Windows WIP.
This commit is contained in:
parent
5d3725f9d9
commit
c51b91cfe7
18 changed files with 256 additions and 147 deletions
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@ -182,8 +182,6 @@ extern DISPLAYBLOCK *Player;
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/***************************************************************/
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/************************ AVP high level control **************/
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extern RECT_AVP screenRect;
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/* KJL 15:42:23 10/02/96 - These two are mine. */
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extern void MaintainPlayer(void);
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extern void MaintainHUD(void);
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@ -77,7 +77,7 @@ typedef struct pffont
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int num_chars_in_font; /*number of chars in this font */
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FONT_TYPE font_type;
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FONT_FLAGS flags;
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RECT_AVP srcRect[MAXNUM_CHARS_IN_FONT]; /*source rectangles*/
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RECT srcRect[MAXNUM_CHARS_IN_FONT]; /*source rectangles*/
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int fttexWidth; /* filled in during loading */
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int fttexHeight;
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@ -115,7 +115,7 @@ typedef struct pffont
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{
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if ( bPrintable(ProjCh) )
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{
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const RECT_AVP& charRect = srcRect[ ProjCharToOffset(ProjCh) ] ;
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const RECT& charRect = srcRect[ ProjCharToOffset(ProjCh) ] ;
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return (charRect . right - charRect . left);
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}
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@ -34,8 +34,7 @@
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/* used to get file time */
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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extern void StartMenuBackgroundBink(void);
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extern int PlayMenuBackgroundBink(void);
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extern void EndMenuBackgroundBink(void);
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@ -86,7 +86,7 @@ static int find_empty_game_sound()
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}
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static int find_permanent_game_sound(char * wavname)
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static int find_permanent_game_sound(const char * wavname)
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{
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if(!SoundSwitchedOn) return (-1);
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@ -109,7 +109,7 @@ LOADED_SOUND const * GetSound (char const * fname)
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{
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if(!SoundSwitchedOn) return (0);
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char * wavname = strrchr (fname, '\\');
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const char * wavname = strrchr (fname, '\\');
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if (wavname)
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{
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@ -117,7 +117,7 @@ LOADED_SOUND const * GetSound (char const * fname)
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}
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else
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{
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wavname = (char *)fname;
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wavname = fname;
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}
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// check if wavname already loaded
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@ -1,6 +1,6 @@
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#define _BSD_SOURCE
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#include <unistd.h>
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//#include <unistd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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13
src/files.h
13
src/files.h
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@ -1,6 +1,11 @@
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#ifndef __FILES_H__
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#define __FILES_H__
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#ifndef FILES_H
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#define FILES_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdio.h>
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#include <time.h>
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#define FILEMODE_READONLY 0x01
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@ -33,4 +38,8 @@ void *OpenGameDirectory(const char *dirname, const char *pattern, int type);
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GameDirectoryFile *ScanGameDirectory(void *dir);
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int CloseGameDirectory(void *dir);
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#ifdef __cplusplus
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};
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#endif
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#endif
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88
src/fixer.h
88
src/fixer.h
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@ -1,6 +1,88 @@
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#ifndef __FIXER_H__
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#define __FIXER_H__
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#if defined(_MSC_VER)
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// just include the windows header to get everything.
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#undef Yes
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#undef No
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#include <windows.h>
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#include <tchar.h>
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#include <mbstring.h>
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#pragma warning( disable: 4996 ) // unsafe function (strcpy, fopen, etc.) used
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#define Yes 1
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#define No 0
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#include "files.h"
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// gonna deal with this one later.
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#define PACKED
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// unused directplay code.
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typedef int DPID;
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// not sure where this was originally defined.
