Moved TranslatePoint into a separate file.

Implemented most of the main loop in main.c.

Game now seems to run OK.  Need to write texture code and then add OpenGL.
This commit is contained in:
Steven Fuller 2001-08-06 19:50:26 +00:00 committed by Patryk Obara
parent 12c6a39177
commit 0770c95c17
7 changed files with 218 additions and 14 deletions

View file

@ -7,3 +7,5 @@ Changed filenames:
avp/win95/system.c (avp_load_rif calls)
========
is AvP.CurrentEnv and StartingEnv used?
========
SCREENDESCRIPTORBLOCK.SDB_DiagonalWidth is unused