Now in the Data loading phase.
Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop.
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@ -2,3 +2,6 @@ win95/awtexld.hpp line 79:
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/* TODO */
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/*|pixelFormat.ddpf.dwRGBAlphaBitMask*/
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========
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Changed filenames:
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avp/win95/system.c (avp_load_rif calls)
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