Commit graph

  • d5830bb440 Added .gitignore. Steven Fuller 2008-04-26 01:01:11 -07:00
  • f570ed86c4 Replaced the i386 inline assembly with C equivalents. Steven Fuller 2008-04-26 00:39:44 -07:00
  • 2f14808546 Removed debug quit message. Steven Fuller 2008-04-26 00:38:02 -07:00
  • e2b0cf86f9 Removed outdated documentation. Steven Fuller 2008-04-25 14:28:23 -07:00
  • 17fe768ec9 Updated Makefile. Steven Fuller 2008-04-25 00:55:49 -07:00
  • fd2ce56ae9 fixed a little mistake in my audio code... some parameters were in the wrong order... Steven Fuller 2007-01-13 08:32:52 +00:00
  • b8b2d98167 added -m32 to force 32-bit. Steven Fuller 2007-01-13 08:19:01 +00:00
  • 71204923ad wrote a simple wave loader to remove dependency on a private openal function. Steven Fuller 2007-01-13 07:48:52 +00:00
  • 0e484b73da disabled some more assembly. Steven Fuller 2007-01-12 08:19:57 +00:00
  • 785c016a28 gcc 4.1 compile fixes. Steven Fuller 2007-01-12 07:53:15 +00:00
  • 030db5bb23 compile fixes for gcc 4.0 / osx. Steven Fuller 2007-01-07 05:38:12 +00:00
  • d9a250e1df removed nasm support. Steven Fuller 2007-01-07 03:58:40 +00:00
  • ea1bc9bda9 gcc 3.4 fixes. Dan Olson 2004-08-18 04:20:41 +00:00
  • de29fd1d10 changed the default opengl library string to "libGL.so.1" Steven Fuller 2004-01-12 20:39:35 +00:00
  • 81b1a6509b added xfree86 libgl name. Steven Fuller 2003-10-15 22:43:34 +00:00
  • fecc8f4311 updated Steven Fuller 2003-10-15 06:17:27 +00:00
  • d97c4252d6 OpenGL library is now loaded dynamically. Steven Fuller 2003-10-15 06:10:42 +00:00
  • c77756e6fe changed FixFilename to only lowercase the game-supplied part of a filename. Steven Fuller 2003-10-15 02:56:47 +00:00
  • 9811f0824c commented out that obnoxious logging... Steven Fuller 2003-08-26 02:49:59 +00:00
  • 9c1f997f05 GetThisMovementData() now returns "const MOVEMENT_DATA *" Steven Fuller 2003-08-16 01:14:05 +00:00
  • 5e7fd96510 removed Steven Fuller 2003-08-11 05:36:51 +00:00
  • 6ddf7d5a9a changed listener orientation to match openal handedness. Steven Fuller 2003-08-10 02:38:08 +00:00
  • 638b22362e changed incorrect (int)char casts to (unsigned char)char casts. Steven Fuller 2003-05-22 01:55:16 +00:00
  • edfaaf9b96 updated sound code. pitch code needs recent openal cvs. Steven Fuller 2003-05-22 01:52:20 +00:00
  • b151298459 warning removal. Steven Fuller 2003-05-22 00:23:07 +00:00
  • 46e7680ea1 updated Makefile for TranslatePoint change... Steven Fuller 2003-05-21 04:32:23 +00:00
  • d3d12c5f46 leftover sound changes Steven Fuller 2003-05-21 04:31:02 +00:00
  • d0484e7829 Converted TranslatePoint to C. Steven Fuller 2003-05-21 03:38:50 +00:00
  • 877a2f9b7c fixed a compile error, I think... Steven Fuller 2003-01-17 23:30:48 +00:00
  • 2be2208cbc added typename Steven Fuller 2003-01-14 05:43:38 +00:00
  • e956318723 use g++ for linking Steven Fuller 2003-01-01 01:56:42 +00:00
  • 03c87b518b change pack alignment for opengl screenshot saving. Steven Fuller 2002-11-30 01:41:25 +00:00
  • e8789932e5 fix pov default Steven Fuller 2002-09-07 03:28:40 +00:00
  • 7c43155a90 basic joystick support Steven Fuller 2002-09-07 03:03:52 +00:00