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#define RGBA_MAKE(r, g, b, a) ((((a) << 24) | ((r) << 16) | ((g) << 8) | (b)))
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typedef struct DPNAME
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{
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int dwSize;
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char *lpszShortNameA;
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char *lpszLongNameA;
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} DPNAME;
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#define DP_OK 0
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#define DPRECEIVE_ALL 1
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#define DPSYS_ADDPLAYERTOGROUP 2
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#define DPSYS_CREATEPLAYERORGROUP 3
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#define DPPLAYERTYPE_PLAYER 4
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#define DPSYS_DELETEPLAYERFROMGROUP 5
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#define DPSYS_HOST 6
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#define DPSYS_SESSIONLOST 7
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#define DPSYS_SETPLAYERORGROUPDATA 8
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#define DPSYS_SETPLAYERORGROUPNAME 9
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#define DPEXT_HEADER_SIZE 10
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#define DPERR_BUSY 11
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#define DPERR_CONNECTIONLOST 12
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#define DPERR_INVALIDPARAMS 13
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#define DPERR_INVALIDPLAYER 14
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#define DPERR_NOTLOGGEDIN 15
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#define DPERR_SENDTOOBIG 16
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#define DPERR_BUFFERTOOSMALL 17
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#define DPID_SYSMSG 18
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#define DPSYS_DESTROYPLAYERORGROUP 19
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#define DPID_ALLPLAYERS 20
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typedef struct DPMSG_GENERIC
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{
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int dwType;
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} DPMSG_GENERIC;
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typedef DPMSG_GENERIC * LPDPMSG_GENERIC;
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typedef struct DPMSG_CREATEPLAYERORGROUP
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{
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int dwType;
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DPID dpId;
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int dwPlayerType;
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DPNAME dpnName;
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} DPMSG_CREATEPLAYERORGROUP;
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typedef DPMSG_CREATEPLAYERORGROUP * LPDPMSG_CREATEPLAYERORGROUP;
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typedef struct DPMSG_DESTROYPLAYERORGROUP
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{
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int dwType;
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DPID dpId;
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int dwPlayerType;
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} DPMSG_DESTROYPLAYERORGROUP;
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typedef DPMSG_DESTROYPLAYERORGROUP * LPDPMSG_DESTROYPLAYERORGROUP;
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#else
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#ifdef __cplusplus
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extern "C" {
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#endif
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@ -9,7 +91,7 @@ extern "C" {
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <inttypes.h> /* int64_t */
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//#include <stdint.h> /* int64_t */
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#include "files.h"
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@ -26,6 +108,8 @@ extern "C" {
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#define __cdecl
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#define NO_ERROR 0
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#define TRUE 1
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#define FALSE 0
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@ -227,3 +311,5 @@ typedef struct JOYCAPS
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#endif
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#endif
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#endif
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@ -8,6 +8,7 @@
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#endif
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#include "fixer.h" // make sure system headers get included first, because windows headers use Yes/No
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#include "system.h"
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#include <stddef.h>
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@ -2,7 +2,6 @@
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <unistd.h>
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#include <assert.h>
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#include "SDL.h"
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@ -30,16 +30,16 @@ int FloatToInt(float);
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#undef ASM386
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#if !defined(ASM386)
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static long long ConvertToLongLong(const LONGLONGCH* llch)
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static __int64 ConvertToLongLong(const LONGLONGCH* llch)
