From d9a250e1dfd9ed24ce5b0f3d5baa85e0b57b3d55 Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 7 Jan 2007 03:58:40 +0000 Subject: [PATCH] removed nasm support. --- Makefile | 8 -------- src/math.asm | 51 -------------------------------------------------- src/mathline.c | 13 ------------- 3 files changed, 72 deletions(-) delete mode 100644 src/math.asm diff --git a/Makefile b/Makefile index 575f9ae..5296f67 100644 --- a/Makefile +++ b/Makefile @@ -1,6 +1,5 @@ CC = gcc CXX = g++ -NASM = nasm #CFLAGS = -g -Wall -pipe CFLAGS = -g -Wall -pipe -O2 @@ -14,8 +13,6 @@ CXXFLAGS = $(CFLAGS) LDLIBS = $(shell sdl-config --libs) -lopenal -AFLAGS = -g -w+macro-params -w+orphan-labels -w+number-overflow - ROOT = main.c files.c winapi.c stubs.c version.c mathline.c opengl.c oglfunc.c openal.c cdplayer.c menus.c net.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c object.c shpanim.c sphere.c tables.c vdb.c AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cconvars.cpp cdtrackselection.cpp cheatmodes.c comp_map.c comp_shp.c consolelog.cpp davehook.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c game_statistics.c gamecmds.cpp gamevars.cpp hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c missions.cpp movement.c paintball.c particle.c pfarlocs.c pheromon.c player.c pmove.c psnd.c psndproj.c pvisible.c savegame.c scream.cpp secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c SHAPES = cube.c @@ -51,8 +48,6 @@ WIN95OBJ = $(call OBJNAMES,$(WIN95),win95) SRC = $(ROOTSRC) $(AVPSRC) $(SHAPESSRC) $(SUPPORTSRC) $(AVPWIN95SRC) $(FRONTENDSRC) $(GADGETSSRC) $(WIN95SRC) OBJ = $(ROOTOBJ) $(AVPOBJ) $(SHAPESOBJ) $(SUPPORTOBJ) $(AVPWIN95OBJ) $(FRONTENDOBJ) $(GADGETSOBJ) $(WIN95OBJ) -.SUFFIXES: .asm - all: AvP AvP: $(OBJ) # depend $(OBJ) @@ -60,9 +55,6 @@ AvP: $(OBJ) # depend $(OBJ) compile: $(OBJ) -.asm.o: - $(NASM) $(AFLAGS) -f elf -o $@ $< - clean: -rm -rf depend depend.bak $(OBJ) AvP diff --git a/src/math.asm b/src/math.asm deleted file mode 100644 index 4ac6913..0000000 --- a/src/math.asm +++ /dev/null @@ -1,51 +0,0 @@ -BITS 32 -SECTION .text - -GLOBAL TranslatePoint_Asm - -; float *source, float *dest, float *matrix -; "S" (source), "b" (dest), "D" (matrix) -TranslatePoint_Asm: - fld dword [esi] - fmul dword [edi] - fld dword [esi+4] - fmul dword [edi+4] - fld dword [esi+8] - fmul dword [edi+8] - fxch st1 - faddp st2, st0 - fld dword [esi] - fmul dword [edi+16] - fxch st1 - faddp st2, st0 - fld dword [esi+4] - fmul dword [edi+20] - fld dword [esi+8] - fmul dword [edi+24] - fxch st1 - faddp st2, st0 - fld dword [esi] - fmul dword [edi+32] - fxch st1 - faddp st2, st0 - fld dword [esi+4] - fmul dword [edi+36] - fld dword [esi+8] - fmul dword [edi+40] - fxch st1 - faddp st2, st0 - fxch st3 - fadd dword [edi+12] - fxch st1 - faddp st3, st0 - fxch st1 - fadd dword [edi+28] - fxch st2 - fadd dword [edi+44] - fxch st1 - fstp dword [ebx] - fxch st1 - fstp dword [ebx+4] - fstp dword [ebx+8] - - ret diff --git a/src/mathline.c b/src/mathline.c index 50e48a8..c6654a4 100644 --- a/src/mathline.c +++ b/src/mathline.c @@ -627,16 +627,3 @@ __asm__ volatile fti_itmp = (int)fti_fptmp; #endif } - -#if 0 // SBF - converted to C in kshape.c -void TranslatePoint(float *source, float *dest, float *matrix) -{ -/* TODO - implement the inline assembly here? */ -/* Moved it to a separate file because I can't figure out the damn syntax! */ -/* This is currently not inlined for testing */ -__asm__("call TranslatePoint_Asm \n\t" - : - : "S" (source), "b" (dest), "D" (matrix) - ); -} -#endif