Steven Fuller
d5830bb440
Added .gitignore.
2019-08-20 02:22:37 +02:00
Steven Fuller
f570ed86c4
Replaced the i386 inline assembly with C equivalents.
2019-08-20 02:22:37 +02:00
Steven Fuller
2f14808546
Removed debug quit message.
2019-08-20 02:22:37 +02:00
Steven Fuller
e2b0cf86f9
Removed outdated documentation.
2019-08-20 02:22:37 +02:00
Steven Fuller
17fe768ec9
Updated Makefile.
...
Updated Makefile to support the new location for source files. The
source code was moved from the root directory to the src directory in
the CVS Repository directly before the CVS->GIT conversion.
2019-08-20 02:22:37 +02:00
Steven Fuller
fd2ce56ae9
fixed a little mistake in my audio code... some parameters were in the
...
wrong order...
2019-08-20 02:22:37 +02:00
Steven Fuller
b8b2d98167
added -m32 to force 32-bit.
2019-08-20 02:22:37 +02:00
Steven Fuller
71204923ad
wrote a simple wave loader to remove dependency on a private openal function.
2019-08-20 02:22:37 +02:00
Steven Fuller
0e484b73da
disabled some more assembly.
...
trying out passing NULL to SDL_GL_LoadLibrary by default.
2019-08-20 02:22:37 +02:00
Steven Fuller
785c016a28
gcc 4.1 compile fixes.
2019-08-20 02:22:37 +02:00
Steven Fuller
030db5bb23
compile fixes for gcc 4.0 / osx.
2019-08-20 02:22:37 +02:00
Steven Fuller
d9a250e1df
removed nasm support.
2019-08-20 02:22:37 +02:00
Dan Olson
ea1bc9bda9
gcc 3.4 fixes.
2019-08-20 02:22:37 +02:00
Steven Fuller
de29fd1d10
changed the default opengl library string to "libGL.so.1"
2019-08-20 02:22:37 +02:00
Steven Fuller
81b1a6509b
added xfree86 libgl name.
2019-08-20 02:22:37 +02:00
Steven Fuller
fecc8f4311
updated
2019-08-20 02:22:37 +02:00
Steven Fuller
d97c4252d6
OpenGL library is now loaded dynamically.
2019-08-20 02:22:37 +02:00
Steven Fuller
c77756e6fe
changed FixFilename to only lowercase the game-supplied part of a filename.
...
added better game directory detection code. now each candidate directory
is checked for validity.
2019-08-20 02:22:37 +02:00
Steven Fuller
9811f0824c
commented out that obnoxious logging...
2019-08-20 02:22:37 +02:00
Steven Fuller
9c1f997f05
GetThisMovementData() now returns "const MOVEMENT_DATA *"
2019-08-20 02:22:37 +02:00
Steven Fuller
5e7fd96510
removed
2019-08-20 02:22:37 +02:00
Steven Fuller
6ddf7d5a9a
changed listener orientation to match openal handedness.
2019-08-20 02:22:37 +02:00
Steven Fuller
638b22362e
changed incorrect (int)char casts to (unsigned char)char casts.
2019-08-20 02:22:37 +02:00
Steven Fuller
edfaaf9b96
updated sound code. pitch code needs recent openal cvs.
2019-08-20 02:22:37 +02:00
Steven Fuller
b151298459
warning removal.
2019-08-20 02:22:37 +02:00
Steven Fuller
46e7680ea1
updated Makefile for TranslatePoint change...
2019-08-20 02:22:37 +02:00
Steven Fuller
d3d12c5f46
leftover sound changes
2019-08-20 02:22:37 +02:00
Steven Fuller
d0484e7829
Converted TranslatePoint to C.
2019-08-20 02:22:37 +02:00
Steven Fuller
877a2f9b7c
fixed a compile error, I think...
2019-08-20 02:22:37 +02:00
Steven Fuller
2be2208cbc
added typename
2019-08-20 02:22:37 +02:00
Steven Fuller
e956318723
use g++ for linking
2019-08-20 02:22:37 +02:00
Steven Fuller
03c87b518b
change pack alignment for opengl screenshot saving.
...
more useful error messages from ffread.cpp and language.c
2019-08-20 02:22:37 +02:00
Steven Fuller
e8789932e5
fix pov default
2019-08-20 02:22:37 +02:00
Steven Fuller
7c43155a90
basic joystick support
2019-08-20 02:22:37 +02:00
Steven Fuller
553fa56442
misc changes
2019-08-20 02:22:37 +02:00
Steven Fuller
e681d155d9
Disable Gold-only weapons for Regular edition (Tim Beckmann)
...
fixed compiling with -DNDEBUG
2019-08-20 02:22:37 +02:00
Steven Fuller
47d9cc1b2c
main.c: switched to using atexit instead of calling SDL_Quit directly.
...
npcsetup.cpp: removed old todo msg
2019-08-20 02:22:37 +02:00
Steven Fuller
ec12e751c0
Disable unnecessary quit confirmation. (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
8e87ff0f3e
Commented out secondary color stuff due to nvidia header lameness
2019-08-20 02:22:37 +02:00
Steven Fuller
08545b98c6
Cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
6fc3502f4b
very minor SDL changes
2019-08-20 02:22:37 +02:00
Steven Fuller
053d51b61b
Fixed stupid fullscreen changing.
2019-08-20 02:22:37 +02:00
Steven Fuller
86629a3b34
Cleanups. (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
0677653d4f
CDDA_Play now searches for a cd audio track if the requested one is not
...
valid.
2019-08-20 02:22:37 +02:00
Steven Fuller
080430b3bd
Redid the most of the file loading/saving. Now uses $HOME/.avp/ and
...
$AVP_DIR to look for files.
2019-08-20 02:22:37 +02:00
Steven Fuller
95b8b49b76
More Warning cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
Steven Fuller
abab1011ac
Small update.
2019-08-20 02:22:37 +02:00
Steven Fuller
84e9c736f3
Implemented the mp_config stubs.
...
Fixed a small error with menus (wrong font size was being used in
RenderMenuElement -- was visible with custom maps with long names).
2019-08-20 02:22:37 +02:00
Steven Fuller
5e99463577
GL_EXT_secondary_color now spelled correctly (Tim Beckmann)
...
Progress Bar drawing hopefully fixed.
2019-08-20 02:22:37 +02:00
Steven Fuller
7501334b9b
Redisable intro screen.
2019-08-20 02:22:37 +02:00