Adjusted the polygon offset to a more reasonable value.

This commit is contained in:
Steven Fuller 2008-09-28 23:38:42 -07:00 committed by Patryk Obara
parent 4f2d3fe2c3
commit 4b5f7e00b6

View file

@ -517,7 +517,7 @@ void D3D_DecalSystem_Setup()
pglEnable(GL_POLYGON_OFFSET_FILL);
static GLfloat factor = 0.0f;
static GLfloat units = -100.0f;
static GLfloat units = -0.09375f;
pglPolygonOffset(factor, units);
}