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{
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long long ll;
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__int64 ll;
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ll = ((long long)llch->hi32 << 32) | ((long long)llch->lo32 << 0);
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ll = ((__int64)llch->hi32 << 32) | ((__int64)llch->lo32 << 0);
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return ll;
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}
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static void ConvertFromLongLong(LONGLONGCH* llch, const long long* ll)
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static void ConvertFromLongLong(LONGLONGCH* llch, const __int64* ll)
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{
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llch->lo32 = (unsigned int)((*ll>> 0) & 0xffffffff);
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llch->hi32 = ( signed int)((*ll>>32) & 0xffffffff);
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@ -85,10 +85,10 @@ __asm__("movl 0(%%esi), %%eax \n\t"
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);
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*/
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#else
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long long aa = ConvertToLongLong(a);
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long long bb = ConvertToLongLong(b);
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__int64 aa = ConvertToLongLong(a);
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__int64 bb = ConvertToLongLong(b);
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long long cc = aa + bb;
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__int64 cc = aa + bb;
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ConvertFromLongLong(c, &cc);
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#endif
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@ -122,8 +122,8 @@ __asm__("movl 0(%%esi), %0 \n\t"
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: "memory", "cc"
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);
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#else
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long long cc = ConvertToLongLong(c);
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long long aa = ConvertToLongLong(a);
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__int64 cc = ConvertToLongLong(c);
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__int64 aa = ConvertToLongLong(a);
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cc += aa;
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@ -162,10 +162,10 @@ __asm__("movl 0(%%esi), %0 \n\t"
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: "memory", "cc"
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);
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#else
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long long aa = ConvertToLongLong(a);
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long long bb = ConvertToLongLong(b);
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__int64 aa = ConvertToLongLong(a);
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__int64 bb = ConvertToLongLong(b);
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long long cc = aa - bb;
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__int64 cc = aa - bb;
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ConvertFromLongLong(c, &cc);
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#endif
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@ -197,8 +197,8 @@ __asm__("movl 0(%%esi), %0 \n\t"
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: "memory", "cc"
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);
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#else
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long long cc = ConvertToLongLong(c);
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long long aa = ConvertToLongLong(a);
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__int64 cc = ConvertToLongLong(c);
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__int64 aa = ConvertToLongLong(a);
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cc -= aa;
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@ -236,10 +236,10 @@ __asm__("imull %3 \n\t"
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: "%edx", "memory", "cc"
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);
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#else
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long long aa = (long long) a;
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long long bb = (long long) b;
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__int64 aa = (__int64) a;
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__int64 bb = (__int64) b;
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long long cc = aa * bb;
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__int64 cc = aa * bb;
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ConvertFromLongLong(c, &cc);
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#endif
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@ -368,7 +368,7 @@ __asm__("notl 0(%%esi) \n\t"
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: "memory", "cc"
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);
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#else
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long long aa = ConvertToLongLong(a);
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__int64 aa = ConvertToLongLong(a);
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aa = -aa;
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@ -411,7 +411,7 @@ __asm__ volatile
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: "memory", "cc"
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);
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#else
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long long aa = ConvertToLongLong(a);
