Added Screenshot code.

Moved some net stuff around.
This commit is contained in:
Steven Fuller 2001-11-13 23:59:48 +00:00 committed by Patryk Obara
parent 219ab378d7
commit b4a55b2618
14 changed files with 297 additions and 258 deletions

View file

@ -20,7 +20,7 @@ LDLIBS = -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs` -lopenal
AFLAGS = -g -w+macro-params -w+orphan-labels -w+number-overflow
ROOT = main.c mathline.c math.asm render.c opengl.c menus.c openal.c winapi.c stubs.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c version.c
ROOT = main.c mathline.c math.asm render.c opengl.c net.c menus.c openal.c winapi.c stubs.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c version.c
AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c game_statistics.c gamecmds.cpp gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c player.c pmove.c psnd.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
SHAPES = cube.c
SUPPORT = consbind.cpp consbtch.cpp coordstr.cpp daemon.cpp indexfnt.cpp r2base.cpp r2pos666.cpp reflist.cpp refobj.cpp rentrntq.cpp scstring.cpp strtab.cpp strutil.c trig666.cpp wrapstr.cpp

1
README
View file

@ -75,6 +75,7 @@ language.txt (Regular Ed.) or aenglish.txt (Alien Demo).
Linux Port-specific commands:
- ALT-ENTER for fullscreen
- CTRL-G for mouse grab
- PRTSCN for screenshot
The source code that was released only works with Aliens vs Predator Gold.

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@ -114,4 +114,4 @@ extern int NumFixedDecals;
extern int CurrentFixedDecalIndex;
#define MAX_NO_OF_DECALS_PER_HIERARCHICAL_SECTION 16
#endif
#endif

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@ -198,4 +198,4 @@ extern void MakeElectricalExplosion(VECTORCH *positionPtr);
#define MAX_NO_OF_BLOOD_PARTICLES 500
extern int NumberOfBloodParticles;
#endif
#endif

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@ -296,4 +296,4 @@ extern STRATEGYBLOCK *ActiveStBlockList[];
#endif
#endif
#endif

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@ -18,7 +18,7 @@
#include "detaillevels.h"
#include "cd_player.h"
#define MPLAYER_SUPPORT 1
#define MPLAYER_SUPPORT 0
#define MAX_MULTIPLAYER_NAME_LENGTH 10

