Include bink.h where needed
This commit is contained in:
parent
e43f651bbc
commit
8ddbab1cc2
3 changed files with 3 additions and 0 deletions
|
@ -31,6 +31,7 @@
|
|||
#include "avp_menugfx.hpp"
|
||||
#include "avp_intro.h"
|
||||
#include "fmv.h"
|
||||
#include "bink.h"
|
||||
|
||||
/* used to get file time */
|
||||
#include <sys/types.h>
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "scrshot.hpp"
|
||||
#include "version.h"
|
||||
#include "fmv.h"
|
||||
#include "bink.h"
|
||||
|
||||
char LevelName[] = {"predbit6\0QuiteALongNameActually"}; /* the real way to load levels */
|
||||
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "scrshot.hpp"
|
||||
#include "version.h"
|
||||
#include "fmv.h"
|
||||
#include "bink.h"
|
||||
|
||||
#if EMSCRIPTEN
|
||||
#include <emscripten.h>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue