Adjusted the polygon offset to a more reasonable value.
This commit is contained in:
parent
4f2d3fe2c3
commit
4b5f7e00b6
1 changed files with 1 additions and 1 deletions
|
@ -517,7 +517,7 @@ void D3D_DecalSystem_Setup()
|
|||
pglEnable(GL_POLYGON_OFFSET_FILL);
|
||||
|
||||
static GLfloat factor = 0.0f;
|
||||
static GLfloat units = -100.0f;
|
||||
static GLfloat units = -0.09375f;
|
||||
pglPolygonOffset(factor, units);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue