDLE_VALUE -1
#define GENERIC_WRITE 0
#define CREATE_ALWAYS 1
#define FILE_FLAG_RANDOM_ACCESS 2
#define GENERIC_READ 3
#define OPEN_EXISTING 4
#define FILE_ATTRIBUTE_READONLY 5
#define FILE_CURRENT 6
#define FILE_BEGIN 7
#define FILE_END 8
#define FILE_SHARE_READ 9
#define INVALID_HANDLE_VALUE -1
#define GENERIC_WRITE 0
#define CREATE_ALWAYS 1
#define FILE_FLAG_RANDOM_ACCESS 2
#define GENERIC_READ 3
#define OPEN_EXISTING 4
#define FILE_ATTRIBUTE_READONLY 5
#define FILE_CURRENT 6
#define FILE_BEGIN 7
#define FILE_END 8
#define FILE_SHARE_READ 9
#define FILE_ATTRIBUTE_DIRECTORY 10
HANDLE CreateFile(const char *file, int write, int x, int y, int flags, int flags2, int z);
HANDLE CreateFileA(const char *file, int write, int x, int y, int flags, int flags2, int z);
@ -106,7 +110,7 @@ int GetFileSize(HANDLE file, int x);
int CloseHandle(HANDLE file);
int DeleteFile(const char *file);
int DeleteFileA(const char *file);
int GetDiskFreeSpace(int x, unsigned long *a, unsigned long *b, unsigned long *c, unsigned long *d);
int GetDiskFreeSpace(int x, unsigned long *a, unsigned long *b, unsigned long *c, unsigned long *d);
int CreateDirectory(char *dir, int x);
int MoveFile(const char *newfile, const char *oldfile);
int MoveFileA(const char *newfile, const char *oldfile);

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@ -829,9 +829,9 @@ typedef struct imageheader {
TEXTURE *ImagePtr; /* Pointer to texture in memory */
#if SupportWindows95
// LPDIRECTDRAWSURFACE DDSurface;
// LPDIRECT3DTEXTURE D3DTexture;
// D3DTEXTUREHANDLE D3DHandle;
LPDIRECTDRAWSURFACE DDSurface;
LPDIRECT3DTEXTURE D3DTexture;
D3DTEXTUREHANDLE D3DHandle;
AW_BACKUPTEXTUREHANDLE hBackup;
#endif

12
src/main.c Normal file
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@ -0,0 +1,12 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "3dc.h"
#include "fixer.h"
int main(int argc, char *argv[])
{
return 0;
}