View file

@ -48,184 +48,11 @@
#define DB_LEVEL 3
#include "db.h"
/* This is stuff I added to get this file to compile for the Linux port */
#include <ctype.h>
DPID AVPDPNetID;
int QuickStartMultiplayer=1;
typedef struct DPNAME
{
int dwSize;
char *lpszShortNameA;
char *lpszLongNameA;
} DPNAME;
DPNAME AVPDPplayerName;
#define DP_OK 0
typedef int HRESULT;
int glpDP; /* directplay object */
#define DPRECEIVE_ALL 1
#define DPSYS_ADDPLAYERTOGROUP 2
#define DPSYS_CREATEPLAYERORGROUP 3
#define DPPLAYERTYPE_PLAYER 4
#define DPSYS_DELETEPLAYERFROMGROUP 5
#define DPSYS_HOST 6
#define DPSYS_SESSIONLOST 7
#define DPSYS_SETPLAYERORGROUPDATA 8
#define DPSYS_SETPLAYERORGROUPNAME 9
#define DPEXT_HEADER_SIZE 10
#define DPERR_BUSY 11
#define DPERR_CONNECTIONLOST 12
#define DPERR_INVALIDPARAMS 13
#define DPERR_INVALIDPLAYER 14
#define DPERR_NOTLOGGEDIN 15
#define DPERR_SENDTOOBIG 16
#define DPERR_BUFFERTOOSMALL 17
#define DPID_SYSMSG 18
#define DPSYS_DESTROYPLAYERORGROUP 19
#define DPID_ALLPLAYERS 20
typedef struct LPDPMSG_GENERIC
{
int dwType;
} DPMSG_GENERIC;
typedef DPMSG_GENERIC * LPDPMSG_GENERIC;
typedef struct LPDPMSG_CREATEPLAYERORGROUP
{
int dwType;
DPID dpId;
int dwPlayerType;
DPNAME dpnName;
} DPMSG_CREATEPLAYERORGROUP;
typedef DPMSG_CREATEPLAYERORGROUP * LPDPMSG_CREATEPLAYERORGROUP;
typedef struct LPDPMSG_DESTROYPLAYERORGROUP
{
int dwType;
DPID dpId;
int dwPlayerType;
} DPMSG_DESTROYPLAYERORGROUP;
typedef DPMSG_DESTROYPLAYERORGROUP * LPDPMSG_DESTROYPLAYERORGROUP;
BOOL DpExtInit(DWORD cGrntdBufs, DWORD cBytesPerBuf, BOOL bErrChcks)
{
fprintf(stderr, "DpExtInit(%d, %d, %d)\n", cGrntdBufs, cBytesPerBuf, bErrChcks);
return FALSE;
}
void DpExtUnInit()
{
fprintf(stderr, "DpExtUnInit()\n");
}
HRESULT DpExtRecv(int lpDP2A, void *lpidFrom, void *lpidTo, DWORD dwFlags, void *lplpData, LPDWORD lpdwDataSize)
{
fprintf(stderr, "DpExtRecv(%d, %p, %p, %d, %p, %p)\n", lpDP2A, lpidFrom, lpidTo, dwFlags, lplpData, lpdwDataSize);
return 1;
}
HRESULT DpExtSend(int lpDP2A, DPID idFrom, DPID idTo, DWORD dwFlags, void *lpData, DWORD dwDataSize)
{
fprintf(stderr, "DpExtSend(%d, %d, %d, %d, %p, %d)\n", lpDP2A, idFrom, idTo, dwFlags, lpData, dwDataSize);
return 1;
}
/* directplay.c */
int DirectPlay_ConnectingToLobbiedGame(char* playerName)
{
fprintf(stderr, "DirectPlay_ConnectingToLobbiedGame(%s)\n", playerName);
return 0;
}
int DirectPlay_ConnectingToSession()
{
fprintf(stderr, "DirectPlay_ConnectingToSession()\n");
return 0;
}
BOOL DirectPlay_UpdateSessionList(int *SelectedItem)
{
fprintf(stderr, "DirectPlay_UpdateSessionList(%p)\n", SelectedItem);
return 0;
}
int DirectPlay_JoinGame()
{
fprintf(stderr, "DirectPlay_JoinGame()\n");
return 0;
}
void DirectPlay_EnumConnections()
{
fprintf(stderr, "DirectPlay_EnumConnections()\n");
}
int DirectPlay_HostGame(char *playerName, char *sessionName,int species,int gamestyle,int level)
{
extern int DetermineAvailableCharacterTypes(int);
int maxPlayers=DetermineAvailableCharacterTypes(FALSE);
if(maxPlayers<1) maxPlayers=1;
if(maxPlayers>8) maxPlayers=8;
if(!netGameData.skirmishMode) {
fprintf(stderr, "DirectPlay_HostGame(%s, %s, %d, %d, %d)\n", playerName, sessionName, species, gamestyle, level);
} else {
//fake multiplayer
//need to set the id to an non zero value
AVPDPNetID=100;
memset(&AVPDPplayerName, 0, sizeof(AVPDPplayerName));
AVPDPplayerName.dwSize = sizeof(DPNAME);
AVPDPplayerName.lpszShortNameA = playerName;
AVPDPplayerName.lpszLongNameA = playerName;
}
InitAVPNetGameForHost(species,gamestyle,level);
return 1;
}
int DirectPlay_ConnectToSession(int sessionNumber, char *playerName)
{
fprintf(stderr, "DirectPlay_ConnectToSession(%d, %s)\n", sessionNumber, playerName);
return 0;
}
int DirectPlay_Disconnect()
{
fprintf(stderr, "DirectPlay_Disconnect()\n");
return 1;
}
HRESULT IDirectPlayX_GetPlayerName(int glpDP, DPID id, void *data, void *size)
{
fprintf(stderr, "IDirectPlayX_GetPlayerName(%d, %d, %p, %p)\n", glpDP, id, data, size);
return 1;
}
/* End of Linux-related junk */
/* in net.c */
extern DPID AVPDPNetID;
extern int QuickStartMultiplayer;
extern DPNAME AVPDPplayerName;
extern int glpDP;
#define CalculateBytesSentPerSecond 0

