Commit graph

14 commits

Author SHA1 Message Date
c4409487fd Const correct (most) strings
At least those cases that are reported by gcc and/or clang.
2020-05-30 02:32:30 +02:00
gaa-cifasis
310cf0da7c merged support for playing bink cutscenes and added 1366x768 resolution 2019-08-20 03:56:27 +02:00
Steven Fuller
5673c1665a Import icculus.org release (2017-05-05) 2019-08-20 03:51:51 +02:00
Steven Fuller
0de664d0a8 Import icculus.org release (2015-02-14) 2019-08-20 03:51:33 +02:00
Steven Fuller
22475d6d94 Import icculus.org release (2014-12-25) 2019-08-20 03:45:24 +02:00
Steven Fuller
08545b98c6 Cleanups (Tim Beckmann) 2019-08-20 02:22:37 +02:00
Steven Fuller
6fc3502f4b very minor SDL changes 2019-08-20 02:22:37 +02:00
Steven Fuller
86629a3b34 Cleanups. (Tim Beckmann) 2019-08-20 02:22:37 +02:00
Steven Fuller
84e9c736f3 Implemented the mp_config stubs.
Fixed a small error with menus (wrong font size was being used in
RenderMenuElement -- was visible with custom maps with long names).
2019-08-20 02:22:37 +02:00
Steven Fuller
aa61006034 work around the Regular Edition menu font size. 2019-08-20 02:22:37 +02:00
Steven Fuller
9f006f18fe Many warnings cleaned up (Tim Beckmann)
Menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
06371ecc45 Re-fixed the menus and enabled another font drawing function.
Fixed Profile Loading/Saving (had to disable debug mode).
2019-08-20 02:22:36 +02:00
Steven Fuller
a1d0e0dc87 Small menu changes 2019-08-20 02:22:36 +02:00
Steven Fuller
7ef81cbc6e More work on menus. 2019-08-20 02:22:36 +02:00