avp/3dc/win95/GSPRCHNK.HPP
Rebellion Developments 218ca90543 Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from:
https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code

All text files were converted to Unix format.
2019-08-19 05:45:17 +02:00

82 lines
No EOL
1.4 KiB
C++

#ifndef _included_gsprchnk_hpp_
#define _included_gsprchnk_hpp_
#include "chunk.hpp"
#include "mishchnk.hpp"
class AllSprites_Header_Chunk;
class AllSprites_Chunk : public Lockable_Chunk_With_Children
{
public:
// empty constructor
AllSprites_Chunk (Chunk_With_Children * parent);
// constructor from buffer
AllSprites_Chunk (Chunk_With_Children * const parent,const char *, size_t const);
AllSprites_Header_Chunk * get_header();
// functions for the locking functionality
BOOL file_equals (HANDLE &);
const char * get_head_id();
void set_lock_user(char *);
void post_input_processing();
private:
friend class File_Chunk;
friend class GodFather_Chunk;
};
///////////////////////////////////////////////
class AllSprites_Header_Chunk : public Chunk
{
public:
// constructor from buffer
AllSprites_Header_Chunk (Chunk_With_Children * parent, const char * pdata, size_t psize);
virtual size_t size_chunk ()
{
chunk_size = 36;
return chunk_size;
}
virtual BOOL output_chunk (HANDLE &);
virtual void fill_data_block (char * data_start);
void prepare_for_output();
private:
friend class AllSprites_Chunk;
friend class File_Chunk;
int flags;
int version_no;
char lock_user[17];
// constructor from parent
AllSprites_Header_Chunk (AllSprites_Chunk * parent)
: Chunk (parent, "ASPRHEAD"),
flags (0), version_no (0)
{}
};
#endif // _included_gsprchnk_hpp_