Now in the Data loading phase.

Converted many '\\' to '/'.   Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
This commit is contained in:
Steven Fuller 2001-08-05 05:51:56 +00:00 committed by Patryk Obara
parent f2c6ac7362
commit a5fdb9f7c8
16 changed files with 442 additions and 215 deletions

View file

@ -6,7 +6,12 @@ typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;
typedef struct DIRECTDRAWSURFACE
{
int x;
int id;
int w;
int h;
unsigned char *data;
int type;
} DIRECTDRAWSURFACE;
typedef DIRECTDRAWSURFACE * LPDIRECTDRAWSURFACE;
@ -14,7 +19,12 @@ typedef DIRECTDRAWSURFACE DDSurface;
typedef struct DIRECT3DTEXTURE
{
int x;
int id;
int w;
int h;
unsigned char *data;
int type;
} DIRECT3DTEXTURE;
typedef DIRECT3DTEXTURE * LPDIRECT3DTEXTURE;