
Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop.
7 lines
147 B
Text
7 lines
147 B
Text
win95/awtexld.hpp line 79:
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/* TODO */
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/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/
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========
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Changed filenames:
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avp/win95/system.c (avp_load_rif calls)
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