Include bink.h where needed

This commit is contained in:
Timotej Lazar 2020-04-23 01:25:22 +02:00
parent e43f651bbc
commit 8ddbab1cc2
3 changed files with 3 additions and 0 deletions

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@ -31,6 +31,7 @@
#include "avp_menugfx.hpp"
#include "avp_intro.h"
#include "fmv.h"
#include "bink.h"
/* used to get file time */
#include <sys/types.h>

View file

@ -44,6 +44,7 @@
#include "scrshot.hpp"
#include "version.h"
#include "fmv.h"
#include "bink.h"
char LevelName[] = {"predbit6\0QuiteALongNameActually"}; /* the real way to load levels */

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@ -44,6 +44,7 @@
#include "scrshot.hpp"
#include "version.h"
#include "fmv.h"
#include "bink.h"
#if EMSCRIPTEN
#include <emscripten.h>