Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format.
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82
3dc/win95/GSPRCHNK.HPP
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82
3dc/win95/GSPRCHNK.HPP
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#ifndef _included_gsprchnk_hpp_
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#define _included_gsprchnk_hpp_
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#include "chunk.hpp"
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#include "mishchnk.hpp"
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class AllSprites_Header_Chunk;
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class AllSprites_Chunk : public Lockable_Chunk_With_Children
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{
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public:
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// empty constructor
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AllSprites_Chunk (Chunk_With_Children * parent);
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// constructor from buffer
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AllSprites_Chunk (Chunk_With_Children * const parent,const char *, size_t const);
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AllSprites_Header_Chunk * get_header();
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// functions for the locking functionality
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BOOL file_equals (HANDLE &);
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const char * get_head_id();
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void set_lock_user(char *);
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void post_input_processing();
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private:
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friend class File_Chunk;
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friend class GodFather_Chunk;
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};
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///////////////////////////////////////////////
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class AllSprites_Header_Chunk : public Chunk
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{
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public:
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// constructor from buffer
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AllSprites_Header_Chunk (Chunk_With_Children * parent, const char * pdata, size_t psize);
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virtual size_t size_chunk ()
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{
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chunk_size = 36;
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return chunk_size;
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}
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virtual BOOL output_chunk (HANDLE &);
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virtual void fill_data_block (char * data_start);
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void prepare_for_output();
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private:
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friend class AllSprites_Chunk;
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friend class File_Chunk;
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int flags;
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int version_no;
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char lock_user[17];
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// constructor from parent
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AllSprites_Header_Chunk (AllSprites_Chunk * parent)
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: Chunk (parent, "ASPRHEAD"),
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flags (0), version_no (0)
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{}
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};
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#endif // _included_gsprchnk_hpp_
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