avp/notes.txt
Steven Fuller 0770c95c17 Moved TranslatePoint into a separate file.
Implemented most of the main loop in main.c.

Game now seems to run OK.  Need to write texture code and then add OpenGL.
2019-08-20 02:22:36 +02:00

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win95/awtexld.hpp line 79:
/* TODO */
/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/
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Changed filenames:
avp/win95/system.c (avp_load_rif calls)
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is AvP.CurrentEnv and StartingEnv used?
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SCREENDESCRIPTORBLOCK.SDB_DiagonalWidth is unused