231
src/stubs.c Normal file
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@ -0,0 +1,231 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fixer.h"
#include "3dc.h"
/* avpreg.cpp */
char* AvpCDPath = 0;
void GetPathFromRegistry()
{
extern char * SecondTex_Directory;
extern char * SecondSoundDir;
fprintf(stderr, "GetPathFromRegistry()\n");
SecondTex_Directory = "./graphics";
SecondSoundDir = "./sounds";
}
/* psnd.c */
#include "psnd.h"
void Sound_Play(SOUNDINDEX soundNumber, char* format, ...)
{
fprintf(stderr, "Sound_Play(%d, %s)\n", soundNumber, format);
}
void Sound_Stop(int activeSoundNumber)
{
fprintf(stderr, "Sound_Stop(%d)\n", activeSoundNumber);
}
void Sound_Update3d(int activeSoundNumber, VECTORCH* posn)
{
fprintf(stderr, "Sound_Update3d(%d, %p)\n", activeSoundNumber, posn);
}
/* dd_func.cpp */
void FlipBuffers()
{
fprintf(stderr, "FlipBuffers()\n");
}
/* dx_proj.cpp */
int use_mmx_math = 1;
/* cd_player.c */
void CDDA_ChangeVolume(int volume)
{
fprintf(stderr, "CDDA_ChangeVolume(%d)\n", volume);
}
int CDDA_CheckNumberOfTracks()
{
fprintf(stderr, "CDDA_CheckNumberOfTracks()\n");
return 0;
}
int CDDA_IsOn()
{
fprintf(stderr, "CDDA_IsOn()\n");
return 0;
}
int CDDA_IsPlaying()
{
fprintf(stderr, "CDDA_IsPlaying()\n");
return 0;
}
void CDDA_Play(int CDDATrack)
{
fprintf(stderr, "CDDA_Play(%d)\n", CDDATrack);
}
void CDDA_PlayLoop(int CDDATrack)
{
fprintf(stderr, "CDDA_PlayLoop(%d)\n", CDDATrack);
}
void CDDA_Stop()
{
fprintf(stderr, "CDDA_Stop()\n");
}
void CDDA_SwitchOn()
{
fprintf(stderr, "CDDA_SwitchOn()\n");
}
#if 0
/* pldnet.c */
#include "pldnet.h"
MULTIPLAYER_START* marineStartPositions=0;
#endif
/* win32 api */
size_t _mbclen(const unsigned char *s)
{
return strlen((const char *)s);
}
HANDLE CreateFile(const char *file, int write, int x, int y, int flags, int flags2, int z)
{
fprintf(stderr, "CreateFile(%s, %d, %d, %d, %d, %d, %d)\n", file, write, x, y, flags, flags2, z);
return -1;
}
HANDLE CreateFileA(const char *file, int write, int x, int y, int flags, int flags2, int z)
{
return CreateFileA(file, write, x, y, flags, flags2, z);
}
int WriteFile(HANDLE file, const void *data, int len, unsigned long *byteswritten, int x)
{
fprintf(stderr, "WriteFile(%d, %p, %d, %p, %d)\n", file, data, len, byteswritten, x);
return -1;
}
int ReadFile(HANDLE file, void *data, int len, /* unsigned long */ void *bytesread, int x)
{
fprintf(stderr, "ReadFile(%d, %p, %d, %p, %d)\n", file, data, len, bytesread, x);
return -1;
}
int GetFileSize(HANDLE file, int x)
{
fprintf(stderr, "GetFileSize(%d, %d)\n", file, x);
return -1;
}
int CloseHandle(HANDLE file)
{
fprintf(stderr, "CloseHandle(%d)\n", file);
return -1;
}
int DeleteFile(const char *file)
{
fprintf(stderr, "DeleteFile(%s)\n", file);
return -1;
}
int DeleteFileA(const char *file)
{
return DeleteFile(file);
}
int GetDiskFreeSpace(int x, unsigned long *a, unsigned long *b, unsigned long *c, unsigned long *d)
{
fprintf(stderr, "GetDiskFreeSpace(%d, %p, %p, %p, %p)\n", x, a, b, c, d);
return -1;
}
int CreateDirectory(char *dir, int x)
{
fprintf(stderr, "CreateDirectory(%s, %d)\n", dir, x);
return -1;
}
int MoveFile(const char *newfile, const char *oldfile)
{
fprintf(stderr, "MoveFile(%s, %s)\n", newfile, oldfile);
return -1;
}
int MoveFileA(const char *newfile, const char *oldfile)
{
return MoveFile(newfile, oldfile);
}
int CopyFile(const char *newfile, const char *oldfile, int x)
{
fprintf(stderr, "CopyFile(%s, %s, %d)\n", newfile, oldfile, x);
return -1;
}
int GetFileAttributes(const char *file)
{
fprintf(stderr, "GetFileAttributes(%s)\n", file);
return -1;
}
int GetFileAttributesA(const char *file)
{
return GetFileAttributes(file);
}
int SetFilePointer(HANDLE file, int x, int y, int z)
{
fprintf(stderr, "SetFilePointer(%d, %d, %d, %d)\n", file, x, y, z);
return -1;
}
int SetEndOfFile(HANDLE file)
{
fprintf(stderr, "SetEndOfFile(%d)\n", file);
return -1;
}
/* time in miliseconds */
int timeGetTime()
{
fprintf(stderr, "timeGetTime()\n");
return 0;
}

