Added texture drawing for particles (drawing not yet correct due to black
borders around the images).
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9dadcb8024
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3 changed files with 86 additions and 23 deletions
10
src/stubs.c
10
src/stubs.c
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@ -577,16 +577,6 @@ void D3D_Decal_Output(DECAL *decalPtr,RENDERVERTEX *renderVerticesPtr)
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fprintf(stderr, "D3D_Decal_Output(%p, %p)\n", decalPtr, renderVerticesPtr);
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}
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void D3D_DecalSystem_Setup()
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{
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fprintf(stderr, "D3D_DecalSystem_Setup()\n");
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}
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void D3D_DecalSystem_End()
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{
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fprintf(stderr, "D3D_DecalSystem_End()\n");
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}
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void D3D_BackdropPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVerticesPtr)
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{
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fprintf(stderr, "D3D_BackdropPolygon_Output(%p, %p)\n", inputPolyPtr, renderVerticesPtr);
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