Added texture drawing for particles (drawing not yet correct due to black

borders around the images).
This commit is contained in:
Steven Fuller 2001-08-11 07:10:38 +00:00 committed by Patryk Obara
parent 9dadcb8024
commit ba13de4472
3 changed files with 86 additions and 23 deletions

View file

@ -577,16 +577,6 @@ void D3D_Decal_Output(DECAL *decalPtr,RENDERVERTEX *renderVerticesPtr)
fprintf(stderr, "D3D_Decal_Output(%p, %p)\n", decalPtr, renderVerticesPtr);
}
void D3D_DecalSystem_Setup()
{
fprintf(stderr, "D3D_DecalSystem_Setup()\n");
}
void D3D_DecalSystem_End()
{
fprintf(stderr, "D3D_DecalSystem_End()\n");
}
void D3D_BackdropPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVerticesPtr)
{
fprintf(stderr, "D3D_BackdropPolygon_Output(%p, %p)\n", inputPolyPtr, renderVerticesPtr);