/* If this define is set to a non-zero value then the new scandraws will be used */ #define KRENDER_ON 1 /* prototypes of the replacement scandraw functions */ extern void KR_ScanDraw_Item_2dTexturePolygon_VideoModeType_8(int *itemptr); extern void KR_ScanDraw_Item_Gouraud2dTexturePolygon_VideoModeType_8(int *itemptr); extern void KR_ScanDraw_Item_Gouraud3dTexturePolygon_Linear_S_VideoModeType_8(int *itemptr); extern void MotionTrackerRotateBlit(void); extern void MotionTrackerRotateBlit8(void); /*KJL***************************************************** * Palette fading; a value of 65536 corresponds to normal * * palette, 0 is completely other (eg. all white). * *****************************************************KJL*/ extern void SetPaletteFadeLevel(int fadeLevel); extern void FadeBetweenPalettes(unsigned char *palPtr, int fadeLevel); extern void FadePaletteToWhite(unsigned char *palPtr,int fadeLevel); /*KJL********************************************* * Fill the screen with black & flip then repeat. * *********************************************KJL*/ extern void BlankScreen(void); /* KJL 16:06:24 04/04/97 - To choose between laced and full screen modes */ extern int KRenderDrawMode; extern void KDraw_Item_GouraudPolygon(int *itemptr); extern void KDraw_Item_2dTexturePolygon(int *itemptr); extern void KDraw_Item_Gouraud2dTexturePolygon(int *itemptr); extern void KDraw_Item_Gouraud3dTexturePolygon(int *itemptr); extern void MakeViewingWindowSmaller(void); extern void MakeViewingWindowLarger(void); /* routines to draw a star filled sky */ extern void CreateStarArray(void); extern void DrawStarfilledSky(void);