avp/3dc/MEM3DCPP.CPP
Rebellion Developments 218ca90543 Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from:
https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code

All text files were converted to Unix format.
2019-08-19 05:45:17 +02:00

48 lines
932 B
C++

#include "mem3dc.h"
#if DBGMALLOC
#if 1
// try and turn C++ new/delete tracking on such that
// we can do a malloc dump when the global objects
// with associated memory allocated is recored, the
// deallocation is recored, and then a malloc dump
// is done
// note that some global objects wont have their memory
// allocations/deallocations in the constructor/destructor
// tracked through record_malloc/record_free, but since
// global objects are deconstructed in the reverse order
// from construction, the deallocation type in the destructor
// will correspond to the allocation type in the constructor
int __cpp_new_recording = 0;
class DebugObject
{
public:
DebugObject();
~DebugObject();
};
DebugObject::DebugObject()
{
__cpp_new_recording = 1;
}
DebugObject::~DebugObject()
{
__cpp_new_recording = 0;
DumpMallocInfo(DUMPTOFILE);
}
static DebugObject dbo;
#else
int __cpp_new_recording = 1;
#endif
#endif