Commit graph

260 commits

Author SHA1 Message Date
Steven Fuller
d5830bb440 Added .gitignore. 2019-08-20 02:22:37 +02:00
Steven Fuller
f570ed86c4 Replaced the i386 inline assembly with C equivalents. 2019-08-20 02:22:37 +02:00
Steven Fuller
2f14808546 Removed debug quit message. 2019-08-20 02:22:37 +02:00
Steven Fuller
e2b0cf86f9 Removed outdated documentation. 2019-08-20 02:22:37 +02:00
Steven Fuller
17fe768ec9 Updated Makefile.
Updated Makefile to support the new location for source files.  The
source code was moved from the root directory to the src directory in
the CVS Repository directly before the CVS->GIT conversion.
2019-08-20 02:22:37 +02:00
Steven Fuller
fd2ce56ae9 fixed a little mistake in my audio code... some parameters were in the
wrong order...
2019-08-20 02:22:37 +02:00
Steven Fuller
b8b2d98167 added -m32 to force 32-bit. 2019-08-20 02:22:37 +02:00
Steven Fuller
71204923ad wrote a simple wave loader to remove dependency on a private openal function. 2019-08-20 02:22:37 +02:00
Steven Fuller
0e484b73da disabled some more assembly.
trying out passing NULL to SDL_GL_LoadLibrary by default.
2019-08-20 02:22:37 +02:00
Steven Fuller
785c016a28 gcc 4.1 compile fixes. 2019-08-20 02:22:37 +02:00
Steven Fuller
030db5bb23 compile fixes for gcc 4.0 / osx. 2019-08-20 02:22:37 +02:00
Steven Fuller
d9a250e1df removed nasm support. 2019-08-20 02:22:37 +02:00
Dan Olson
ea1bc9bda9 gcc 3.4 fixes. 2019-08-20 02:22:37 +02:00
Steven Fuller
de29fd1d10 changed the default opengl library string to "libGL.so.1" 2019-08-20 02:22:37 +02:00
Steven Fuller
81b1a6509b added xfree86 libgl name. 2019-08-20 02:22:37 +02:00
Steven Fuller
fecc8f4311 updated 2019-08-20 02:22:37 +02:00
Steven Fuller
d97c4252d6 OpenGL library is now loaded dynamically. 2019-08-20 02:22:37 +02:00
Steven Fuller
c77756e6fe changed FixFilename to only lowercase the game-supplied part of a filename.
added better game directory detection code.  now each candidate directory
is checked for validity.
2019-08-20 02:22:37 +02:00
Steven Fuller
9811f0824c commented out that obnoxious logging... 2019-08-20 02:22:37 +02:00
Steven Fuller
9c1f997f05 GetThisMovementData() now returns "const MOVEMENT_DATA *" 2019-08-20 02:22:37 +02:00
Steven Fuller
5e7fd96510 removed 2019-08-20 02:22:37 +02:00
Steven Fuller
6ddf7d5a9a changed listener orientation to match openal handedness. 2019-08-20 02:22:37 +02:00
Steven Fuller
638b22362e changed incorrect (int)char casts to (unsigned char)char casts. 2019-08-20 02:22:37 +02:00
Steven Fuller
edfaaf9b96 updated sound code. pitch code needs recent openal cvs. 2019-08-20 02:22:37 +02:00
Steven Fuller
b151298459 warning removal. 2019-08-20 02:22:37 +02:00
Steven Fuller
46e7680ea1 updated Makefile for TranslatePoint change... 2019-08-20 02:22:37 +02:00
Steven Fuller
d3d12c5f46 leftover sound changes 2019-08-20 02:22:37 +02:00
Steven Fuller
d0484e7829 Converted TranslatePoint to C. 2019-08-20 02:22:37 +02:00
Steven Fuller
877a2f9b7c fixed a compile error, I think... 2019-08-20 02:22:37 +02:00
Steven Fuller
2be2208cbc added typename 2019-08-20 02:22:37 +02:00
Steven Fuller
e956318723 use g++ for linking 2019-08-20 02:22:37 +02:00
Steven Fuller
03c87b518b change pack alignment for opengl screenshot saving.
more useful error messages from ffread.cpp and language.c
2019-08-20 02:22:37 +02:00
Steven Fuller
e8789932e5 fix pov default 2019-08-20 02:22:37 +02:00
Steven Fuller
7c43155a90 basic joystick support 2019-08-20 02:22:37 +02:00
Steven Fuller
553fa56442 misc changes 2019-08-20 02:22:37 +02:00
Steven Fuller
e681d155d9 Disable Gold-only weapons for Regular edition (Tim Beckmann)
fixed compiling with -DNDEBUG
2019-08-20 02:22:37 +02:00
Steven Fuller
47d9cc1b2c main.c: switched to using atexit instead of calling SDL_Quit directly.
npcsetup.cpp: removed old todo msg
2019-08-20 02:22:37 +02:00
Steven Fuller
ec12e751c0 Disable unnecessary quit confirmation. (Tim Beckmann) 2019-08-20 02:22:37 +02:00
Steven Fuller
8e87ff0f3e Commented out secondary color stuff due to nvidia header lameness 2019-08-20 02:22:37 +02:00
Steven Fuller
08545b98c6 Cleanups (Tim Beckmann) 2019-08-20 02:22:37 +02:00
Steven Fuller
6fc3502f4b very minor SDL changes 2019-08-20 02:22:37 +02:00
Steven Fuller
053d51b61b Fixed stupid fullscreen changing. 2019-08-20 02:22:37 +02:00
Steven Fuller
86629a3b34 Cleanups. (Tim Beckmann) 2019-08-20 02:22:37 +02:00
Steven Fuller
0677653d4f CDDA_Play now searches for a cd audio track if the requested one is not
valid.
2019-08-20 02:22:37 +02:00
Steven Fuller
080430b3bd Redid the most of the file loading/saving. Now uses $HOME/.avp/ and
$AVP_DIR to look for files.
2019-08-20 02:22:37 +02:00
Steven Fuller
95b8b49b76 More Warning cleanups (Tim Beckmann) 2019-08-20 02:22:37 +02:00
Steven Fuller
abab1011ac Small update. 2019-08-20 02:22:37 +02:00
Steven Fuller
84e9c736f3 Implemented the mp_config stubs.
Fixed a small error with menus (wrong font size was being used in
RenderMenuElement -- was visible with custom maps with long names).
2019-08-20 02:22:37 +02:00
Steven Fuller
5e99463577 GL_EXT_secondary_color now spelled correctly (Tim Beckmann)
Progress Bar drawing hopefully fixed.
2019-08-20 02:22:37 +02:00
Steven Fuller
7501334b9b Redisable intro screen. 2019-08-20 02:22:37 +02:00