Moved psndplat stubs to a separate file.
This commit is contained in:
parent
a5c6d1b5eb
commit
f169c0479c
3 changed files with 128 additions and 121 deletions
2
Makefile
2
Makefile
|
@ -10,7 +10,7 @@ LDLIBS += -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs`
|
|||
|
||||
AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
|
||||
|
||||
ROOT = main.c mathline.c math.asm net.c render.c opengl.c winapi.c stubs.c stubs2.cpp afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c version.c
|
||||
ROOT = main.c mathline.c math.asm net.c render.c opengl.c openal.c winapi.c stubs.c stubs2.cpp afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c version.c
|
||||
AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c game_statistics.c gamecmds.cpp gameflow.c gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c player.c pmove.c psnd.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
|
||||
SHAPES = cube.c
|
||||
SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp
|
||||
|
|
127
src/openal.c
Normal file
127
src/openal.c
Normal file
|
@ -0,0 +1,127 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "fixer.h"
|
||||
|
||||
#include "3dc.h"
|
||||
#include "platform.h"
|
||||
#include "psndplat.h"
|
||||
|
||||
/* psndplat.cpp */
|
||||
ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE];
|
||||
ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL};
|
||||
SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0};
|
||||
SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM];
|
||||
|
||||
int PlatStartSoundSys()
|
||||
{
|
||||
fprintf(stderr, "PlatStartSoundSys()\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PlatEndSoundSys()
|
||||
{
|
||||
fprintf(stderr, "PlatEndSoundSys()\n");
|
||||
}
|
||||
|
||||
int PlatChangeGlobalVolume(int volume)
|
||||
{
|
||||
fprintf(stderr, "PlatChangeGlobalVolume(%d)\n", volume);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatPlaySound(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatPlaySound(%d)\n", activeIndex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void PlatStopSound(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatStopSound(%d)\n", activeIndex);
|
||||
}
|
||||
|
||||
int PlatChangeSoundVolume(int activeIndex, int volume)
|
||||
{
|
||||
fprintf(stderr, "PlatChangeSoundVolume(%d, %d)\n", activeIndex, volume);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatChangeSoundPitch(int activeIndex, int pitch)
|
||||
{
|
||||
fprintf(stderr, "PlatChangeSoundPitch(%d, %d)\n", activeIndex, pitch);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatSoundHasStopped(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatDo3dSound(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatDo3dSound(%d)\n", activeIndex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void PlatEndGameSound(SOUNDINDEX index)
|
||||
{
|
||||
fprintf(stderr, "PlatEndGameSound(%d)\n", index);
|
||||
}
|
||||
|
||||
unsigned int PlatMaxHWSounds()
|
||||
{
|
||||
fprintf(stderr, "PlatMaxHWSounds()\n");
|
||||
|
||||
return 256;
|
||||
}
|
||||
|
||||
void InitialiseBaseFrequency(SOUNDINDEX soundNum)
|
||||
{
|
||||
fprintf(stderr, "InitialiseBaseFrequency(%d)\n", soundNum);
|
||||
}
|
||||
|
||||
int LoadWavFile(int soundNum, char * wavFileName)
|
||||
{
|
||||
fprintf(stderr, "LoadWavFile(%d, %s)\n", soundNum, wavFileName);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr)
|
||||
{
|
||||
fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LoadWavFromFastFile(int soundNum, char * wavFileName)
|
||||
{
|
||||
fprintf(stderr, "LoadWavFromFastFile(%d, %s)\n", soundNum, wavFileName);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PlatUpdatePlayer()
|
||||
{
|
||||
fprintf(stderr, "PlatUpdatePlayer()\n");
|
||||
}
|
||||
|
||||
void PlatSetEnviroment(unsigned int env_index, float reverb_mix)
|
||||
{
|
||||
fprintf(stderr, "PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix);
|
||||
}
|
||||
|
||||
void UpdateSoundFrequencies()
|
||||
{
|
||||
fprintf(stderr, "UpdateSoundFreqncies()\n");
|
||||
}
|
120
src/stubs.c
120
src/stubs.c
|
@ -118,126 +118,6 @@ void UpdateAllFMVTextures()
|
|||
}
|
||||
|
||||
|
||||
|
||||
/* psndplat.cpp */
|
||||
ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE];
|
||||
ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, NULL, NULL, NULL};
|
||||
SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,NULL,0,0,NULL,0};
|
||||
SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM];
|
||||
|
||||
int PlatStartSoundSys()
|
||||
{
|
||||
fprintf(stderr, "PlatStartSoundSys()\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PlatEndSoundSys()
|
||||
{
|
||||
fprintf(stderr, "PlatEndSoundSys()\n");
|
||||
}
|
||||
|
||||
int PlatChangeGlobalVolume(int volume)
|
||||
{
|
||||
fprintf(stderr, "PlatChangeGlobalVolume(%d)\n", volume);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatPlaySound(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatPlaySound(%d)\n", activeIndex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void PlatStopSound(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatStopSound(%d)\n", activeIndex);
|
||||
}
|
||||
|
||||
int PlatChangeSoundVolume(int activeIndex, int volume)
|
||||
{
|
||||
fprintf(stderr, "PlatChangeSoundVolume(%d, %d)\n", activeIndex, volume);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatChangeSoundPitch(int activeIndex, int pitch)
|
||||
{
|
||||
fprintf(stderr, "PlatChangeSoundPitch(%d, %d)\n", activeIndex, pitch);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatSoundHasStopped(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PlatDo3dSound(int activeIndex)
|
||||
{
|
||||
fprintf(stderr, "PlatDo3dSound(%d)\n", activeIndex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void PlatEndGameSound(SOUNDINDEX index)
|
||||
{
|
||||
fprintf(stderr, "PlatEndGameSound(%d)\n", index);
|
||||
}
|
||||
|
||||
unsigned int PlatMaxHWSounds()
|
||||
{
|
||||
fprintf(stderr, "PlatMaxHWSounds()\n");
|
||||
|
||||
return 256;
|
||||
}
|
||||
|
||||
void InitialiseBaseFrequency(SOUNDINDEX soundNum)
|
||||
{
|
||||
fprintf(stderr, "InitialiseBaseFrequency(%d)\n", soundNum);
|
||||
}
|
||||
|
||||
int LoadWavFile(int soundNum, char * wavFileName)
|
||||
{
|
||||
fprintf(stderr, "LoadWavFile(%d, %s)\n", soundNum, wavFileName);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr)
|
||||
{
|
||||
fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LoadWavFromFastFile(int soundNum, char * wavFileName)
|
||||
{
|
||||
fprintf(stderr, "LoadWavFromFastFile(%d, %s)\n", soundNum, wavFileName);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PlatUpdatePlayer()
|
||||
{
|
||||
fprintf(stderr, "PlatUpdatePlayer()\n");
|
||||
}
|
||||
|
||||
void PlatSetEnviroment(unsigned int env_index, float reverb_mix)
|
||||
{
|
||||
fprintf(stderr, "PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix);
|
||||
}
|
||||
|
||||
void UpdateSoundFrequencies()
|
||||
{
|
||||
fprintf(stderr, "UpdateSoundFreqncies()\n");
|
||||
}
|
||||
|
||||
|
||||
/* alt_tab.cpp */
|
||||
void ATIncludeSurface(void * pSurface, void * hBackup)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue