Steven Fuller
0770c95c17
Moved TranslatePoint into a separate file.
...
Implemented most of the main loop in main.c.
Game now seems to run OK. Need to write texture code and then add OpenGL.
2019-08-20 02:22:36 +02:00
Steven Fuller
12c6a39177
'Undid' stubbing of IndexedFont::IndexedFont and IndexedFont::GetFont().
...
Initialized ScreenDescriptorBlock to some default values.
Now AvP runs and exits with no errors with current main()
2019-08-20 02:22:36 +02:00
Steven Fuller
a5fdb9f7c8
Now in the Data loading phase.
...
Converted many '\\' to '/'. Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
2019-08-20 02:22:36 +02:00
Steven Fuller
4db15e7459
More compiling. Things are starting to get hacky (adding stubs, commenting
...
out unimplemented windows stuff, and so on).
2019-08-20 02:22:36 +02:00