  • 553fa56442 misc changes Steven Fuller 2002-09-07 00:26:23 +00:00
  • e681d155d9 Disable Gold-only weapons for Regular edition (Tim Beckmann) Steven Fuller 2002-02-09 19:30:43 +00:00
  • 47d9cc1b2c main.c: switched to using atexit instead of calling SDL_Quit directly. Steven Fuller 2002-01-13 16:06:33 +00:00
  • ec12e751c0 Disable unnecessary quit confirmation. (Tim Beckmann) Steven Fuller 2002-01-12 10:56:29 +00:00
  • 8e87ff0f3e Commented out secondary color stuff due to nvidia header lameness Steven Fuller 2002-01-10 02:53:02 +00:00
  • 08545b98c6 Cleanups (Tim Beckmann) Steven Fuller 2002-01-09 23:07:34 +00:00
  • 6fc3502f4b very minor SDL changes Steven Fuller 2001-12-28 00:48:56 +00:00
  • 053d51b61b Fixed stupid fullscreen changing. Steven Fuller 2001-12-23 21:59:38 +00:00
  • 86629a3b34 Cleanups. (Tim Beckmann) Steven Fuller 2001-12-22 00:49:57 +00:00
  • 0677653d4f CDDA_Play now searches for a cd audio track if the requested one is not valid. Steven Fuller 2001-12-19 21:42:15 +00:00
  • 080430b3bd Redid the most of the file loading/saving. Now uses $HOME/.avp/ and $AVP_DIR to look for files. Steven Fuller 2001-12-18 05:08:52 +00:00
  • 95b8b49b76 More Warning cleanups (Tim Beckmann) Steven Fuller 2001-12-18 02:23:39 +00:00
  • abab1011ac Small update. Steven Fuller 2001-12-13 05:19:04 +00:00
  • 84e9c736f3 Implemented the mp_config stubs. Steven Fuller 2001-12-11 00:53:34 +00:00
  • 5e99463577 GL_EXT_secondary_color now spelled correctly (Tim Beckmann) Steven Fuller 2001-12-10 01:28:06 +00:00
  • 7501334b9b Redisable intro screen. Steven Fuller 2001-12-10 01:11:58 +00:00
  • adb11a6d73 Doc Updates. Steven Fuller 2001-12-10 00:36:14 +00:00
  • a2d3afb314 Better error checking in winapi.c. (Tim Beckmann) Steven Fuller 2001-12-09 20:21:44 +00:00
  • c69d422333 Moved LightIntensityAtPoint to a better location. Steven Fuller 2001-12-09 04:44:18 +00:00
  • 783657fac7 Fixed "pure virtual method called" Steven Fuller 2001-12-09 01:21:49 +00:00
  • aff53cc9ba Disable sound, not crash, when OpenAL init fails. Steven Fuller 2001-12-08 00:27:43 +00:00
  • aa61006034 work around the Regular Edition menu font size. Steven Fuller 2001-12-07 03:11:04 +00:00
  • e196a237d4 Fixed the dark opengl screenshots and video mode not being initialized. Steven Fuller 2001-12-07 02:17:34 +00:00
  • 790a20ef7c Silenced most of the debug messages. Steven Fuller 2001-12-07 00:00:39 +00:00
  • bdb3cff6fd Implemented the Progress Bar during Loading. Steven Fuller 2001-12-06 03:40:38 +00:00
  • 9a32158ae8 Screenshots in software mode (menus) implemented. Steven Fuller 2001-12-06 01:33:14 +00:00
  • 9f006f18fe Many warnings cleaned up (Tim Beckmann) Steven Fuller 2001-12-06 00:22:46 +00:00
  • 4508748944 CD Audio Support. Steven Fuller 2001-11-25 22:07:35 +00:00
  • b4a55b2618 Added Screenshot code. Steven Fuller 2001-11-13 23:59:48 +00:00
  • 219ab378d7 Fixed stupid fullscreen toggle error Steven Fuller 2001-11-11 05:09:16 +00:00
  • 66c945fb7d Implemented a part of CreateFile so save games work. Steven Fuller 2001-11-11 00:08:02 +00:00
  • 2c9d8cc68e Doc updates Steven Fuller 2001-11-10 16:53:56 +00:00
  • 7e7423ec29 Fixed Makefile Steven Fuller 2001-11-07 18:35:28 +00:00
  • ab1b808ef3 Debian SDL+NVIDIA workaround Steven Fuller 2001-11-06 21:23:26 +00:00
  • 949ffcfd44 Fixed the mistake causing new episodes to be gained for free. Steven Fuller 2001-11-06 01:12:23 +00:00
  • f0647dd7c8 Added missing netcode from main.c -- now skirmish (including Jockey) works correctly. Steven Fuller 2001-11-05 03:31:21 +00:00
  • 06371ecc45 Re-fixed the menus and enabled another font drawing function. Steven Fuller 2001-11-05 02:47:58 +00:00
  • 442b6b52ea Disable the menus for the Alien demo. Steven Fuller 2001-11-04 17:32:36 +00:00
  • b66cdf804f Skirmish mode now works Steven Fuller 2001-11-03 04:18:35 +00:00
  • a1d0e0dc87 Small menu changes Steven Fuller 2001-11-03 03:39:38 +00:00
  • 7ef81cbc6e More work on menus. Steven Fuller 2001-10-28 01:55:11 +00:00
  • ea23e5a1bb Documented -DREGULAR_EDITION Steven Fuller 2001-10-21 18:36:28 +00:00
  • 47dfa780d5 Fix stupid mistake: accidently had volume changing commented out Steven Fuller 2001-10-18 23:55:55 +00:00
  • 112d43ca5d Removing unneeded files. Steven Fuller 2001-10-14 23:55:59 +00:00
  • 0b37ed3309 Most of the menu code now builds. Steven Fuller 2001-10-14 18:21:53 +00:00
  • b7e1c7cb2f Documentation updates. Steven Fuller 2001-10-09 20:11:29 +00:00
  • 7647c9d8af Now build pldnet.c Steven Fuller 2001-10-05 17:28:34 +00:00
  • 1aed07b16a Tried to get OpenAL panning to work. Steven Fuller 2001-10-05 00:56:32 +00:00
  • 95977a17d4 Month old OpenAL changes (Pitch changing, currently disabled). Steven Fuller 2001-10-04 19:15:50 +00:00
  • 35d91a5da3 Added AvP-Style attenuation code. Steven Fuller 2001-08-28 10:40:40 +00:00
  • ab5897ec78 Removed more unused code. Steven Fuller 2001-08-26 22:16:07 +00:00
  • cf29827c40 Removed a few unused files. Steven Fuller 2001-08-26 20:37:50 +00:00
  • 39a1a56772 Fixed water drawing. Steven Fuller 2001-08-25 06:44:15 +00:00
  • acbc8ea8b8 Removed more unused stuff. Steven Fuller 2001-08-24 05:19:50 +00:00
  • 90d3747b13 Added the rest of the hacks. Steven Fuller 2001-08-22 02:04:05 +00:00
  • abd1c68579 Removed some unused code. Steven Fuller 2001-08-21 22:37:05 +00:00
  • fe15141c2f Removed the nasm include argument. Steven Fuller 2001-08-19 02:22:51 +00:00
  • e49862a2d2 Fixed compilation with GCC 3.0. Steven Fuller 2001-08-18 22:46:08 +00:00
  • d6cb06cd9e Removed more unused code. Steven Fuller 2001-08-18 20:04:08 +00:00
  • 96a5583f3b Fixed texture filtering modes. Steven Fuller 2001-08-18 02:42:07 +00:00
  • c12ec5ff7e Removed/disabled some unused code. Steven Fuller 2001-08-18 01:04:24 +00:00
  • c7f0dd737a Small changes in order to get the demos to work. Alien demo runs. Marine and Predator demos used a different HUD font. Steven Fuller 2001-08-16 23:09:17 +00:00
  • 241e98c3d8 Basic 3D sound fixed. Steven Fuller 2001-08-15 23:49:48 +00:00
  • dee2992e7f Fixed crash on the Subway DM level. (something wrong with CMP_LL) Steven Fuller 2001-08-15 20:09:25 +00:00
  • f4a6541010 README updates. Steven Fuller 2001-08-15 16:41:22 +00:00
  • 681b48343d Added a README. Steven Fuller 2001-08-15 07:53:04 +00:00