#ifndef _included__chnkimag_hpp_ #define _included__chnkimag_hpp_ #error "This file is obsolete" #include #include "d3_image.hpp" #include "mishchnk.hpp" #include "bmpnames.hpp" extern "C" extern char projectsubdirectory[]; extern char const * GameTex_Directory; extern char const * GenTex_Directory; extern char const * FixTex_Directory; extern char const * ToolsTex_Directory; struct CL_RIFFImage : public CL_Image { public: static char const * game_mode; // game mode defines palette and set of graphics - can be null or "" for default CL_RIFFImage() : CL_Image() {} CL_RIFFImage(CL_Image const & base) : CL_Image(base) {} private: virtual CL_Error Locate(char const * iname, int const enum_id); void GetPath(ImageDescriptor const & idsc, Environment_Data_Chunk * envd, BMPN_Flags bflags); }; #endif // !_included__chnkimag_hpp_