View file

@ -8,11 +8,10 @@
#include "gamedef.h"
#include "ourasert.h"
#include "frontend/avp_menus.h"
extern "C"{
// extern DDPIXELFORMAT DisplayPixelFormat;
extern SCREENDESCRIPTORBLOCK ScreenDescriptorBlock;
extern int VideoModeTypeScreen;
extern long BackBufferPitch;
extern unsigned char *ScreenBuffer;
extern unsigned char TestPalette[];
extern unsigned char KeyboardInput[];
@ -94,12 +93,22 @@ void HandleScreenShot()
#endif
}
extern "C" {
unsigned char *GetScreenShot24(int *width, int *height);
};
void ScreenShot()
{
int i;
char Name[40];
strcpy(Name,"AVP");
int width, height;
unsigned char *buf = GetScreenShot24(&width, &height);
if (buf == NULL)
return;
strcpy(Name,"avp");
int length=strlen(Name);
strncpy(&Name[length],"00.bmp",8);
for(i=0;i<100;i++)
@ -109,13 +118,12 @@ void ScreenShot()
FILE* tempfp=fopen(Name,"r");
if(!tempfp)break;
else
{
{
fclose(tempfp);
}
}
if(i==100) return;
FILE * fp = fopen(Name,"wb");
if (!fp)
{
@ -139,8 +147,8 @@ void ScreenShot()
h.Pm2Info.Size = 0;
h.WinInfo.Size = 40;
h.WinInfo.Width = ScreenDescriptorBlock.SDB_Width;
h.WinInfo.Height = ScreenDescriptorBlock.SDB_Height;
h.WinInfo.Width = width;
h.WinInfo.Height = height;
h.WinInfo.Planes = 1;
h.WinInfo.BitCount = 24;
h.WinInfo.Compression = 0;
@ -176,76 +184,26 @@ void ScreenShot()
PutDword(h.WinInfo.ClrUsed, fp);
PutDword(h.WinInfo.ClrImportant, fp);
int red_shift,red_scale,green_shift,green_scale,blue_shift,blue_scale;
if(VideoModeTypeScreen==VideoModeType_15)
{
fprintf(stderr, "ScreenShot: VideoModeTypeScreen==VideoModeType_15\n");
/*
int m;
for (red_shift = 0, m = DisplayPixelFormat.dwRBitMask;
!(m & 1); red_shift++, m >>= 1);
red_scale=255/m;
for (green_shift = 0, m = DisplayPixelFormat.dwGBitMask;
!(m & 1); green_shift++, m >>= 1);
green_scale=255/m;
for (blue_shift = 0, m = DisplayPixelFormat.dwBBitMask;
!(m & 1); blue_shift++, m >>= 1);
blue_scale=255/m;
*/
}
// write 24 bit image
LockSurfaceAndGetBufferPointer();
unsigned char* BufferPtr=ScreenBuffer+BackBufferPitch*(h.WinInfo.Height-1);
// unsigned char *BufferPtr = &buf[(width * 3) * (height - 1)];
unsigned char *BufferPtr = &buf[0];
for (i=h.WinInfo.Height-1; i>=0; --i)
{
int j;
if(VideoModeTypeScreen==VideoModeType_8)
for (j=0; j<h.WinInfo.Width; ++j)
{
for (j=0; j<h.WinInfo.Width; ++j)
{
PutByte((BYTE)TestPalette[BufferPtr[j]*3+2]<<2,fp); //b
PutByte((BYTE)TestPalette[BufferPtr[j]*3+1]<<2,fp); //g
PutByte((BYTE)TestPalette[BufferPtr[j]*3]<<2,fp); //r
}
PutByte((BYTE)BufferPtr[j*3+2],fp); //b
PutByte((BYTE)BufferPtr[j*3+1],fp); //g
PutByte((BYTE)BufferPtr[j*3],fp); //r
}
else if(VideoModeTypeScreen==VideoModeType_15)
{
short colour;
for (j=0; j<h.WinInfo.Width; ++j)
{
colour=*(short*)&BufferPtr[j*2];
fprintf(stderr, "ScreenShot: VideoModeTypeScreen==VideoModeType_15\n");
/*
PutByte((BYTE)(((colour & DisplayPixelFormat.dwBBitMask)>>blue_shift)*blue_scale),fp); //b
PutByte((BYTE)(((colour & DisplayPixelFormat.dwGBitMask)>>green_shift)*green_scale),fp); //g
PutByte((BYTE)(((colour & DisplayPixelFormat.dwRBitMask)>>red_shift)*red_scale),fp); //r
*/
}
}
else if(VideoModeTypeScreen==VideoModeType_24)
{
for (j=0; j<h.WinInfo.Width; ++j)
{
PutByte((BYTE)BufferPtr[j*3+2],fp); //b
PutByte((BYTE)BufferPtr[j*3+1],fp); //g
PutByte((BYTE)BufferPtr[j*3],fp); //r
}
}
// pad to 4 byte boundary
for (j=~(h.WinInfo.Width*3-1) & 3; j; --j) PutByte(0,fp);
BufferPtr-=BackBufferPitch;
// BufferPtr -= width * 3;
BufferPtr += width * 3;
}
UnlockSurface();
fclose(fp);
free(buf);
fclose(fp);
}

