Commit graph

5 commits

Author SHA1 Message Date
Steven Fuller
422e7c385b Fixed AvP_GameStats_Stored struct finally.
Cleaned up some warnings. (unhandled enum in switch)
2019-08-20 02:22:36 +02:00
Steven Fuller
0770c95c17 Moved TranslatePoint into a separate file.
Implemented most of the main loop in main.c.

Game now seems to run OK.  Need to write texture code and then add OpenGL.
2019-08-20 02:22:36 +02:00
Steven Fuller
12c6a39177 'Undid' stubbing of IndexedFont::IndexedFont and IndexedFont::GetFont().
Initialized ScreenDescriptorBlock to some default values.

Now AvP runs and exits with no errors with current main()
2019-08-20 02:22:36 +02:00
Steven Fuller
a5fdb9f7c8 Now in the Data loading phase.
Converted many '\\' to '/'.   Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
2019-08-20 02:22:36 +02:00
Steven Fuller
4db15e7459 More compiling. Things are starting to get hacky (adding stubs, commenting
out unimplemented windows stuff, and so on).
2019-08-20 02:22:36 +02:00