Fixed particle colors for real this time.
Worked around a crash (DIV_FIXED by zero) that happens when the Alien level FERARCO starts.
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4 changed files with 11 additions and 8 deletions
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@ -394,6 +394,8 @@ __asm__("imull %%edx \n\t"
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int DIV_FIXED(int a, int b)
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{
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int retval;
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if (b == 0) return 0; /* TODO: debug this! (start with alien on ferarco) */
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/*
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_asm
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{
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