avp/src
Steven Fuller 24847bd284 Turned texture repeating back on. (some levels seem to need it to look
'properly').

Implemented some special vision mode drawing (for Predator).
2019-08-20 02:22:36 +02:00
..
avp Added the windows gamma code. 2019-08-20 02:22:36 +02:00
include More small warning cleanups 2019-08-20 02:22:36 +02:00
tools Tools for testing. 2019-08-20 02:22:36 +02:00
win95 Fixed particle blending. 2019-08-20 02:22:36 +02:00
afont.c afont.c now builds 2019-08-20 02:22:36 +02:00
fixer.h Fixed particle colors for real this time. 2019-08-20 02:22:36 +02:00
frustum.c lots of small changes that didn't get checked in 2019-08-20 02:22:36 +02:00
frustum.h lots of small changes that didn't get checked in 2019-08-20 02:22:36 +02:00
genparam.txt Initial revision 2019-08-20 02:09:04 +02:00
kshape.c Added simple key event processing. 2019-08-20 02:22:36 +02:00
kshape.h More warning cleanups. 2019-08-20 02:22:36 +02:00
main.c Turned texture repeating back on. (some levels seem to need it to look 2019-08-20 02:22:36 +02:00
map.c First wave of changes: 2019-08-20 02:22:36 +02:00
math.asm Fixed major bug in TranslatePoint (was accidently loading a value to edx 2019-08-20 02:22:36 +02:00
mathline.c Fixed particle colors for real this time. 2019-08-20 02:22:36 +02:00
maths.c Moved inline assembly to a separate file for debugging. 2019-08-20 02:22:36 +02:00
md5.c Fixed errors in inline.h. 2019-08-20 02:22:36 +02:00
md5.h Fixed errors in inline.h. 2019-08-20 02:22:36 +02:00
mem3dc.c Initial revision 2019-08-20 02:09:04 +02:00
mem3dcpp.cpp Initial revision 2019-08-20 02:09:04 +02:00
module.c More compiling. 2019-08-20 02:22:36 +02:00
morph.c First wave of changes: 2019-08-20 02:22:36 +02:00
movement.txt Initial revision 2019-08-20 02:09:04 +02:00
mslhand.c Initial revision 2019-08-20 02:09:04 +02:00
mslhand.h Initial revision 2019-08-20 02:09:04 +02:00
net.c Implemented keyboard input. 2019-08-20 02:22:36 +02:00
object.c Initial revision 2019-08-20 02:09:04 +02:00
opengl.c Turned texture repeating back on. (some levels seem to need it to look 2019-08-20 02:22:36 +02:00
render.c Implemented keyboard input. 2019-08-20 02:22:36 +02:00
shpanim.c Initial revision 2019-08-20 02:09:04 +02:00
sphere.c Initial revision 2019-08-20 02:09:04 +02:00
sphere.h Initial revision 2019-08-20 02:09:04 +02:00
stubs.c Turned texture repeating back on. (some levels seem to need it to look 2019-08-20 02:22:36 +02:00
stubs2.cpp 'Undid' stubbing of IndexedFont::IndexedFont and IndexedFont::GetFont(). 2019-08-20 02:22:36 +02:00
tables.c Initial revision 2019-08-20 02:09:04 +02:00
vdb.c Initial revision 2019-08-20 02:09:04 +02:00
version.c Fixed AvP_GameStats_Stored struct finally. 2019-08-20 02:22:36 +02:00
version.h Initial revision 2019-08-20 02:09:04 +02:00
winapi.c Moved inline assembly to a separate file for debugging. 2019-08-20 02:22:36 +02:00