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__int64 aa = ConvertToLongLong(a);
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aa >>= shift;
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@ -444,7 +444,7 @@ __asm__("movl 0(%%esi), %%eax \n\t"
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: "%eax", "%edx", "memory", "cc"
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);
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#else
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long long aa = (long long) *b;
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__int64 aa = (__int64) *b;
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ConvertFromLongLong(a, &aa);
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#endif
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@ -461,7 +461,7 @@ __asm__("movl 0(%%esi), %%eax \n\t"
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A proper version of this function ought to read
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16.16 * 16.16 -> 32.16
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but this would require a long long result
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but this would require a __int64 result
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Algorithm:
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);
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return retval;
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#else
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long long aa = (long long) a;
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long long bb = (long long) b;
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__int64 aa = (__int64) a;
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__int64 bb = (__int64) b;
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long long cc = aa * bb;
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__int64 cc = aa * bb;
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return (int) ((cc >> 16) & 0xffffffff);
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#endif
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@ -545,11 +545,13 @@ __asm__("cdq \n\t"
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);
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return retval;
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#else
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long long aa = (long long) a;
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long long bb = (long long) b;
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long long cc = (aa << 16) / bb;
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{
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__int64 aa = (__int64) a;
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__int64 bb = (__int64) b;
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__int64 cc = (aa << 16) / bb;
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return (int) (cc & 0xffffffff);
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}
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#endif
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}
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@ -600,10 +602,10 @@ __asm__("movl 0(%%esi), %%eax \n\t"
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);
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return retval;
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#else
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long long aa = ConvertToLongLong(a);
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long long bb = (long long) b;
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__int64 aa = ConvertToLongLong(a);
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__int64 bb = (__int64) b;
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long long cc = aa / bb;
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__int64 cc = aa / bb;
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return (int) (cc & 0xffffffff);
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#endif
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@ -639,11 +641,11 @@ __asm__("imull %2 \n\t"
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);
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return retval;
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#else
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long long aa = (long long) a;
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long long bb = (long long) b;
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long long cc = (long long) c;
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__int64 aa = (__int64) a;
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__int64 bb = (__int64) b;
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__int64 cc = (__int64) c;
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long long dd = (aa * bb) / cc;
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__int64 dd = (aa * bb) / cc;
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return (int) (dd & 0xffffffff);
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#endif
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@ -3,8 +3,6 @@
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#include <string.h>
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#include <ctype.h>
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#include <pthread.h>
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#include "fixer.h"
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#include "3dc.h"
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@ -1,8 +1,12 @@
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#ifndef OGLFUNC_H
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#define OGLFUNC_H
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#if defined(_MSC_VER)
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#include <windows.h>
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#endif
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#include <GL/gl.h>
