Steven Fuller
d9a250e1df
removed nasm support.
2019-08-20 02:22:37 +02:00
Steven Fuller
d0484e7829
Converted TranslatePoint to C.
2019-08-20 02:22:37 +02:00
Steven Fuller
553fa56442
misc changes
2019-08-20 02:22:37 +02:00
Steven Fuller
acbc8ea8b8
Removed more unused stuff.
...
Finally finished ingame OpenGL code (I hope).
Fixed another mistake in mathline.c.
2019-08-20 02:22:36 +02:00
Steven Fuller
c12ec5ff7e
Removed/disabled some unused code.
...
Readded second pass specular drawing.
Fixed particle drawing (lights had mysteriously stopped showing up for a
while).
2019-08-20 02:22:36 +02:00
Steven Fuller
dee2992e7f
Fixed crash on the Subway DM level. (something wrong with CMP_LL)
2019-08-20 02:22:36 +02:00
Steven Fuller
de3fda828d
Fixed particle colors for real this time.
...
Worked around a crash (DIV_FIXED by zero) that happens when the Alien level
FERARCO starts.
2019-08-20 02:22:36 +02:00
Steven Fuller
ea2f8c4527
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
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Game displays now.
2019-08-20 02:22:36 +02:00
Steven Fuller
45cf2eb3a1
Added simple key event processing.
2019-08-20 02:22:36 +02:00
Steven Fuller
a113617c02
Fixed major bug in TranslatePoint (was accidently loading a value to edx
...
instead of edi).
Failed to get anything comprehendible on screen.
2019-08-20 02:22:36 +02:00
Steven Fuller
9e5b7f430d
Moved inline assembly to a separate file for debugging.
...
Implemented GetTickCount/timeGetTime.
Added basic SDL/OpenGL support.
Draws something with no optimizations, but draws nothing with -O2. (What is
drawn looks like garbage.)
2019-08-20 02:22:36 +02:00