#include #include #include #include "fixer.h" #include "3dc.h" #include "platform.h" #include "psndplat.h" #include "module.h" #include "stratdef.h" #include "avp_userprofile.h" #include "projfont.h" #include "savegame.h" #include "pldnet.h" #include "kshape.h" #include "d3d_hud.h" /* winmain.c */ BOOL KeepMainRifFile = FALSE; int HWAccel = 1; int VideoModeNotAvailable=0; /* bink.c */ void PlayBinkedFMV(char *filenamePtr) { /* fprintf(stderr, "PlayBinkedFMV(%s)\n", filenamePtr); */ } void StartMenuBackgroundBink() { /* fprintf(stderr, "StartMenuBackgroundBink()\n"); */ } int PlayMenuBackgroundBink() { /* fprintf(stderr, "PlayMenuBackgroundBink()\n"); */ return 0; } void EndMenuBackgroundBink() { /* fprintf(stderr, "EndMenuBackgroundBink()\n"); */ } /* smacker.c */ int FmvColourRed; int FmvColourGreen; int FmvColourBlue; int IntroOutroMoviesAreActive = 1; int MoviesAreActive; int SmackerSoundVolume; void GetFMVInformation(int *messageNumberPtr, int *frameNumberPtr) { /* fprintf(stderr, "GetFMVInformation(%p, %p)\n", messageNumberPtr, frameNumberPtr); */ } void InitialiseTriggeredFMVs() { /* fprintf(stderr, "InitialiseTriggeredFMVs()\n"); */ } void StartFMVAtFrame(int number, int frame) { /* fprintf(stderr, "StartFMVAtFrame(%d, %d)\n", number, frame); */ } void StartTriggerPlotFMV(int number) { /* fprintf(stderr, "StartTriggerPlotFMV(%d)\n", number); */ } void UpdateAllFMVTextures() { /* fprintf(stderr, "UpdateAllFMVTextures()\n"); */ } void EndMenuMusic() { /* fprintf(stderr, "EndMenuMusic()\n"); */ } /* alt_tab.cpp */ void ATIncludeSurface(void * pSurface, void * hBackup) { fprintf(stderr, "ATIncludeSurface(%p, %p)\n", pSurface, hBackup); } void ATRemoveSurface(void * pSurface) { fprintf(stderr, "ATRemoveSurface(%p)\n", pSurface); } void ATRemoveTexture(void * pTexture) { fprintf(stderr, "ATRemoveTexture(%p)\n", pTexture); } /* avpreg.cpp */ char *AvpCDPath = 0; void GetPathFromRegistry() { extern char * SecondTex_Directory; extern char * SecondSoundDir; fprintf(stderr, "GetPathFromRegistry()\n"); SecondTex_Directory = "./graphics"; SecondSoundDir = "./sounds"; } /* d3_func.cpp */ int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) { /* fprintf(stderr, "GetTextureHandle(%p)\n", imageHeaderPtr); */ return 1; } void ReleaseDirect3DNotDDOrImages() { /* fprintf(stderr, "ReleaseDirect3DNotDDOrImages()\n"); */ } void ReleaseDirect3DNotDD() { /* fprintf(stderr, "ReleaseDirect3DNotDD()\n"); */ } void ReleaseDirect3D() { /* fprintf(stderr, "ReleaseDirect3D()\n"); */ } void ReloadImageIntoD3DImmediateSurface(IMAGEHEADER* iheader) { fprintf(stderr, "ReloadImageIntoD3DImmediateSurface(%p)\n", iheader); } /* d3d_render.cpp */ int NumberOfLandscapePolygons; int FMVParticleColour; int WireFrameMode; int WaterFallBase; void InitDrawTest() { /* fprintf(stderr, "InitDrawTest()\n"); */ } void CheckWireFrameMode(int shouldBeOn) { if (shouldBeOn) fprintf(stderr, "CheckWireFrameMode(%d)\n", shouldBeOn); } void WriteEndCodeToExecuteBuffer() { fprintf(stderr, "WriteEndCodeToExecuteBuffer()\n"); } BOOL UnlockExecuteBufferAndPrepareForUse() { fprintf(stderr, "UnlockExecuteBufferAndPrepareForUse()\n"); return FALSE; } BOOL ExecuteBuffer() { fprintf(stderr, "ExecuteBuffer()\n"); return FALSE; } BOOL EndD3DScene() { fprintf(stderr, "EndD3DScene()\n"); return FALSE; } /* ddplat.cpp */ void MinimizeAllDDGraphics() { /* fprintf(stderr, "MinimizeAllDDGraphics()\n"); */ } /* dd_func.cpp */ long BackBufferPitch; int VideoModeColourDepth; void BlitWin95Char(int x, int y, unsigned char toprint) { fprintf(stderr, "BlitWin95Char(%d, %d, %d)\n", x, y, toprint); } void LockSurfaceAndGetBufferPointer() { fprintf(stderr, "LockSurfaceAndGetBufferPointer()\n"); } void finiObjectsExceptDD() { /* fprintf(stderr, "finiObjectsExceptDD()\n"); */ } void finiObjects() { /* fprintf(stderr, "finiObjects()\n"); */ } void UnlockSurface() { fprintf(stderr, "UnlockSurface()\n"); } void ReleaseDDSurface(void* DDSurface) { /* fprintf(stderr, "ReleaseDDSurface(%p)\n", DDSurface); */ D3DTexture *t = (D3DTexture *)DDSurface; if (t->id > 0) { fprintf(stderr, "ReleaseDDSurface(%p) - OpenGL Object (tex = %d, %d, %d)\n", DDSurface, t->id, t->w, t->h); } else { if (t->buf) { free(t->buf); } else { fprintf(stderr, "ReleaseDDSurface(%p) - What is This? (tex = %d, %d, %d)\n", DDSurface, t->id, t->w, t->h); } } free(t); } BOOL ChangeDirectDrawObject() { /* fprintf(stderr, "ChangeDirectDrawObject()\n"); */ return FALSE; } int SelectDirectDrawObject(void *pGUID) { /* fprintf(stderr, "SelectDirectDrawObject(%p)\n", pGUID); */ return 0; } void GenerateDirectDrawSurface() { /* fprintf(stderr, "GenerateDirectDrawSurface()\n"); */ } /* dx_proj.cpp */ int use_mmx_math = 0; /* dxlog.c */ void dx_str_log(char const * str, int line, char const * file) { FILE *fp; fp = fopen("dx_error.log", "a"); if (fp == NULL) fp = stderr; fprintf(fp, "dx_str_log: %s/%d: %s\n", file, line, str); if (fp != stderr) fclose(fp); } void dx_strf_log(char const * fmt, ... ) { va_list ap; FILE *fp; fp = fopen("dx_error.log", "a"); if (fp == NULL) fp = stderr; va_start(ap, fmt); fprintf(fp, "dx_strf_log: "); vfprintf(fp, fmt,ap); fprintf(fp, "\n"); va_end(ap); if (fp != stderr) fclose(fp); } void dx_line_log(int line, char const * file) { FILE *fp; fp = fopen("dx_error.log", "a"); if (fp == NULL) fp = stderr; fprintf(fp, "dx_line_log: %s/%d\n", file, line); if (fp != stderr) fclose(fp); }