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#include <GL/glext.h>
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//#include <GL/glext.h>
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typedef void (APIENTRY *PFNGLALPHAFUNCPROC)(GLenum, GLclampf);
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typedef void (APIENTRY *PFNGLARRAYELEMENTPROC)(GLint);
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48
src/opengl.c
48
src/opengl.c
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@ -3019,7 +3019,7 @@ void PostLandscapeRendering()
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}
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}
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#endif
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else if (!strcasecmp(LevelName,"hangar"))
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else if (!stricmp(LevelName,"hangar"))
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{
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#if 0 /* not yet */
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#if FMV_ON
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@ -3036,7 +3036,7 @@ void PostLandscapeRendering()
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#endif
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#endif
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}
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else if (!strcasecmp(LevelName,"invasion_a"))
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else if (!stricmp(LevelName,"invasion_a"))
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{
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char drawWater = 0;
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char drawEndWater = 0;
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@ -3061,12 +3061,12 @@ void PostLandscapeRendering()
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{
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drawEndWater = 1;
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}
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if((!strcasecmp(modulePtr->name,"shaft01"))
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||(!strcasecmp(modulePtr->name,"shaft02"))
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||(!strcasecmp(modulePtr->name,"shaft03"))
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||(!strcasecmp(modulePtr->name,"shaft04"))
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||(!strcasecmp(modulePtr->name,"shaft05"))
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||(!strcasecmp(modulePtr->name,"shaft06")))
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if((!stricmp(modulePtr->name,"shaft01"))
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||(!stricmp(modulePtr->name,"shaft02"))
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||(!stricmp(modulePtr->name,"shaft03"))
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||(!stricmp(modulePtr->name,"shaft04"))
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||(!stricmp(modulePtr->name,"shaft05"))
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||(!stricmp(modulePtr->name,"shaft06")))
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{
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extern void HandleRainShaft(MODULE *modulePtr, int bottomY, int topY, int numberOfRaindrops);
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HandleRainShaft(modulePtr, -11726,-107080,10);
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@ -3138,7 +3138,7 @@ void PostLandscapeRendering()
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D3D_DrawWaterPatch(x+MeshXScale*3, y, z+MeshZScale);
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}
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}
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else if (!strcasecmp(LevelName, "derelict"))
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else if (!stricmp(LevelName, "derelict"))
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{
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char drawMirrorSurfaces = 0;
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char drawWater = 0;
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|
@ -3151,12 +3151,12 @@ void PostLandscapeRendering()
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/* if it's a module, which isn't inside another module */
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if (modulePtr && modulePtr->name)
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{
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if( (!strcasecmp(modulePtr->name,"start-en01"))
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||(!strcasecmp(modulePtr->name,"start")))
|
||||
if( (!stricmp(modulePtr->name,"start-en01"))
|
||||
||(!stricmp(modulePtr->name,"start")))
|
||||
{
|
||||
drawMirrorSurfaces = 1;
|
||||
}
|
||||
else if (!strcasecmp(modulePtr->name,"water-01"))
|
||||
else if (!stricmp(modulePtr->name,"water-01"))
|
||||
{
|
||||
extern void HandleRainShaft(MODULE *modulePtr, int bottomY, int topY, int numberOfRaindrops);
|
||||
drawWater = 1;
|
||||
|
@ -3202,7 +3202,7 @@ void PostLandscapeRendering()
|
|||
}
|
||||
|
||||
}
|
||||
else if (!strcasecmp(LevelName,"genshd1"))
|
||||
else if (!stricmp(LevelName,"genshd1"))
|
||||
{
|
||||
while(numOfObjects)
|
||||
{
|
||||
|
@ -3212,17 +3212,17 @@ void PostLandscapeRendering()
|
|||
/* if it's a module, which isn't inside another module */
|
||||
if (modulePtr && modulePtr->name)
|
||||
{
|
||||
if( (!strcasecmp(modulePtr->name,"largespace"))
|
||||
||(!strcasecmp(modulePtr->name,"proc13"))
|
||||
||(!strcasecmp(modulePtr->name,"trench01"))
|
||||
||(!strcasecmp(modulePtr->name,"trench02"))
|
||||
||(!strcasecmp(modulePtr->name,"trench03"))
|
||||
||(!strcasecmp(modulePtr->name,"trench04"))
|
||||
||(!strcasecmp(modulePtr->name,"trench05"))
|
||||
||(!strcasecmp(modulePtr->name,"trench06"))
|
||||
||(!strcasecmp(modulePtr->name,"trench07"))
|
||||
||(!strcasecmp(modulePtr->name,"trench08"))
|
||||
||(!strcasecmp(modulePtr->name,"trench09")))
|
||||
if( (!stricmp(modulePtr->name,"largespace"))
