More compiling.
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4db15e7459
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9 changed files with 49 additions and 59 deletions
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@ -33,11 +33,13 @@ so player.c is looking a bit bare at the moment. */
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#if SupportWindows95
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#include "pldnet.h"
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#include "pldghost.h"
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#include "dp_func.h"
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//#include "dp_func.h"
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#endif
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#include "showcmds.h"
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#include "bonusabilities.h"
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extern DPID AVPDPNetID;
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#define PLAYER_HMODEL 0
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/*KJL****************************************************************************************
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@ -4,6 +4,8 @@
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#define DB_LEVEL 1
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#include <stdio.h>
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#include "3dc.h"
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#include "module.h"
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#include "inline.h"
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@ -546,11 +548,13 @@ void Sound_Play(SOUNDINDEX soundNumber, char *format, ...)
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GameSounds[soundNumber].activeInstances++;
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if(externalRef) *externalRef = newIndex;
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if(soundStartPosition && ActiveSounds[newIndex].dsBufferP)
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{
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//sound starts part of the way in
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IDirectSoundBuffer_SetCurrentPosition(ActiveSounds[newIndex].dsBufferP,soundStartPosition);
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}
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// if(soundStartPosition && ActiveSounds[newIndex].dsBufferP)
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// {
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// //sound starts part of the way in
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// IDirectSoundBuffer_SetCurrentPosition(ActiveSounds[newIndex].dsBufferP,soundStartPosition);
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// }
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if (soundStartPosition)
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fprintf(stderr, "Sound_Play: sound starts part of the way in (%d)\n", soundStartPosition);
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}
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void Sound_Stop(int activeSoundNumber)
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@ -829,11 +833,12 @@ void Save_SoundState(int* soundHandle)
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block->volume<<=7;
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block->volume/=VOLUME_PLAT2DSCALE;
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if(sound->dsBufferP)
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IDirectSoundBuffer_GetCurrentPosition(sound->dsBufferP,(LPDWORD)&block->position,NULL);
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else
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// if(sound->dsBufferP)
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// IDirectSoundBuffer_GetCurrentPosition(sound->dsBufferP,(LPDWORD)&block->position,NULL);
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// else
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block->position = 0;
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fprintf(stderr, "Save_SoundState: GetCurrentPosition!\n");
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strcpy((char*)(block+1),name);
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}
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@ -918,11 +923,12 @@ void Save_SoundsWithNoReference()
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block->volume<<=7;
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block->volume/=VOLUME_PLAT2DSCALE;
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if(sound->dsBufferP)
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IDirectSoundBuffer_GetCurrentPosition(sound->dsBufferP,(LPDWORD)&block->position,NULL);
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else
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// if(sound->dsBufferP)
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// IDirectSoundBuffer_GetCurrentPosition(sound->dsBufferP,(LPDWORD)&block->position,NULL);
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// else
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block->position = 0;
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fprintf(stderr, "Save_SoundsWithNoReference: GetCurrentPosition!\n");
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strcpy((char*)(block+1),name);
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}
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}
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18
src/stubs.c
18
src/stubs.c
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@ -19,24 +19,6 @@ extern char * SecondSoundDir;
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SecondSoundDir = "./sounds";
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}
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/* psnd.c */
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#include "psnd.h"
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void Sound_Play(SOUNDINDEX soundNumber, char* format, ...)
