Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
Game displays now.
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5 changed files with 64 additions and 27 deletions
2
Makefile
2
Makefile
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@ -3,7 +3,7 @@ NASM = nasm
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CFLAGS = -g -Wall -pipe -O2 -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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CXXFLAGS = $(CFLAGS)
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LDLIBS = -lm # /home/relnev/ElectricFence-2.2.2/libefence.a
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LDLIBS = -lm
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CFLAGS += `sdl-config --cflags`
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LDLIBS += -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs`
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