avp/TODO
2019-08-20 02:22:37 +02:00

46 lines
1.9 KiB
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[DONE] [08/24/01] Finish OpenGL code.
[DONE] [08/26/01] Fix sound code.
[DONE] [11/10/01] Save/Load Game support.
[DONE] [11/25/01] CD Audio.
[DONE] [12/05/01] Menus.
[DONE] [12/05/01] Progress bar.
* Make vidmodes work.
* Debug "pure virtual method called"
* Proper file loading/saving (ignore case, search certain directories) and
config handling (~/.avp/{ge, re, ad, md, pd}/?)
* Command line options.
* Joystick support.
* GL_EXT_secondary_color
* Revisit sound code. (Try AL_PITCH support, etc)
* Try to get demos and regular edition to work.
* See what FOX/Rebellion has to say (if anything) about redistribution of the
demos and if its possible to create an installer for regular/gold edition
CDs.
* Do something with the ingame movies. Might just leave as-is.
* Disable Mutliplayer in the Main Menu.
* Possible Idea: implement demos?
* See if the build process can be made easier for those who download the
source.
* Write documentation.
* Prep for a release. Get someone who has a saner system to build binaries.
Look into loki_setup.
* "Beta test." Play through the game at least once starting with a clean
install.
* Release. And the crowd goes wild.
* Fix any bugs found after previous release.
* Add networking and everything related (dedicated server, master server,
etc.)
* Release new version. And fix bugs, and release new version, and so on.
----
* Command line:
[-h | --help] Display this help message
[-v | --version] Display the game version
[-f | --fullscreen] Run the game fullscreen
[-w | --windowed] Run the game in a window
[-s | --nosound] Do not access the soundcard
[-c | --nocdrom] Do not access the CD-ROM
--debug enable debug mode
* Debug, verify, and reimplant the inline functions in mathline.c to
inline.h
* Remove unused files.
* Squelch any unnecessary debug output