Now in the Data loading phase.
Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop.
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16 changed files with 442 additions and 215 deletions
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@ -79,7 +79,7 @@ int db_option = 0; /* Default is off. */
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#define PROP_WIDTH 0
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/* Logfile name */
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#define LOGFILE_NAME "LOGFILE.TXT"
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#define LOGFILE_NAME "logfile.txt"
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/* Set this to 1 if the logfile name is an absolute path. Otherwise the
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* logfile will go in the directory that is current when db_log_init()
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@ -405,7 +405,8 @@ void db_log_init(void)
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sprintf( LogFileNameP, "%s", db_log_file_name );
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#else
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/* Append the log file name to the current working directory. */
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sprintf( LogFileNameP, "%s\\%s", getcwd( LogFileNameP, 240 ),
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/* TODO - path seperator */
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sprintf( LogFileNameP, "%s/%s", getcwd( LogFileNameP, 240 ),
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db_log_file_name );
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#endif
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