Steven Fuller
adb11a6d73
Doc Updates.
...
Command line options.
2019-08-20 02:22:37 +02:00
Steven Fuller
a2d3afb314
Better error checking in winapi.c. (Tim Beckmann)
...
Keep track of profile timestamps. (Tim Beckmann)
Implemented a few other missing bits.
2019-08-20 02:22:37 +02:00
Steven Fuller
c69d422333
Moved LightIntensityAtPoint to a better location.
...
Silenced more stub messages.
2019-08-20 02:22:37 +02:00
Steven Fuller
783657fac7
Fixed "pure virtual method called"
2019-08-20 02:22:37 +02:00
Steven Fuller
aff53cc9ba
Disable sound, not crash, when OpenAL init fails.
2019-08-20 02:22:37 +02:00
Steven Fuller
aa61006034
work around the Regular Edition menu font size.
2019-08-20 02:22:37 +02:00
Steven Fuller
e196a237d4
Fixed the dark opengl screenshots and video mode not being initialized.
2019-08-20 02:22:37 +02:00
Steven Fuller
790a20ef7c
Silenced most of the debug messages.
...
Vidmode changing should work now.
2019-08-20 02:22:37 +02:00
Steven Fuller
bdb3cff6fd
Implemented the Progress Bar during Loading.
2019-08-20 02:22:37 +02:00
Steven Fuller
9a32158ae8
Screenshots in software mode (menus) implemented.
2019-08-20 02:22:36 +02:00
Steven Fuller
9f006f18fe
Many warnings cleaned up (Tim Beckmann)
...
Menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
4508748944
CD Audio Support.
2019-08-20 02:22:36 +02:00
Steven Fuller
b4a55b2618
Added Screenshot code.
...
Moved some net stuff around.
2019-08-20 02:22:36 +02:00
Steven Fuller
219ab378d7
Fixed stupid fullscreen toggle error
2019-08-20 02:22:36 +02:00
Steven Fuller
66c945fb7d
Implemented a part of CreateFile so save games work.
2019-08-20 02:22:36 +02:00
Steven Fuller
2c9d8cc68e
Doc updates
2019-08-20 02:22:36 +02:00
Steven Fuller
7e7423ec29
Fixed Makefile
2019-08-20 02:22:36 +02:00
Steven Fuller
ab1b808ef3
Debian SDL+NVIDIA workaround
2019-08-20 02:22:36 +02:00
Steven Fuller
949ffcfd44
Fixed the mistake causing new episodes to be gained for free.
2019-08-20 02:22:36 +02:00
Steven Fuller
f0647dd7c8
Added missing netcode from main.c -- now skirmish (including Jockey) works
...
correctly.
2019-08-20 02:22:36 +02:00
Steven Fuller
06371ecc45
Re-fixed the menus and enabled another font drawing function.
...
Fixed Profile Loading/Saving (had to disable debug mode).
2019-08-20 02:22:36 +02:00
Steven Fuller
442b6b52ea
Disable the menus for the Alien demo.
2019-08-20 02:22:36 +02:00
Steven Fuller
b66cdf804f
Skirmish mode now works
2019-08-20 02:22:36 +02:00
Steven Fuller
a1d0e0dc87
Small menu changes
2019-08-20 02:22:36 +02:00
Steven Fuller
7ef81cbc6e
More work on menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
ea23e5a1bb
Documented -DREGULAR_EDITION
...
Disabled the sound printfs for now.
2019-08-20 02:22:36 +02:00
Steven Fuller
47dfa780d5
Fix stupid mistake: accidently had volume changing commented out
2019-08-20 02:22:36 +02:00
Steven Fuller
112d43ca5d
Removing unneeded files.
2019-08-20 02:22:36 +02:00
Steven Fuller
0b37ed3309
Most of the menu code now builds.
2019-08-20 02:22:36 +02:00
Steven Fuller
b7e1c7cb2f
Documentation updates.
2019-08-20 02:22:36 +02:00
Steven Fuller
7647c9d8af
Now build pldnet.c
2019-08-20 02:22:36 +02:00
Steven Fuller
1aed07b16a
Tried to get OpenAL panning to work.
2019-08-20 02:22:36 +02:00
Steven Fuller
95977a17d4
Month old OpenAL changes (Pitch changing, currently disabled).
2019-08-20 02:22:36 +02:00
Steven Fuller
35d91a5da3
Added AvP-Style attenuation code.
2019-08-20 02:22:36 +02:00
Steven Fuller
ab5897ec78
Removed more unused code.
2019-08-20 02:22:36 +02:00
Steven Fuller
cf29827c40
Removed a few unused files.
2019-08-20 02:22:36 +02:00
Steven Fuller
39a1a56772
Fixed water drawing.
...
Added a better hack to the Text loader (for Alien demo).
Fixed water texture paths for Alien Demo.
2019-08-20 02:22:36 +02:00
Steven Fuller
acbc8ea8b8
Removed more unused stuff.
...
Finally finished ingame OpenGL code (I hope).
Fixed another mistake in mathline.c.
2019-08-20 02:22:36 +02:00
Steven Fuller
90d3747b13
Added the rest of the hacks.
2019-08-20 02:22:36 +02:00
Steven Fuller
abd1c68579
Removed some unused code.
...
Added some of the level drawing hacks (water, rain).
2019-08-20 02:22:36 +02:00
Steven Fuller
fe15141c2f
Removed the nasm include argument.
2019-08-20 02:22:36 +02:00
Steven Fuller
e49862a2d2
Fixed compilation with GCC 3.0.
...
Fixed invalid cast (ushort * -> uint *) in openal.c.
2019-08-20 02:22:36 +02:00
Steven Fuller
d6cb06cd9e
Removed more unused code.
...
Implemented console input.
2019-08-20 02:22:36 +02:00
Steven Fuller
96a5583f3b
Fixed texture filtering modes.
2019-08-20 02:22:36 +02:00
Steven Fuller
c12ec5ff7e
Removed/disabled some unused code.
...
Readded second pass specular drawing.
Fixed particle drawing (lights had mysteriously stopped showing up for a
while).
2019-08-20 02:22:36 +02:00
Steven Fuller
c7f0dd737a
Small changes in order to get the demos to work. Alien demo runs. Marine
...
and Predator demos used a different HUD font.
Changes that need to be made for demo versions:
1. avp/langenum.h needs to be rebuilt for each demo (easy)
2. Marine and Predator demos need to use a different HUD font
3. There may be other minor differences with enums, etc.
2019-08-20 02:22:36 +02:00
Steven Fuller
241e98c3d8
Basic 3D sound fixed.
2019-08-20 02:22:36 +02:00
Steven Fuller
dee2992e7f
Fixed crash on the Subway DM level. (something wrong with CMP_LL)
2019-08-20 02:22:36 +02:00
Steven Fuller
f4a6541010
README updates.
...
Spaced out the font widths a little more (using a program to generate the
table).
2019-08-20 02:22:36 +02:00
Steven Fuller
681b48343d
Added a README.
...
Added the HUD font drawing code. now stubs2.cpp is no longer needed.
2019-08-20 02:22:36 +02:00