|
||||
||(!stricmp(modulePtr->name,"proc13"))
|
||||
||(!stricmp(modulePtr->name,"trench01"))
|
||||
||(!stricmp(modulePtr->name,"trench02"))
|
||||
||(!stricmp(modulePtr->name,"trench03"))
|
||||
||(!stricmp(modulePtr->name,"trench04"))
|
||||
||(!stricmp(modulePtr->name,"trench05"))
|
||||
||(!stricmp(modulePtr->name,"trench06"))
|
||||
||(!stricmp(modulePtr->name,"trench07"))
|
||||
||(!stricmp(modulePtr->name,"trench08"))
|
||||
||(!stricmp(modulePtr->name,"trench09")))
|
||||
{
|
||||
extern void HandleRain(int numberOfRaindrops);
|
||||
HandleRain(999);
|
||||
|
|
|
@ -42,8 +42,6 @@ enum AwTlErc
|
|||
AW_TL_ERC;
|
||||
|
||||
|
||||
#define NO_ERROR 0
|
||||
|
||||
/*********/
|
||||
/* Flags */
|
||||
/*********/
|
||||
|
|
|
@ -2176,7 +2176,7 @@ void SetupAnimatingShape(Shape_Chunk* sc,SHAPEHEADER* shp, Shape_Merge_Data_Chun
|
|||
int x=max(-sas->min_x,sas->max_x);
|
||||
int y=max(-sas->min_y,sas->max_y);
|
||||
int z=max(-sas->min_z,sas->max_z);
|
||||
sas->radius=(int)sqrt(x*x+y*y+z*z);
|
||||
sas->radius=(int)sqrt((double)(x*x+y*y+z*z));
|
||||
|
||||
|
||||
sas->vertex_normals=(int*)PoolAllocateMem(sizeof(VECTORCH)*cas->num_verts);
|
||||
|
|
|
@ -64,7 +64,6 @@ int db_option = 0; /* Default is off. */
|
|||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <stdarg.h> /* For variable arguments. */
|
||||
#include <unistd.h>
|
||||
|
||||
/* C O N S T A N T S ************************************************** */
|
||||
|
||||
|
|
|
@ -3,12 +3,12 @@
|
|||
|
||||
#include "fixer.h"
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32) || defined(WINDOWS) || defined(_WINDOWS)
|
||||
#define _IFF_WIN_TARGET
|
||||
#include <windows.h>
|
||||
#else // ! WIN32 && ! _WIN32 && ! WINDOWS && ! _WINDOWS
|
||||
//#if defined(_WIN32) || defined(WIN32) || defined(WINDOWS) || defined(_WINDOWS)
|
||||
// #define _IFF_WIN_TARGET
|
||||
// #include <windows.h>
|
||||
//#else // ! WIN32 && ! _WIN32 && ! WINDOWS && ! _WINDOWS
|
||||
#include <stdio.h>
|
||||
#endif // ! WIN32 && ! _WIN32 && ! WINDOWS && ! _WINDOWS
|
||||
//#endif // ! WIN32 && ! _WIN32 && ! WINDOWS && ! _WINDOWS
|
||||
|
||||
#include "media.hpp"
|
||||
|
||||
|
@ -123,6 +123,8 @@ namespace IFF
|
|||
#undef BYTE
|
||||
#pragma message("BYTE was defined - undefining")
|
||||
#endif
|
||||
|
||||
#if !defined(_MSC_VER)
|
||||
typedef int8_t BYTE;
|
||||
typedef uint8_t UBYTE;
|
||||
|
||||
|
@ -134,6 +136,20 @@ namespace IFF
|
|||
|
||||
typedef int64_t INT64;
|
||||
typedef uint64_t UINT64;
|
||||
#else
|
||||
#pragma message("might want to move these typedefs elsewhere")
|
||||
typedef signed char BYTE;
|
||||
typedef unsigned char UBYTE;
|
||||
|
||||
typedef signed short INT16;
|
||||
typedef unsigned short UINT16;
|
||||
|
||||
typedef signed int INT32;
|
||||
typedef unsigned int UINT32;
|
||||
|
||||
typedef signed __int64 INT64;
|
||||
typedef unsigned __int64 UINT64;
|
||||
#endif
|
||||
|
||||
struct RGBTriple
|
||||
{
|
||||
|
@ -557,12 +573,12 @@ namespace IFF
|
|||
m_nBytesRemaining -= 2;
|
||||
if (m_nBytesRemaining >= 0)
|
||||
{
|
||||
UBYTE byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n = byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
UBYTE b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n = b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
n |= b;
|
||||
if (m_pMedium->m_fError) m_bError = true;
|
||||
}
|
||||
else m_bError = true;
|
||||
|
@ -573,12 +589,12 @@ namespace IFF
|
|||
m_nBytesRemaining -= 2;
|
||||
if (m_nBytesRemaining >= 0)
|
||||
{
|
||||
BYTE byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n = byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
BYTE b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n = b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
n |= b;
|
||||
if (m_pMedium->m_fError) m_bError = true;
|
||||
}
|
||||
else m_bError = true;
|
||||
|
@ -589,18 +605,18 @@ namespace IFF
|
|||
m_nBytesRemaining -= 4;
|
||||
if (m_nBytesRemaining >= 0)
|
||||
{
|
||||
UBYTE byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n = byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
UBYTE b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n = b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
n |= b;
|
||||
if (m_pMedium->m_fError) m_bError = true;
|
||||
}
|
||||
else m_bError = true;
|
||||
|
@ -611,18 +627,18 @@ namespace IFF
|
|||
m_nBytesRemaining -= 4;
|
||||
if (m_nBytesRemaining >= 0)
|
||||
{
|
||||
BYTE byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n = byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
BYTE b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n = b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
n |= b;
|
||||
if (m_pMedium->m_fError) m_bError = true;
|
||||
}
|
||||
else m_bError = true;
|
||||
|
@ -633,30 +649,30 @@ namespace IFF
|
|||
m_nBytesRemaining -= 8;
|
||||
if (m_nBytesRemaining >= 0)
|
||||
{
|
||||
UBYTE byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n = byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
UBYTE b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n = b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
n |= b;
|
||||
if (m_pMedium->m_fError) m_bError = true;
|
||||
}
|
||||
else m_bError = true;
|
||||
|
@ -667,30 +683,30 @@ namespace IFF
|
|||
m_nBytesRemaining -= 8;
|
||||
if (m_nBytesRemaining >= 0)
|
||||
{
|
||||
BYTE byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n = byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
BYTE b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n = b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
::MediaRead(m_pMedium, &byte);
|
||||
n |= b;
|
||||
::MediaRead(m_pMedium, &b);
|
||||
n <<= 8;
|
||||
n |= byte;
|
||||
n |= b;
|
||||
if (m_pMedium->m_fError) m_bError = true;
|
||||
}
|
||||
else m_bError = true;
|
||||
|
|
|
@ -590,7 +590,7 @@ fptmp = (b); \
|
|||
FloatToInt(); \
|
||||
a = itmp;}
|
||||
|
||||
#elif defined(_MSC_VER) /* inline assember for the Microsoft compiler */
|
||||
#elif defined(_MSC_VER) && 0 /* inline assember for the Microsoft compiler */
|
||||
|
||||
/* ADD */
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue