Fixed "pure virtual method called"
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aff53cc9ba
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7 changed files with 6 additions and 44 deletions
4
README
4
README
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@ -55,8 +55,8 @@ http://www.icculus.org/avp/english.txt.gz, extract it, and rename it
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language.txt (Regular Ed.) or aenglish.txt (Alien Demo).
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If you get "Aborted" after starting a new game the second time or so,
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try recompiling with gcc-3.0.2. It seems to have fixed it for me, but I'll
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try to find a workaround that works with gcc-2.95.
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try recompiling with gcc-3.0.2. This problem should be fixed now; if not,
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let me know.
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If you have Debian, the Debian SDL package, and an NVIDIA card, you will
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have to uncomment a LDLIBS line in the Makefile.
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@ -15,9 +15,6 @@
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#include "daemon.h"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Version settings *****************************************************/
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@ -71,9 +68,4 @@
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/* End of the header ****************************************************/
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#ifdef __cplusplus
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};
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#endif
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#endif
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@ -11,10 +11,6 @@
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#include "daemon.h"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Version settings *****************************************************/
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/* Macros ***************************************************************/
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@ -95,9 +91,4 @@
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/* End of the header ****************************************************/
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#ifdef __cplusplus
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};
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#endif
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#endif
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@ -4514,7 +4514,6 @@ void DisplayVideoModeUnavailableScreen(void)
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void CheckForCredits(void)
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{
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fprintf(stderr, "CheckForCredits()\n");
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#if 0
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FILE *fp = fopen("credits.txt","rb");
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@ -7,10 +7,6 @@
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#ifndef _t_ingadg_hpp
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#define _t_ingadg_hpp 1
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#if ( defined( __WATCOMC__ ) || defined( _MSC_VER ) )
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#pragma once
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#endif
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#ifndef _gadget
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#include "gadget.h"
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#endif
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@ -25,10 +21,6 @@
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#endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Version settings *****************************************************/
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/* Constants ***********************************************************/
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@ -150,8 +142,4 @@
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/* End of the header ****************************************************/
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#ifdef __cplusplus
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};
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#endif
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#endif
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@ -10,6 +10,7 @@
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/* Includes ********************************************************/
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#include "3dc.h"
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#include "daemon.h"
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#include "trepgadg.hpp"
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#include "teletype.hpp"
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#include "coordstr.hpp"
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@ -485,13 +486,13 @@ void TextReportGadget :: ClearQueue(void)
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{
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// clears the queue of buffered messages; could be handy if you've
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// started a listing of 300 module names
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int NumKilled = RefList_SCString_ToAppear . NumEntries();
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RefList_SCString_ToAppear . EmptyYourself();
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#if 0
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{
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int NumKilled = RefList_SCString_ToAppear . NumEntries();
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SCString* pSCString_Temp1 = new SCString("CLEARED MESSAGE DISPLAY QUEUE; NUM LINES=");
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// LOCALISEME()
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SCString* pSCString_Temp2 = new SCString(NumKilled);
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@ -27,10 +27,6 @@
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Version settings *****************************************************/
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/* Constants ***********************************************************/
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@ -155,9 +151,4 @@
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/* End of the header ****************************************************/
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#ifdef __cplusplus
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};
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#endif
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#endif
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