..
avp
Const correct (most) strings
2020-05-30 02:32:30 +02:00
include
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
sdl12
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
win95
Const correct (most) strings
2020-05-30 02:32:30 +02:00
bink.c
Bink: add a queue for video frames
2020-06-03 14:00:24 +02:00
bink.h
Bink: clean up headers and formatting
2020-05-30 02:32:31 +02:00
cdplayer.c
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
cdplayer.h
Cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
files.c
Got the Windows WIP branch to build in Linux.
2019-08-20 02:22:37 +02:00
files.h
Windows WIP.
2019-08-20 02:22:37 +02:00
fixer.h
Const correct (most) strings
2020-05-30 02:32:30 +02:00
fmv.c
merged support for playing bink cutscenes and added 1366x768 resolution
2019-08-20 03:56:27 +02:00
fmv.h
merged support for playing bink cutscenes and added 1366x768 resolution
2019-08-20 03:56:27 +02:00
frustum.c
Many warnings cleaned up (Tim Beckmann)
2019-08-20 02:22:36 +02:00
frustum.h
lots of small changes that didn't get checked in
2019-08-20 02:22:36 +02:00
kshape.c
Remove extraneous parens from ifs
2020-04-23 18:52:43 +02:00
kshape.h
Converted TranslatePoint to C.
2019-08-20 02:22:37 +02:00
main.c
Remove deprecated ffmpeg initialization
2020-05-30 02:32:30 +02:00
main2.c
Const correct (most) strings
2020-05-30 02:32:30 +02:00
map.c
First wave of changes:
2019-08-20 02:22:36 +02:00
mathline.c
Import icculus.org release (2015-02-14)
2019-08-20 03:51:33 +02:00
mathline.h
Import icculus.org release (2017-05-05)
2019-08-20 03:51:51 +02:00
maths.c
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
maths.h
More Warning cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
md5.c
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
md5.h
Fixed errors in inline.h.
2019-08-20 02:22:36 +02:00
mem3dc.c
Removed SupportWindows95 and platform_pc macros.
2019-08-20 02:22:37 +02:00
mem3dcpp.cpp
Initial revision
2019-08-20 02:09:04 +02:00
menus.c
Const correct (most) strings
2020-05-30 02:32:30 +02:00
module.c
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
morph.c
First wave of changes:
2019-08-20 02:22:36 +02:00
net.c
Windows WIP.
2019-08-20 02:22:37 +02:00
net.h
Cleanups (Tim Beckmann)
2019-08-20 02:22:37 +02:00
object.c
Fixed a few warnings.
2019-08-20 02:22:37 +02:00
oglfunc.c
Import icculus.org release (2017-05-05)
2019-08-20 03:51:51 +02:00
oglfunc.h
Import icculus.org release (2017-05-05)
2019-08-20 03:51:51 +02:00
openal.c
merged support for playing bink cutscenes and added 1366x768 resolution
2019-08-20 03:56:27 +02:00
opengl.c
Const correct (most) strings
2020-05-30 02:32:30 +02:00
opengl.h
Const correct (most) strings
2020-05-30 02:32:30 +02:00
shpanim.c
Initial revision
2019-08-20 02:09:04 +02:00
sphere.c
Initial revision
2019-08-20 02:09:04 +02:00
sphere.h
Many warnings cleaned up (Tim Beckmann)
2019-08-20 02:22:36 +02:00
stubs.c
Remove stub definition for WaterFallBase
2020-05-21 21:03:45 +02:00
tables.c
Made sin/cos tables const.
2019-08-20 02:22:37 +02:00
unaligned.h
Import icculus.org release (2017-05-05)
2019-08-20 03:51:51 +02:00
vdb.c
Import icculus.org release (2014-12-25)
2019-08-20 03:45:24 +02:00
version.c
Const correct (most) strings
2020-05-30 02:32:30 +02:00
version.h
Better error checking in winapi.c. (Tim Beckmann)
2019-08-20 02:22:37 +02:00
winapi.c
Const correct (most) strings
2020-05-30 02:32:30 +02:00
winfiles.c
Import icculus.org release (2017-05-05)
2019-08-20 03:51:51 +02:00