Steven Fuller
877a2f9b7c
fixed a compile error, I think...
2019-08-20 02:22:37 +02:00
Steven Fuller
2be2208cbc
added typename
2019-08-20 02:22:37 +02:00
Steven Fuller
553fa56442
misc changes
2019-08-20 02:22:37 +02:00
Steven Fuller
e681d155d9
Disable Gold-only weapons for Regular edition (Tim Beckmann)
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fixed compiling with -DNDEBUG
2019-08-20 02:22:37 +02:00
Steven Fuller
08545b98c6
Cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
86629a3b34
Cleanups. (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
080430b3bd
Redid the most of the file loading/saving. Now uses $HOME/.avp/ and
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$AVP_DIR to look for files.
2019-08-20 02:22:37 +02:00
Steven Fuller
95b8b49b76
More Warning cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
bdb3cff6fd
Implemented the Progress Bar during Loading.
2019-08-20 02:22:37 +02:00
Steven Fuller
9f006f18fe
Many warnings cleaned up (Tim Beckmann)
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Menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
4508748944
CD Audio Support.
2019-08-20 02:22:36 +02:00
Steven Fuller
b4a55b2618
Added Screenshot code.
...
Moved some net stuff around.
2019-08-20 02:22:36 +02:00
Steven Fuller
7ef81cbc6e
More work on menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
7647c9d8af
Now build pldnet.c
2019-08-20 02:22:36 +02:00
Steven Fuller
cf29827c40
Removed a few unused files.
2019-08-20 02:22:36 +02:00
Steven Fuller
e49862a2d2
Fixed compilation with GCC 3.0.
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Fixed invalid cast (ushort * -> uint *) in openal.c.
2019-08-20 02:22:36 +02:00
Steven Fuller
96a5583f3b
Fixed texture filtering modes.
2019-08-20 02:22:36 +02:00
Steven Fuller
ae2906ca83
Fixed particle blending.
2019-08-20 02:22:36 +02:00
Steven Fuller
9dadcb8024
Threw in texture loading/drawing.
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Blending modes (color/texture) are problematic and texture coordinates
aren't yet perfect.
2019-08-20 02:22:36 +02:00
Steven Fuller
ea2f8c4527
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
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Game displays now.
2019-08-20 02:22:36 +02:00
Steven Fuller
45cf2eb3a1
Added simple key event processing.
2019-08-20 02:22:36 +02:00
Steven Fuller
9e5b7f430d
Moved inline assembly to a separate file for debugging.
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Implemented GetTickCount/timeGetTime.
Added basic SDL/OpenGL support.
Draws something with no optimizations, but draws nothing with -O2. (What is
drawn looks like garbage.)
2019-08-20 02:22:36 +02:00
Steven Fuller
fc5b084897
Removed some unused bits.
2019-08-20 02:22:36 +02:00
Steven Fuller
78cdb29e7a
Removed several unused files.
2019-08-20 02:22:36 +02:00
Steven Fuller
455f56573e
More warning cleanups.
...
Removed a few unused files.
2019-08-20 02:22:36 +02:00
Steven Fuller
422e7c385b
Fixed AvP_GameStats_Stored struct finally.
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Cleaned up some warnings. (unhandled enum in switch)
2019-08-20 02:22:36 +02:00
Steven Fuller
a5fdb9f7c8
Now in the Data loading phase.
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Converted many '\\' to '/'. Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
2019-08-20 02:22:36 +02:00
Steven Fuller
29792b40ef
Fixed errors in inline.h.
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More compiling. 156 unique undefined references.
2019-08-20 02:22:36 +02:00
Steven Fuller
cfd7274022
More compiling.
2019-08-20 02:22:36 +02:00
Steven Fuller
eb5c2cc01d
Tools for testing.
2019-08-20 02:22:36 +02:00
Steven Fuller
f097dd9258
More compiling.
2019-08-20 02:22:36 +02:00
Steven Fuller
a9cf09aa34
More compiling.
2019-08-20 02:22:36 +02:00
Steven Fuller
4db15e7459
More compiling. Things are starting to get hacky (adding stubs, commenting
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out unimplemented windows stuff, and so on).
2019-08-20 02:22:36 +02:00
Steven Fuller
5c497c61a6
Implemented (most of) the inline assembly in inline.h
2019-08-20 02:22:36 +02:00
Steven Fuller
3b458d2583
More compiling. All 'easy-to-compile' files now do.
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Added the Rebellion license.
2019-08-20 02:22:36 +02:00
Steven Fuller
71fa444424
Removed headers that were accidently checked in.
...
Lots of compiling.
2019-08-20 02:22:36 +02:00
Steven Fuller
f759e35cd8
More compilation.
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Moved windows typedefs to a separate file.
Included public domain md5 routines (from dpkg).
2019-08-20 02:22:36 +02:00
Steven Fuller
6d5a3cec55
More compiling...
2019-08-20 02:22:36 +02:00
Steven Fuller
fd8ed25d23
Another file now compiles.
2019-08-20 02:22:36 +02:00
Steven Fuller
8b4a564235
Few more files compile.
2019-08-20 02:22:36 +02:00
Steven Fuller
936a5198e4
lots of small changes that didn't get checked in
2019-08-20 02:22:36 +02:00
Steven Fuller
1fcf3c028a
afont.c now builds
2019-08-20 02:22:36 +02:00
Steven Fuller
49c2203275
Fixed rest of platform.h
2019-08-20 02:22:36 +02:00
Steven Fuller
d89eb0014e
First wave of changes:
...
Removed inclusion of Windows header files and remove some Windows-specific
declarations.
2019-08-20 02:22:36 +02:00
Steven Fuller
2186d5f3f9
Initial revision
2019-08-20 02:09:04 +02:00