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{
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fprintf(stderr, "Sound_Play(%d, %s)\n", soundNumber, format);
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}
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void Sound_Stop(int activeSoundNumber)
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{
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fprintf(stderr, "Sound_Stop(%d)\n", activeSoundNumber);
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}
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void Sound_Update3d(int activeSoundNumber, VECTORCH* posn)
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{
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fprintf(stderr, "Sound_Update3d(%d, %p)\n", activeSoundNumber, posn);
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}
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/* dd_func.cpp */
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void FlipBuffers()
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@ -1,9 +1,11 @@
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#include "fixer.h"
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#ifndef DB_LEVEL
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#define DB_LEVEL 4
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#endif
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#include "db.h"
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#include "awTexLd.hpp"
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#include "awtexld.hpp"
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// BMP Loader
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@ -183,9 +185,4 @@ void AwBmpLoader::LoadNextRow(AwTl::PtrUnion pRow)
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m_pMedium->MovePos(bmp_filepitchpad);
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}
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#ifdef _MSC_VER
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// VC5.0 tries to compile out code that is in a library
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// and it thinks isn't being used
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#line 186
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#endif
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AWTEXLD_IMPLEMENT_DYNCREATE("BM",AwBmpLoader)
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@ -245,7 +245,7 @@ void AwIffLoader::LoadHeaderInfo(MediaMedium * pMedium)
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if (!m_ifData.Load(pMedium) || !m_ifData.GetContents())
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{
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// if (NO_ERROR == (awTlLastWinErr = GetLastError()))
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// awTlLastErr = AW_TLE_BADFILEDATA;
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awTlLastErr = AW_TLE_BADFILEDATA;
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// else
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// awTlLastErr = AW_TLE_CANTREADFILE;
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@ -378,18 +378,18 @@ void AwIffLoader::OnBeginRestoring(unsigned nMaxPaletteSize)
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break;
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default:
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db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: IFF mask field wrong");
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// awTlLastErr = AW_TLE_BADFILEDATA;
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awTlLastErr = AW_TLE_BADFILEDATA;
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}
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}
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else
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{
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// awTlLastErr = AW_TLE_CANTPALETTIZE; // no suitable chunk found
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awTlLastErr = AW_TLE_CANTPALETTIZE; // no suitable chunk found
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db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: No suitable IFF body chunk found");
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}
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}
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else
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{
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// awTlLastErr = AW_TLE_BADFILEDATA;
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awTlLastErr = AW_TLE_BADFILEDATA;
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db_log3("AwCreateTexture() [AwIffLoader::OnBeginRestoring] : ERROR: IFF file not loaded or contains no image data");
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}
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}
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@ -465,7 +465,7 @@ void AwIffLoader::ConvertRow(AwTl::PtrUnion pDest, unsigned nDestWidth, AwTl::Pt
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break;
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default:
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db_log3("AwCreateTexture() [AwIffLoader::ConvertRow] : ERROR: IFF mask field wrong");
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// awTlLastErr = AW_TLE_BADFILEDATA;
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awTlLastErr = AW_TLE_BADFILEDATA;
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}
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}
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}
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@ -1,10 +1,16 @@
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#include "advwin32.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include "fixer.h"
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#ifndef DB_LEVEL
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#define DB_LEVEL 4
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#endif
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#include "db.h"
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#include "awTexLd.hpp"
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#include "awtexld.hpp"
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// PNM loaders
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@ -87,8 +93,8 @@ void AwPpmLoader::LoadHeaderInfo(MediaMedium * pMedium)
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db_logf4(("\tPPM_maxval is %u",pm_maxval));
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if (pm_maxval > 255)
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{
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awTlLastErr = AW_TLE_BADFILEFORMAT;
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db_log3("AwCreateTexture(): PPM_maxval too large");
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// awTlLastErr = AW_TLE_BADFILEFORMAT;
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db_log3("AwCreateTexture() [AwPpmLoader::LoadHeaderInfo] : PPM_maxval too large");
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}
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m_nPaletteSize = 0;
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@ -147,7 +153,7 @@ void AwPgmLoader::LoadHeaderInfo(MediaMedium * pMedium)
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if (pm_maxval > 255)
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{
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awTlLastErr = AW_TLE_BADFILEFORMAT;
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db_log3("AwCreateTexture(): PGM_maxval too large");
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db_log3("AwCreateTexture() [AwPgmLoader::LoadHeaderInfo] : PGM_maxval too large");
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}
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m_nPaletteSize = pm_maxval+1;
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@ -226,11 +232,6 @@ void AwPbmLoader::LoadNextRow(AwTl::PtrUnion pRow)
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}
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}
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#ifdef _MSC_VER
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// VC5.0 tries to compile out code that is in a library
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// and it thinks isn't being used
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#line 228
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#endif
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AWTEXLD_IMPLEMENT_DYNCREATE("P6",AwPpmLoader)
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AWTEXLD_IMPLEMENT_DYNCREATE("P5",AwPgmLoader)
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AWTEXLD_IMPLEMENT_DYNCREATE("P4",AwPbmLoader)
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@ -67,6 +67,8 @@ enum
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#define ATIncludeSurfaceDb(p, d, s) fprintf(stderr, "ATIncludeSurfaceDb: %s/%d: %s\n", __FILE__, __LINE__, s)
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#define ATIncludeTextureDb(p, d, s) fprintf(stderr, "ATIncludeTextureDb: %s/%d: %s\n", __FILE__, __LINE__, s)
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extern AW_TL_ERC awTlLastErr;
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extern D3DTexture * AwCreateTexture(char const * _argFormatS, ...);
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extern DDSurface * AwCreateSurface(char const * _argFormatS, ...);
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