#include #include #include #include "fixer.h" #include "3dc.h" #include "platform.h" #include "psndplat.h" #include "module.h" #include "stratdef.h" #include "avp_userprofile.h" #include "projfont.h" #include "savegame.h" #include "pldnet.h" #include "kshape.h" #include "d3d_hud.h" /* winmain.c */ BOOL KeepMainRifFile = FALSE; int HWAccel = 1; int VideoModeNotAvailable=0; /* videomodes.cpp */ void LoadDeviceAndVideoModePreferences() { fprintf(stderr, "LoadDeviceAndVideoModePreferences()\n"); } void SaveDeviceAndVideoModePreferences() { fprintf(stderr, "SaveDeviceAndVideoModePreferences()\n"); } void PreviousVideoMode2() { fprintf(stderr, "PreviousVideoMode2()\n"); } void NextVideoMode2() { fprintf(stderr, "NextVideoMode2()\n"); } char *GetVideoModeDescription2() { fprintf(stderr, "GetVideoModeDescription2()\n"); return ""; } char *GetVideoModeDescription3() { fprintf(stderr, "GetVideoModeDescription3()\n"); return ""; } /* cd_player.cpp */ int CDPlayerVolume; void CheckCDVolume() { fprintf(stderr, "CheckCDVolume()\n"); } /* bink.c */ void PlayBinkedFMV(char *filenamePtr) { fprintf(stderr, "PlayBinkedFMV(%s)\n", filenamePtr); } void StartMenuBackgroundBink() { fprintf(stderr, "StartMenuBackgroundBink()\n"); } #if 0 int PlayMenuBackgroundBink() { fprintf(stderr, "PlayMenuBackgroundBink()\n"); return 0; } #endif void EndMenuBackgroundBink() { fprintf(stderr, "EndMenuBackgroundBink()\n"); } /* smacker.c */ int FmvColourRed; int FmvColourGreen; int FmvColourBlue; int IntroOutroMoviesAreActive = 1; int MoviesAreActive; int SmackerSoundVolume; void GetFMVInformation(int *messageNumberPtr, int *frameNumberPtr) { fprintf(stderr, "GetFMVInformation(%p, %p)\n", messageNumberPtr, frameNumberPtr); } void InitialiseTriggeredFMVs() { fprintf(stderr, "InitialiseTriggeredFMVs()\n"); } void StartFMVAtFrame(int number, int frame) { fprintf(stderr, "StartFMVAtFrame(%d, %d)\n", number, frame); } void StartTriggerPlotFMV(int number) { fprintf(stderr, "StartTriggerPlotFMV(%d)\n", number); } void UpdateAllFMVTextures() { fprintf(stderr, "UpdateAllFMVTextures()\n"); } void EndMenuMusic() { fprintf(stderr, "EndMenuMusic()\n"); } /* alt_tab.cpp */ void ATIncludeSurface(void * pSurface, void * hBackup) { fprintf(stderr, "ATIncludeSurface(%p, %p)\n", pSurface, hBackup); } void ATRemoveSurface(void * pSurface) { fprintf(stderr, "ATRemoveSurface(%p)\n", pSurface); } void ATRemoveTexture(void * pTexture) { fprintf(stderr, "ATRemoveTexture(%p)\n", pTexture); } /* avpreg.cpp */ char *AvpCDPath = 0; void GetPathFromRegistry() { extern char * SecondTex_Directory; extern char * SecondSoundDir; fprintf(stderr, "GetPathFromRegistry()\n"); SecondTex_Directory = "./graphics"; SecondSoundDir = "./sounds"; } /* d3_func.cpp */ int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) { fprintf(stderr, "GetTextureHandle(%p)\n", imageHeaderPtr); return 1; } /* d3d_render.cpp -- some of these got mixed in with d3_func.cpp! */ int NumberOfLandscapePolygons; int FMVParticleColour; int WireFrameMode; int WaterFallBase; void InitDrawTest() { fprintf(stderr, "InitDrawTest()\n"); } void CheckWireFrameMode(int shouldBeOn) { // fprintf(stderr, "CheckWireFrameMode(%d)\n", shouldBeOn); if (shouldBeOn) fprintf(stderr, "CheckWireFrameMode(%d)\n", shouldBeOn); } void WriteEndCodeToExecuteBuffer() { fprintf(stderr, "WriteEndCodeToExecuteBuffer()\n"); } BOOL UnlockExecuteBufferAndPrepareForUse() { fprintf(stderr, "UnlockExecuteBufferAndPrepareForUse()\n"); return FALSE; } void ReloadImageIntoD3DImmediateSurface(IMAGEHEADER* iheader) { fprintf(stderr, "ReloadImageIntoD3DImmediateSurface(%p)\n", iheader); } void ReleaseDirect3DNotDDOrImages() { fprintf(stderr, "ReleaseDirect3DNotDDOrImages()\n"); } void ReleaseDirect3DNotDD() { fprintf(stderr, "ReleaseDirect3DNotDD()\n"); } void ReleaseDirect3D() { fprintf(stderr, "ReleaseDirect3D()\n"); } BOOL ExecuteBuffer() { // fprintf(stderr, "ExecuteBuffer()\n"); return FALSE; } BOOL EndD3DScene() { fprintf(stderr, "EndD3DScene()\n"); return FALSE; } /* ddplat.cpp */ void MinimizeAllDDGraphics() { fprintf(stderr, "MinimizeAllDDGraphics()\n"); } /* dd_func.cpp */ long BackBufferPitch; int VideoModeColourDepth; int ChangePalette (unsigned char* NewPalette) { fprintf(stderr, "ChangePalette(%p)\n", NewPalette); return 0; } void BlitWin95Char(int x, int y, unsigned char toprint) { fprintf(stderr, "BlitWin95Char(%d, %d, %d)\n", x, y, toprint); } void LockSurfaceAndGetBufferPointer() { fprintf(stderr, "LockSurfaceAndGetBufferPointer()\n"); } void finiObjectsExceptDD() { fprintf(stderr, "finiObjectsExceptDD()\n"); } void finiObjects() { fprintf(stderr, "finiObjects()\n"); } void UnlockSurface() { fprintf(stderr, "UnlockSurface()\n"); } void ReleaseDDSurface(void* DDSurface) { fprintf(stderr, "ReleaseDDSurface(%p)\n", DDSurface); } BOOL ChangeDirectDrawObject() { fprintf(stderr, "ChangeDirectDrawObject()\n"); return FALSE; } int SelectDirectDrawObject(void *pGUID) { fprintf(stderr, "SelectDirectDrawObject(%p)\n", pGUID); return 0; } void GenerateDirectDrawSurface() { fprintf(stderr, "GenerateDirectDrawSurface()\n"); } /* dx_proj.cpp */ int use_mmx_math = 0; /* dxlog.c */ void dx_str_log(char const * str, int line, char const * file) { fprintf(stderr, "dx_str_log: %s/%d: %s\n", file, line, str); } void dx_strf_log(char const * fmt, ... ) { va_list ap; va_start(ap, fmt); fprintf(stderr, "dx_strf_log: "); vfprintf(stderr,fmt,ap); fprintf(stderr, "\n"); va_end(ap); } void dx_line_log(int line, char const * file) { fprintf(stderr, "dx_line_log: %s/%d\n", file, line); }