Commit graph

14 commits

Author SHA1 Message Date
Steven Fuller
c69d422333 Moved LightIntensityAtPoint to a better location.
Silenced more stub messages.
2019-08-20 02:22:37 +02:00
Steven Fuller
e196a237d4 Fixed the dark opengl screenshots and video mode not being initialized. 2019-08-20 02:22:37 +02:00
Steven Fuller
bdb3cff6fd Implemented the Progress Bar during Loading. 2019-08-20 02:22:37 +02:00
Steven Fuller
9a32158ae8 Screenshots in software mode (menus) implemented. 2019-08-20 02:22:36 +02:00
Steven Fuller
9f006f18fe Many warnings cleaned up (Tim Beckmann)
Menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
7ef81cbc6e More work on menus. 2019-08-20 02:22:36 +02:00
Steven Fuller
b7e1c7cb2f Documentation updates. 2019-08-20 02:22:36 +02:00
Steven Fuller
95977a17d4 Month old OpenAL changes (Pitch changing, currently disabled). 2019-08-20 02:22:36 +02:00
Steven Fuller
39a1a56772 Fixed water drawing.
Added a better hack to the Text loader (for Alien demo).

Fixed water texture paths for Alien Demo.
2019-08-20 02:22:36 +02:00
Steven Fuller
acbc8ea8b8 Removed more unused stuff.
Finally finished ingame OpenGL code (I hope).

Fixed another mistake in mathline.c.
2019-08-20 02:22:36 +02:00
Steven Fuller
681b48343d Added a README.
Added the HUD font drawing code.  now stubs2.cpp is no longer needed.
2019-08-20 02:22:36 +02:00
Steven Fuller
9e5b7f430d Moved inline assembly to a separate file for debugging.
Implemented GetTickCount/timeGetTime.

Added basic SDL/OpenGL support.

Draws something with no optimizations, but draws nothing with -O2. (What is
drawn looks like garbage.)
2019-08-20 02:22:36 +02:00
Steven Fuller
422e7c385b Fixed AvP_GameStats_Stored struct finally.
Cleaned up some warnings. (unhandled enum in switch)
2019-08-20 02:22:36 +02:00
Steven Fuller
a5fdb9f7c8 Now in the Data loading phase.
Converted many '\\' to '/'.   Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
2019-08-20 02:22:36 +02:00