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@ -4,4 +4,27 @@
struct AwBackupTexture;
typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;
typedef struct DIRECTDRAWSURFACE
{
int x;
} DIRECTDRAWSURFACE;
typedef DIRECTDRAWSURFACE * LPDIRECTDRAWSURFACE;
typedef DIRECTDRAWSURFACE DDSurface;
typedef struct DIRECT3DTEXTURE
{
int x;
} DIRECT3DTEXTURE;
typedef DIRECT3DTEXTURE * LPDIRECT3DTEXTURE;
typedef DIRECT3DTEXTURE D3DTexture;
//typedef struct D3DTEXTUREHANDLE
//{
// int x;
//} D3DTEXTUREHANDLE;
typedef int D3DTEXTUREHANDLE;
#endif /* _INCLUDED_AW_H_ */

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@ -1,4 +1,5 @@
#include "advwin32.h"
#include "fixer.h"
#ifndef DB_LEVEL
#define DB_LEVEL 4
#endif
@ -7,12 +8,10 @@
#define DB_COMMA ,
#endif
#pragma warning(disable: 4701)
#include "awTexLd.hpp"
#pragma warning(default: 4701)
#include "awtexld.hpp"
#include "iff.hpp"
#include "iff_ILBM.hpp"
#include "iff_ilbm.hpp"
#include "list_tem.hpp"
@ -245,12 +244,12 @@ void AwIffLoader::LoadHeaderInfo(MediaMedium * pMedium)
if (!m_ifData.Load(pMedium) || !m_ifData.GetContents())
{
if (NO_ERROR == (awTlLastWinErr = GetLastError()))
awTlLastErr = AW_TLE_BADFILEDATA;
else
awTlLastErr = AW_TLE_CANTREADFILE;
// if (NO_ERROR == (awTlLastWinErr = GetLastError()))
// awTlLastErr = AW_TLE_BADFILEDATA;
// else
// awTlLastErr = AW_TLE_CANTREADFILE;
db_log3("AwCreateTexture(): ERROR: IFF file load failed");
db_log3("AwCreateTexture() [AwIffLoader::LoadHeaderInfo] : ERROR: IFF file load failed");
}
else
{
@ -378,20 +377,20 @@ void AwIffLoader::OnBeginRestoring(unsigned nMaxPaletteSize)
|static_cast<unsigned>(m_pPalette[AwIffConvTransp::iTranspCol].b)>>pixelFormat.blueRightShift<<pixelFormat.blueLeftShift;
break;
default:
db_log3("AwCreateTexture(): ERROR: IFF mask field wrong");
awTlLastErr = AW_TLE_BADFILEDATA;
db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: IFF mask field wrong");
// awTlLastErr = AW_TLE_BADFILEDATA;
}
}
else
{
awTlLastErr = AW_TLE_CANTPALETTIZE; // no suitable chunk found
db_log3("AwCreateTexture(): ERROR: No suitable IFF body chunk found");
// awTlLastErr = AW_TLE_CANTPALETTIZE; // no suitable chunk found
db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: No suitable IFF body chunk found");
}
}
else
{
awTlLastErr = AW_TLE_BADFILEDATA;
db_log3("AwCreateTexture(): ERROR: IFF file not loaded or contains no image data");
// awTlLastErr = AW_TLE_BADFILEDATA;
db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: IFF file not loaded or contains no image data");
}
}
@ -465,8 +464,8 @@ void AwIffLoader::ConvertRow(AwTl::PtrUnion pDest, unsigned nDestWidth, AwTl::Pt
GenericConvertRow<AwIffConvTransp,unsigned>::Do(pDest, nDestWidth, pSrc.uintP+nSrcOffset, nSrcWidth, pPalette db_code1(DB_COMMA nPaletteSize));
break;
default:
db_log3("AwCreateTexture(): ERROR: IFF mask field wrong");
awTlLastErr = AW_TLE_BADFILEDATA;
db_log3("AwCreateTexture() [AwIffLoader::ConvertRow] : ERROR: IFF mask field wrong");
// awTlLastErr = AW_TLE_BADFILEDATA;
}
}
}
@ -497,11 +496,7 @@ AwBackupTexture * AwIffLoader::CreateBackupTexture()
}
// Valid file ID fields: 'FORM' 'LIST' 'CAT ' - we can load them all
#ifdef _MSC_VER
// VC5.0 tries to compile out code that is in a library
// and it thinks isn't being used
#line 427
#endif
AWTEXLD_IMPLEMENT_DYNCREATE("FORM",AwIffLoader)
AWTEXLD_IMPLEMENT_DYNCREATE("LIST",AwIffLoader)
AWTEXLD_IMPLEMENT_DYNCREATE("CAT ",AwIffLoader)

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@ -1,6 +1,77 @@
#ifndef _INCLUDED_AWTEXLD_H_
#define _INCLUDED_AWTEXLD_H_
#ifdef __cplusplus
extern "C" {
#define _AWTL_DEFAULTPARM(v) = (v)
#else /* ! __cplusplus */
#define _AWTL_DEFAULTPARM(v)
#endif /* ? __cplusplus */
#ifdef _MSC_VER
#define _AWTL_VARARG __cdecl
#else
#define _AWTL_VARARG
#endif
#include "aw.h"
/******************************/
/* return codes & error codes */
/******************************/
typedef
enum AwTlErc
{
/* General Errors */
AW_TLE_OK /* apparent success */
, AW_TLE_DXERROR /* unexpected DirectX error - see awTlLastDxErr */
, AW_TLE_BADPARMS /* parameters passed to function were invalid, or requested unsupported functionality */
, AW_TLE_NOINIT /* initialization functions have not been successfully called */
/* File reading errors */
, AW_TLE_CANTOPENFILE /* file open failed - see awTlLastWinErr for the Windows error code */
, AW_TLE_CANTREADFILE /* unexpected error reading file - see awTlLastWinErr for the Windows error code */
, AW_TLE_EOFMET /* unexpected end of file encountered */
, AW_TLE_BADFILEFORMAT /* file format identifier not recognized */
, AW_TLE_BADFILEDATA /* file data not consistent */
/* Conversion errors */
, AW_TLE_CANTPALETTIZE /* texture format is palettized; file data is not */
, AW_TLE_IMAGETOOLARGE /* image size is larger in one or both dimensions than maximum texture size */
, AW_TLE_CANTRELOAD /* loading a new texture into an existing surface failed because the existing surface is an unsuitable size, etc. */
}
AW_TL_ERC;
/*********/
/* Flags */
/*********/
enum
{
AW_TLF_DEFAULT = 0x00000000U /* no flags set */
, AW_TLF_TRANSP = 0x00000001U /* src data has transparency */
, AW_TLF_PREVSRC = 0x00000002U /* in AwRestoreTexture, use previously stored source data flags (AW_TLF_TRANSP only) */
, AW_TLF_COMPRESS = 0x00000004U /* use ALLOCONLOAD flag */
, AW_TLF_CHROMAKEY = 0x00000008U /* use chroma keying for transparency when the texture format has an alpha channel */
, AW_TLF_VIDMEM = 0x00000010U /* use Video memory for surfaces which are not textures */
, AW_TLF_PREVSRCALL = 0x00000020U /* in AwRestoreTexture, use ALL previously stored flags, except AW_TLF_CHECKLOST and AW_TLF_SKIPNOTLOST */
, AW_TLF_TEXTURE = 0x00000040U /* in AwCreateSurface, create a surface in the texture format with the texture flag set */
, AW_TLF_MINSIZE = 0x00000080U /* with the 'a' option, ensure all surfaces/textures created are at least as big as the rectangle specified even if the rect is partially off the image */
, AW_TLF_CHECKLOST = 0x00000100U /* checks for lost surfaces and calls restore on them */
, AW_TLF_SKIPNOTLOST = 0x00000200U /* if the above flag also is specified, does not bother trying to restore surfaces which weren't lost */
, _AW_TLF_FORCE32BITENUM = 0x0fffffffU /* probably entirely unnecessary */
};
/* alt_tab junk */
#define ATIncludeSurfaceDb(p, d, s) fprintf(stderr, "ATIncludeSurfaceDb: %s/%d: %s\n", __FILE__, __LINE__, s)
#define ATIncludeTextureDb(p, d, s) fprintf(stderr, "ATIncludeTextureDb: %s/%d: %s\n", __FILE__, __LINE__, s)
extern D3DTexture * AwCreateTexture(char const * _argFormatS, ...);
extern DDSurface * AwCreateSurface(char const * _argFormatS, ...);
#if 0
#include <windows.h>
#include <d3d.h>
@ -557,6 +628,17 @@ extern DDSurface * _AWTL_VARARG AwCreateSurface(char const * _argFormatS, ...);
*/
extern AW_TL_ERC AwDestroyBackupTexture(AW_BACKUPTEXTUREHANDLE _bH);
#endif
/* End Wrappers */
#ifdef __cplusplus
}

