Fix stupid mistake: accidently had volume changing commented out

This commit is contained in:
Steven Fuller 2001-10-18 23:55:55 +00:00 committed by Patryk Obara
parent 112d43ca5d
commit 47dfa780d5

View file

@ -580,11 +580,10 @@ int PlatDo3dSound(int activeIndex)
printf("PlatDo3dSound: idx = %d, volume = %d, distance = %d\n", activeIndex, newVolume, distance);
/*
if (PlatChangeSoundVolume (activeIndex, newVolume) == SOUND_PLATFORMERROR) {
return SOUND_PLATFORMERROR;
}
*/
if (distance < ActiveSounds[activeIndex].threedeedata.outer_range) {
#if 0
ActiveSounds[activeIndex].PropSetP_pos[0] = ActiveSounds[activeIndex].threedeedata.position.vx; // 10000.0;