removed nasm support.

This commit is contained in:
Steven Fuller 2007-01-07 03:58:40 +00:00 committed by Patryk Obara
parent ea1bc9bda9
commit d9a250e1df
3 changed files with 0 additions and 72 deletions

View file

@ -1,6 +1,5 @@
CC = gcc
CXX = g++
NASM = nasm
#CFLAGS = -g -Wall -pipe
CFLAGS = -g -Wall -pipe -O2
@ -14,8 +13,6 @@ CXXFLAGS = $(CFLAGS)
LDLIBS = $(shell sdl-config --libs) -lopenal
AFLAGS = -g -w+macro-params -w+orphan-labels -w+number-overflow
ROOT = main.c files.c winapi.c stubs.c version.c mathline.c opengl.c oglfunc.c openal.c cdplayer.c menus.c net.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c
AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c game_statistics.c gamecmds.cpp gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c player.c pmove.c psnd.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
SHAPES = cube.c
@ -51,8 +48,6 @@ WIN95OBJ = $(call OBJNAMES,$(WIN95),win95)
SRC = $(ROOTSRC) $(AVPSRC) $(SHAPESSRC) $(SUPPORTSRC) $(AVPWIN95SRC) $(FRONTENDSRC) $(GADGETSSRC) $(WIN95SRC)
OBJ = $(ROOTOBJ) $(AVPOBJ) $(SHAPESOBJ) $(SUPPORTOBJ) $(AVPWIN95OBJ) $(FRONTENDOBJ) $(GADGETSOBJ) $(WIN95OBJ)
.SUFFIXES: .asm
all: AvP
AvP: $(OBJ) # depend $(OBJ)
@ -60,9 +55,6 @@ AvP: $(OBJ) # depend $(OBJ)
compile: $(OBJ)
.asm.o:
$(NASM) $(AFLAGS) -f elf -o $@ $<
clean:
-rm -rf depend depend.bak $(OBJ) AvP

View file

@ -1,51 +0,0 @@
BITS 32
SECTION .text
GLOBAL TranslatePoint_Asm
; float *source, float *dest, float *matrix
; "S" (source), "b" (dest), "D" (matrix)
TranslatePoint_Asm:
fld dword [esi]
fmul dword [edi]
fld dword [esi+4]
fmul dword [edi+4]
fld dword [esi+8]
fmul dword [edi+8]
fxch st1
faddp st2, st0
fld dword [esi]
fmul dword [edi+16]
fxch st1
faddp st2, st0
fld dword [esi+4]
fmul dword [edi+20]
fld dword [esi+8]
fmul dword [edi+24]
fxch st1
faddp st2, st0
fld dword [esi]
fmul dword [edi+32]
fxch st1
faddp st2, st0
fld dword [esi+4]
fmul dword [edi+36]
fld dword [esi+8]
fmul dword [edi+40]
fxch st1
faddp st2, st0
fxch st3
fadd dword [edi+12]
fxch st1
faddp st3, st0
fxch st1
fadd dword [edi+28]
fxch st2
fadd dword [edi+44]
fxch st1
fstp dword [ebx]
fxch st1
fstp dword [ebx+4]
fstp dword [ebx+8]
ret

View file

@ -627,16 +627,3 @@ __asm__ volatile
fti_itmp = (int)fti_fptmp;
#endif
}
#if 0 // SBF - converted to C in kshape.c
void TranslatePoint(float *source, float *dest, float *matrix)
{
/* TODO - implement the inline assembly here? */
/* Moved it to a separate file because I can't figure out the damn syntax! */
/* This is currently not inlined for testing */
__asm__("call TranslatePoint_Asm \n\t"
:
: "S" (source), "b" (dest), "D" (matrix)
);
}
#endif