
Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format.
140 lines
No EOL
4 KiB
Text
140 lines
No EOL
4 KiB
Text
# AVP ALIEN GENERATOR DATA FILE
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#
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# This file contains level parameters for alien/marine generation.
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# There are three parameters defined for each level:
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# 1. Maximum number of aliens/marines in the level
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# 2. Number of aliens/marines generated per minute
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# 3. The increase in number generated per minute, per minute
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#
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# For an example of how these parameters work: if the initial
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# number of aliens generated per minute is 3, and the increase
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# in number per minute is 2, then during the first minute of
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# play time 3 aliens will be generated, during the second minute
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# 5 more will be generated, and during the third minute another
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# 7 will be generated.
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#
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# The format of this file is: comment lines start with a hash,
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# and each data item sits a new line. Each data item is preceeded
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# with a comment, stating what it is
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#
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# CHANGING THIS FILE
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# ------------------
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# You may change any parameter for any level in this file. Save the
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# file, and the next time you run the game the new parameter value
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# will be used... however, you must follow these rules:
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#
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# 1. Stick to the format conventions described above
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# 2. Do not insert comment lines longer than 80 characters
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# 3. Do not change the order of the data items in this file
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# 4. Do not save the file as anything other than a ASCII text file
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# If you just edit the particular data item you are interested in,
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# and then save the file, you shouldn't get any problems.
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#
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# Value Ranges
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# ------------
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# Maximum number of aliens should be between 0 and 255:
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# 25 is a typical value.
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# Aliens per minute should be between 0 and 255:
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# 3 is a typical value
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# Increase in aliens per minute should be between 0 and 255
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# 2 is a typical value
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#
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# Patrick.
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# -----------------------------------------------------------------
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#
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# GEN 1 (GENERAL ACCESS) : MAX ALIENS
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25
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# GEN 1 (GENERAL ACCESS) : ALIENS PER MINUTE
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3
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# GEN 1 (GENERAL ACCESS) : INCREASE IN ALIENS PER MINUTE
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2
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# GEN 2 (LIVING QUARTERS) : MAX ALIENS
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25
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# GEN 2 (LIVING QUARTERS) : ALIENS PER MINUTE
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4
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# GEN 2 (LIVING QUARTERS) : INCREASE IN ALIENS PER MINUTE
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2
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# GEN 3 (HANGER1) : MAX ALIENS
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25
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# GEN 3 (HANGER1) : ALIENS PER MINUTE
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4
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# GEN 3 (HANGER1) : INCREASE IN ALIENS PER MINUTE
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2
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# MEDLAB : MAX ALIENS
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25
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# MEDLAB : ALIENS PER MINUTE
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3
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# MEDLAB : INCREASE IN ALIENS PER MINUTE
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2
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# CMC 2 (HANGER 2) : MAX ALIENS
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25
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# CMC 2 (HANGER 2) : ALIENS PER MINUTE
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3
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# CMC 2 (HANGER 2) : INCREASE IN ALIENS PER MINUTE
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2
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# CMC 4 (MAIN ARMOURY) : MAX ALIENS
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25
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# CMC 4 (MAIN ARMOURY) : ALIENS PER MINUTE
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3
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# CMC 4 (MAIN ARMOURY) : INCREASE IN ALIENS PER MINUTE
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2
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# CMC 6 (MAIN CONTROL) : MAX ALIENS
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25
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# CMC 6 (MAIN CONTROL) : ALIENS PER MINUTE
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3
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# CMC 6 (MAIN CONTROL) : INCREASE IN ALIENS PER MINUTE
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2
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# SP2 (SECURITY POINT 2) : MAX ALIENS
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10
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# SP2 (SECURITY POINT 2) : ALIENS PER MINUTE
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1
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# SP2 (SECURITY POINT 2) : INCREASE IN ALIENS PER MINUTE
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1
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# SP3 (SECURITY POINT 3) : MAX ALIENS
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10
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# SP3 (SECURITY POINT 3) : ALIENS PER MINUTE
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1
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# SP3 (SECURITY POINT 3) : INCREASE IN ALIENS PER MINUTE
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1
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# R&D 2 (BIOWEAPONS RESEARCH) : MAX ALIENS
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25
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# R&D 2 (BIOWEAPONS RESEARCH) : ALIENS PER MINUTE
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3
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# R&D 2 (BIOWEAPONS RESEARCH) : INCREASE IN ALIENS PER MINUTE
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2
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# R&D 3 (CYBERNETIC AUGMENTATION) : MAX ALIENS
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25
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# R&D 3 (CYBERNETIC AUGMENTATION) : ALIENS PER MINUTE
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3
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# R&D 3 (CYBERNETIC AUGMENTATION) : INCREASE IN ALIENS PER MINUTE
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2
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# R&D 4 (NON-TERRESTRIAL TECH) : MAX ALIENS
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25
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# R&D 4 (NON-TERRESTRIAL TECH) : ALIENS PER MINUTE
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3
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# R&D 4 (NON-TERRESTRIAL TECH) : INCREASE IN ALIENS PER MINUTE
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2
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# MPS 2 (POWER SITE MAINTAINANCE) : MAX ALIENS
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25
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# MPS 2 (POWER SITE MAINTAINANCE) : ALIENS PER MINUTE
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3
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# MPS 2 (POWER SITE MAINTAINANCE) : INCREASE IN ALIENS PER MINUTE
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2
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# MPS 4 (MAIN REACTOR / NEST) : MAX ALIENS
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10
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# MPS 4 (MAIN REACTOR / NEST) : ALIENS PER MINUTE
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1
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# MPS 4 (MAIN REACTOR / NEST) : INCREASE IN ALIENS PER MINUTE
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1
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# SURFACE : MAX ALIENS
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25
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# SURFACE : ALIENS PER MINUTE
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5
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# SURFACE : INCREASE IN ALIENS PER MINUTE
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4
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# ENTRANCE : MAX ALIENS
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10
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# ENTRANCE : ALIENS PER MINUTE
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2
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# ENTRANCE : INCREASE IN ALIENS PER MINUTE
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1 |