avp/3dc/avp/CheatModes.c
Rebellion Developments 218ca90543 Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from:
https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code

All text files were converted to Unix format.
2019-08-19 05:45:17 +02:00

1143 lines
No EOL
28 KiB
C

#include "3dc.h"
#include "inline.h"
#include "module.h"
#include "stratdef.h"
#include "AvP_UserProfile.h"
#include "AvP_Menus.h"
int CheatMode_Active=0;
int CheatMode_Species=0;
int CheatMode_Environment=0;
extern void CheatMode_GetNextAllowedSpecies(int *speciesPtr, int searchForward);
extern void CheatMode_GetNextAllowedEnvironment(int *environmentPtr, int searchForward);
extern void CheatMode_CheckOptionsAreValid(void);
#define NUMBER_OF_ENVIRONMENTS (MAX_NO_OF_MARINE_EPISODES+MAX_NO_OF_PREDATOR_EPISODES+MAX_NO_OF_ALIEN_EPISODES)
#define NUMBER_OF_SPECIES 3
typedef struct
{
unsigned char PlayableForSpecies[3];
unsigned char PlayableForEnvironment[NUMBER_OF_ENVIRONMENTS];
} CHEATMODEDESC;
CHEATMODEDESC CheatModeDesc[] =
{
// CHEATMODE_PIGSTICKING,
{
{
0, // Marine
1, // Predator
0, // Alien
},
{
0, // AVP_ENVIRONMENT_DERELICT,
0, // AVP_ENVIRONMENT_COLONY,
0, // AVP_ENVIRONMENT_INVASION,
0, // AVP_ENVIRONMENT_ORBITAL,
0, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
0, // AVP_ENVIRONMENT_WATERFALL_M,
0, // AVP_ENVIRONMENT_VAULTS_M,
0, // AVP_ENVIRONMENT_FERARCO_M,
0, // AVP_ENVIRONMENT_TEMPLE_M,
0, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
0, // AVP_ENVIRONMENT_TEMPLE,
0, // AVP_ENVIRONMENT_ESCAPE,
0, // AVP_ENVIRONMENT_FERARCO,
0, // AVP_ENVIRONMENT_GATEWAY,
0, // AVP_ENVIRONMENT_EARTHBOUND,
0, // AVP_ENVIRONMENT_INVASION_A,
0, // AVP_ENVIRONMENT_DERELICT_A,
0, // AVP_ENVIRONMENT_TYRARGO_A,
0, // AVP_ENVIRONMENT_FURY161_A,
0, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_SLUGTRAIL,
{
{
1, // Marine
1, // Predator
0, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
0, // AVP_ENVIRONMENT_WATERFALL,
0, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_SNIPERMUNCH,
{
{
0, // Marine
0, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
1, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
1, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_TERROR,
{
{
0, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
1, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
1, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_SUPERGORE,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_GRENADE,
{
{
1, // Marine
0, // Predator
0, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
1, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_MIRROR,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_PIPECLEANER,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_DISCOINFERNO
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_TRIPTASTIC
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_MOTIONBLUR
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_UNDERWATER
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_JOHNWOOMODE
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_WARPSPEED
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_LANDOFTHEGIANTS,
{
{
1, // Marine
1, // Predator
0, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_IMPOSSIBLEMISSION,
{
{
1, // Marine
0, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_RAINBOWBLOOD,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_TICKERTAPE,
{
{
1, // Marine
1, // Predator
0, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
0, // AVP_ENVIRONMENT_WATERFALL,
0, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_NAUSEA,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_FREEFALL,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
0, // AVP_ENVIRONMENT_DERELICT,
