Import Aliens vs Predator - Gold (Build 116)

Source code release, imported from:
https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code

All text files were converted to Unix format.
This commit is contained in:
Rebellion Developments 2000-03-16 11:25:00 +01:00 committed by Patryk Obara
commit 218ca90543
572 changed files with 434587 additions and 0 deletions

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3dc/win95/CL_INIT.CPP Normal file
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#include "cl_init.h"
#include "system.h" // because the 3dc header files don't automatically include the ones they need
#include "equates.h" // because the 3dc header files don't automatically include the ones they need
#include "platform.h" // for VideoModeTypes
#include "shape.h" // because the 3dc header files don't automatically include the ones they need
#include "prototyp.h" // for SDB
#include "d3_image.hpp" // for init functions
extern "C" extern SCREENDESCRIPTORBLOCK ScreenDescriptorBlock;
void CL_Init_All(void)
{
switch (VideoModeTypeScreen)
{
case VideoModeType_8:
if (ScreenDescriptorBlock.SDB_Flags & SDB_Flag_TLTPalette)
CL_Init_DirectDrawMode(CLV_8TLT);
else
CL_Init_DirectDrawMode(CLV_8);
break;
case VideoModeType_15:
CL_Init_DirectDrawMode(CLV_15);
break;
case VideoModeType_24:
CL_Init_DirectDrawMode(CLV_24);
break;
case VideoModeType_8T:
CL_Init_DirectDrawMode(CLV_8T);
break;
}
if (ScanDrawDirectDraw != ScanDrawMode)
CL_Init_D3DMode(&(d3d.TextureFormat[d3d.CurrentTextureFormat].ddsd));
}