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@ -1,7 +1,7 @@
#ifndef _INCLUDED_AWTEXLD_HPP_
#define _INCLUDED_AWTEXLD_HPP_
#include "awTexLd.h"
#include "awtexld.h"
#include "media.hpp"
#include "db.h"
#ifndef DB_COMMA
@ -51,7 +51,7 @@ namespace AwTl {
unsigned blueLeftShift;
unsigned blueRightShift;
DDPIXELFORMAT ddpf;
// DDPIXELFORMAT ddpf;
};
// DO SOMTHING ABOUT THIS
@ -76,7 +76,8 @@ namespace AwTl {
static_cast<unsigned>(_colP->r)>>pixelFormat.redRightShift<<pixelFormat.redLeftShift
|static_cast<unsigned>(_colP->g)>>pixelFormat.greenRightShift<<pixelFormat.greenLeftShift
|static_cast<unsigned>(_colP->b)>>pixelFormat.blueRightShift<<pixelFormat.blueLeftShift
|pixelFormat.ddpf.dwRGBAlphaBitMask
/* TODO */
/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/
;
}
static inline unsigned DoConv(BYTE const * _colP, Colour const * _paletteP db_code1(DB_COMMA unsigned _paletteSize))

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@ -1,11 +1,15 @@
#include <windows.h>
#include <string.h>
#include "fixer.h"
#include "string.hpp"
#ifndef DB_LEVEL
#define DB_LEVEL 4
#endif
#include "db.h"
#include "awTexLd.h"
#include "awtexld.h"
#include "chnkload.hpp"
#include "chunkpal.hpp"
@ -16,12 +20,12 @@
#include "ffstdio.h"
#endif
#ifndef CL_SUPPORT_ALTTAB
#error "Please #define CL_SUPPORT_ALTTAB to 0 or 1 in projload.hpp"
#endif
#if CL_SUPPORT_ALTTAB
#include "alt_tab.h"
#endif
//#ifndef CL_SUPPORT_ALTTAB
// #error "Please #define CL_SUPPORT_ALTTAB to 0 or 1 in projload.hpp"
//#endif
//#if CL_SUPPORT_ALTTAB
// #include "alt_tab.h"
//#endif
#include "chnktexi.h"
@ -36,7 +40,9 @@ char const * cl_pszGameMode = NULL;
// used to determine if the display is palettized
// currently assuming that if this is <= 8 then all
// surfaces et. except d3d textures have a global palette
extern "C" extern int VideoModeColourDepth;
extern "C" {
extern int VideoModeColourDepth;
};
// useful filename handling functions
@ -649,7 +655,9 @@ char * CL_GetImageFileName(char * pszDestBuf, unsigned nBufSize, char const * ps
}
}
extern "C" extern void CheckForWindowsMessages(void);
extern "C" {
extern void CheckForWindowsMessages(void);
};
int CL_LoadImageOnce(char const * pszFileName, unsigned fFlagsEtc)
{

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@ -34,8 +34,8 @@
#endif
#include "awTexLd.h"
#include "alt_tab.h"
#include "awtexld.h"
//#include "alt_tab.h"
/*
#define for experimental purposes
@ -1557,7 +1557,7 @@ static void DeallocateImageHeader(IMAGEHEADER * ihptr)
{
ReleaseD3DTexture(ihptr->D3DTexture);
ihptr->D3DTexture = (void*) 0;
ihptr->D3DHandle = (void*) 0;
ihptr->D3DHandle = /* (void*) */ 0;
}
}
@ -1573,7 +1573,7 @@ static void MinimizeImageHeader(IMAGEHEADER * ihptr)
{
ReleaseD3DTexture(ihptr->D3DTexture);
ihptr->D3DTexture = (void*) 0;
ihptr->D3DHandle = (void*) 0;
ihptr->D3DHandle = /* (void*) */ 0;
}
}