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@ -140,6 +140,65 @@ int SetEndOfFile(HANDLE file);
unsigned int timeGetTime();
unsigned int GetTickCount();
typedef struct DPNAME
{
int dwSize;
char *lpszShortNameA;
char *lpszLongNameA;
} DPNAME;
#define DP_OK 0
typedef int HRESULT;
#define DPRECEIVE_ALL 1
#define DPSYS_ADDPLAYERTOGROUP 2
#define DPSYS_CREATEPLAYERORGROUP 3
#define DPPLAYERTYPE_PLAYER 4
#define DPSYS_DELETEPLAYERFROMGROUP 5
#define DPSYS_HOST 6
#define DPSYS_SESSIONLOST 7
#define DPSYS_SETPLAYERORGROUPDATA 8
#define DPSYS_SETPLAYERORGROUPNAME 9
#define DPEXT_HEADER_SIZE 10
#define DPERR_BUSY 11
#define DPERR_CONNECTIONLOST 12
#define DPERR_INVALIDPARAMS 13
#define DPERR_INVALIDPLAYER 14
#define DPERR_NOTLOGGEDIN 15
#define DPERR_SENDTOOBIG 16
#define DPERR_BUFFERTOOSMALL 17
#define DPID_SYSMSG 18
#define DPSYS_DESTROYPLAYERORGROUP 19
#define DPID_ALLPLAYERS 20
typedef struct DPMSG_GENERIC
{
int dwType;
} DPMSG_GENERIC;
typedef DPMSG_GENERIC * LPDPMSG_GENERIC;
typedef struct DPMSG_CREATEPLAYERORGROUP
{
int dwType;
DPID dpId;
int dwPlayerType;
DPNAME dpnName;
} DPMSG_CREATEPLAYERORGROUP;
typedef DPMSG_CREATEPLAYERORGROUP * LPDPMSG_CREATEPLAYERORGROUP;
typedef struct DPMSG_DESTROYPLAYERORGROUP
{
int dwType;
DPID dpId;
int dwPlayerType;
} DPMSG_DESTROYPLAYERORGROUP;
typedef DPMSG_DESTROYPLAYERORGROUP * LPDPMSG_DESTROYPLAYERORGROUP;
#ifdef __cplusplus
};
#endif

View file

@ -60,6 +60,31 @@ void ReadJoysticks()
/* ** */
unsigned char *GetScreenShot24(int *width, int *height)
{
unsigned char *buf;
if (surface == NULL) {
return NULL;
}
buf = (unsigned char *)malloc(surface->w * surface->h * 3);
if (surface->flags & SDL_OPENGL) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glReadPixels(0, 0, surface->w, surface->h, GL_RGB, GL_BYTE, buf);
} else {
fprintf(stderr, "GetScreenShot24: add software mode 16->24!\n");
}
*width = surface->w;
*height = surface->h;
return buf;
}
/* ** */
PROCESSORTYPES ReadProcessorType()
{
return PType_PentiumMMX;
@ -219,6 +244,8 @@ int InitialiseWindowsSystem()
return 0;
}
static int GotPrintScn, HavePrintScn;
static int KeySymToKey(int keysym)
{
switch(keysym) {
@ -328,7 +355,7 @@ static int KeySymToKey(int keysym)
case SDLK_COMMA:
return KEY_COMMA;
case SDLK_PERIOD:
return KEY_FSTOP; /* fstop? */
return KEY_FSTOP;
case SDLK_SPACE:
return KEY_SPACE;
@ -553,10 +580,21 @@ void CheckForWindowsMessages()
case SDL_MOUSEBUTTONUP:
break;
case SDL_KEYDOWN:
handle_keypress(KeySymToKey(event.key.keysym.sym), event.key.keysym.unicode, 1);
if (event.key.keysym.sym == SDLK_PRINT) {
if (HavePrintScn == 0)
GotPrintScn = 1;
HavePrintScn = 1;
} else {
handle_keypress(KeySymToKey(event.key.keysym.sym), event.key.keysym.unicode, 1);
}
break;
case SDL_KEYUP:
handle_keypress(KeySymToKey(event.key.keysym.sym), 0, 0);
if (event.key.keysym.sym == SDLK_PRINT) {
GotPrintScn = 0;
HavePrintScn = 0;
} else {
handle_keypress(KeySymToKey(event.key.keysym.sym), 0, 0);
}
break;
case SDL_QUIT:
AvP.MainLoopRunning = 0; /* TODO */
@ -616,7 +654,11 @@ void CheckForWindowsMessages()
SDL_ShowCursor(0);
}
/* ctrl-z for iconify window? */
if (GotPrintScn) {
GotPrintScn = 0;
ScreenShot();
}
}
void InGameFlipBuffers()