0, // AVP_ENVIRONMENT_COLONY,
0, // AVP_ENVIRONMENT_INVASION,
0, // AVP_ENVIRONMENT_ORBITAL,
0, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
0, // AVP_ENVIRONMENT_WATERFALL_M,
0, // AVP_ENVIRONMENT_VAULTS_M,
0, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
0, // AVP_ENVIRONMENT_GATEWAY_M,
0, // AVP_ENVIRONMENT_WATERFALL,
0, // AVP_ENVIRONMENT_AREA52,
0, // AVP_ENVIRONMENT_VAULTS,
0, // AVP_ENVIRONMENT_FURY161,
0, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
0, // AVP_ENVIRONMENT_INVASION_P,
0, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
0, // AVP_ENVIRONMENT_ESCAPE_P,
0, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
// CHEATMODE_BALLSOFFIRE,
{
{
1, // Marine
1, // Predator
1, // Alien
},
{
1, // AVP_ENVIRONMENT_DERELICT,
1, // AVP_ENVIRONMENT_COLONY,
1, // AVP_ENVIRONMENT_INVASION,
1, // AVP_ENVIRONMENT_ORBITAL,
1, // AVP_ENVIRONMENT_TYRARGO,
0, // AVP_ENVIRONMENT_TYRARGOHANGAR,
1, // AVP_ENVIRONMENT_WATERFALL_M,
1, // AVP_ENVIRONMENT_VAULTS_M,
1, // AVP_ENVIRONMENT_FERARCO_M,
1, // AVP_ENVIRONMENT_TEMPLE_M,
1, // AVP_ENVIRONMENT_GATEWAY_M,
1, // AVP_ENVIRONMENT_WATERFALL,
1, // AVP_ENVIRONMENT_AREA52,
1, // AVP_ENVIRONMENT_VAULTS,
1, // AVP_ENVIRONMENT_FURY161,
1, // AVP_ENVIRONMENT_CAVERNS,
0, // AVP_ENVIRONMENT_CAVERNSEND,
1, // AVP_ENVIRONMENT_INVASION_P,
1, // AVP_ENVIRONMENT_TYRARGO_P,
1, // AVP_ENVIRONMENT_TEMPLE_P,
1, // AVP_ENVIRONMENT_ESCAPE_P,
1, // AVP_ENVIRONMENT_EARTHBOUND_P,
1, // AVP_ENVIRONMENT_TEMPLE,
1, // AVP_ENVIRONMENT_ESCAPE,
1, // AVP_ENVIRONMENT_FERARCO,
1, // AVP_ENVIRONMENT_GATEWAY,
1, // AVP_ENVIRONMENT_EARTHBOUND,
1, // AVP_ENVIRONMENT_INVASION_A,
1, // AVP_ENVIRONMENT_DERELICT_A,
1, // AVP_ENVIRONMENT_TYRARGO_A,
1, // AVP_ENVIRONMENT_FURY161_A,
1, // AVP_ENVIRONMENT_CAVERNS_A,
}
},
};
extern void CheatMode_GetNextAllowedSpecies(int *speciesPtr, int searchForward)
{
while(!(CheatModeDesc[CheatMode_Active].PlayableForSpecies[*speciesPtr]
&&ThereIsAnAllowedEnvironment()) )
{
if (searchForward)
{
(*speciesPtr)++;
if (*speciesPtr>= NUMBER_OF_SPECIES)
{
*speciesPtr = 0;
}
}
else
{
if (*speciesPtr==0)
{
*speciesPtr = NUMBER_OF_SPECIES;
}
(*speciesPtr)--;
}
}
}
static int ThereIsAnAllowedEnvironment(void)
{
int i;
for (i=0; i<NUMBER_OF_ENVIRONMENTS; i++)
{
if (EnvironmentPlayableBySpecies(i)) return 1;
}
return 0;
}
static int EnvironmentPlayableBySpecies(int environment)
{
switch (CheatMode_Species)
{
default:
case 0:
{
if (environment<=10)
{
if(UserProfilePtr->LevelCompleted[0][environment]) return 1;
}
return 0;
}
case 1:
{
if (environment>=11 && environment<=21)
{
if(UserProfilePtr->LevelCompleted[1][environment-11]) return 1;
}
return 0;
}
case 2:
{
if (environment>=22)
{
if(UserProfilePtr->LevelCompleted[2][environment-22]) return 1;
}
return 0;
}
}
}
extern void CheatMode_GetNextAllowedEnvironment(int *environmentPtr, int searchForward)
{
while(! (CheatModeDesc[CheatMode_Active].PlayableForEnvironment[*environmentPtr]
&& EnvironmentPlayableBySpecies(*environmentPtr) ) )
{
if (searchForward)
{
(*environmentPtr)++;
if (*environmentPtr>=NUMBER_OF_ENVIRONMENTS)
{
*environmentPtr = 0;
}
}
else
{
if (*environmentPtr==0)
{
*environmentPtr = NUMBER_OF_ENVIRONMENTS;
}
(*environmentPtr)--;
}
}
}
extern void CheatMode_GetNextAllowedMode(int *cheatModePtr, int searchForward)
{
while(! (UserProfilePtr->CheatMode[*cheatModePtr]))
{
if (searchForward)
{
(*cheatModePtr)++;
if (*cheatModePtr >= MAX_NUMBER_OF_CHEATMODES)
{
*cheatModePtr = 0;
}
}
else
{
if (*cheatModePtr==0)
{
*cheatModePtr = MAX_NUMBER_OF_CHEATMODES;
}
(*cheatModePtr)--;
}
}
}
extern int AnyCheatModesAllowed(void)
{
int i;
for (i=0; i<MAX_NUMBER_OF_CHEATMODES; i++)
{
if (UserProfilePtr->CheatMode[i])
{
return 1;
}
}
return 0;
}