150
src/net.c Normal file
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@ -0,0 +1,150 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <pthread.h>
#include "fixer.h"
#include "3dc.h"
#include "inline.h"
#include "module.h"
#include "stratdef.h"
#include "equipmnt.h"
#include "pldnet.h"
DPID AVPDPNetID;
int QuickStartMultiplayer=1;
DPNAME AVPDPplayerName;
int glpDP; /* directplay object */
static pthread_t NetThread;
static pthread_mutex_t NetMutex;
BOOL DpExtInit(DWORD cGrntdBufs, DWORD cBytesPerBuf, BOOL bErrChcks)
{
fprintf(stderr, "DpExtInit(%d, %d, %d)\n", cGrntdBufs, cBytesPerBuf, bErrChcks);
return TRUE;
}
void DpExtUnInit()
{
fprintf(stderr, "DpExtUnInit()\n");
}
HRESULT DpExtRecv(int lpDP2A, void *lpidFrom, void *lpidTo, DWORD dwFlags, void *lplpData, LPDWORD lpdwDataSize)
{
fprintf(stderr, "DpExtRecv(%d, %p, %p, %d, %p, %p)\n", lpDP2A, lpidFrom, lpidTo, dwFlags, lplpData, lpdwDataSize);
return 1;
}
HRESULT DpExtSend(int lpDP2A, DPID idFrom, DPID idTo, DWORD dwFlags, void *lpData, DWORD dwDataSize)
{
fprintf(stderr, "DpExtSend(%d, %d, %d, %d, %p, %d)\n", lpDP2A, idFrom, idTo, dwFlags, lpData, dwDataSize);
return 1;
}
/* directplay.c */
int DirectPlay_ConnectingToLobbiedGame(char* playerName)
{
fprintf(stderr, "DirectPlay_ConnectingToLobbiedGame(%s)\n", playerName);
return 0;
}
int DirectPlay_ConnectingToSession()
{
fprintf(stderr, "DirectPlay_ConnectingToSession()\n");
return 0;
}
BOOL DirectPlay_UpdateSessionList(int *SelectedItem)
{
fprintf(stderr, "DirectPlay_UpdateSessionList(%p)\n", SelectedItem);
return 0;
}
int DirectPlay_JoinGame()
{
fprintf(stderr, "DirectPlay_JoinGame()\n");
return 0;
}
void DirectPlay_EnumConnections()
{
fprintf(stderr, "DirectPlay_EnumConnections()\n");
netGameData.tcpip_available = 1;
netGameData.ipx_available = 0;
netGameData.modem_available = 0;
netGameData.serial_available = 0;
}
int DirectPlay_HostGame(char *playerName, char *sessionName,int species,int gamestyle,int level)
{
extern int DetermineAvailableCharacterTypes(int);
int maxPlayers=DetermineAvailableCharacterTypes(FALSE);
if(maxPlayers<1) maxPlayers=1;
if(maxPlayers>8) maxPlayers=8;
if(!netGameData.skirmishMode) {
fprintf(stderr, "DirectPlay_HostGame(%s, %s, %d, %d, %d)\n", playerName, sessionName, species, gamestyle, level);
//fake multiplayer
//need to set the id to an non zero value
AVPDPNetID=100;
memset(&AVPDPplayerName, 0, sizeof(AVPDPplayerName));
AVPDPplayerName.dwSize = sizeof(DPNAME);
AVPDPplayerName.lpszShortNameA = playerName;
AVPDPplayerName.lpszLongNameA = playerName;
glpDP = 1;
} else {
//fake multiplayer
//need to set the id to an non zero value
AVPDPNetID=100;
memset(&AVPDPplayerName, 0, sizeof(AVPDPplayerName));
AVPDPplayerName.dwSize = sizeof(DPNAME);
AVPDPplayerName.lpszShortNameA = playerName;
AVPDPplayerName.lpszLongNameA = playerName;
}
InitAVPNetGameForHost(species,gamestyle,level);
return 1;
}
int DirectPlay_ConnectToSession(int sessionNumber, char *playerName)
{
fprintf(stderr, "DirectPlay_ConnectToSession(%d, %s)\n", sessionNumber, playerName);
return 0;
}
int DirectPlay_Disconnect()
{
fprintf(stderr, "DirectPlay_Disconnect()\n");
return 1;
}
HRESULT IDirectPlayX_GetPlayerName(int glpDP, DPID id, void *data, void *size)
{
fprintf(stderr, "IDirectPlayX_GetPlayerName(%d, %d, %p, %p)\n", glpDP, id, data, size);
return 1;
}
/* End of Linux-related junk */

View file

@ -198,4 +198,4 @@ void CopyAnimationFrameToShape (SHAPEANIMATIONCONTROLDATA *sacd, struct displayb
#endif
#endif
#endif

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@ -180,4 +180,4 @@ inline int valid(String const & str)
#endif
#endif
#endif

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@ -45,8 +45,10 @@ HANDLE CreateFile(const char *file, int mode, int x, int y, int flags, int flags
exit(EXIT_FAILURE);
}
fd = open(file, O_RDONLY);
if (fd == -1)
if (fd == -1) {
perror("CreateFile");
return INVALID_HANDLE_VALUE;
}
break;
case GENERIC_WRITE:
if (flags != CREATE_ALWAYS) {