#include #include #include #include #if EMSCRIPTEN #include #include #else #include "al.h" #include "alc.h" #endif #include "fixer.h" #include "3dc.h" #include "platform.h" #include "inline.h" #include "psndplat.h" #include "gamedef.h" #include "avpview.h" #include "ffstdio.h" #include "dynamics.h" #include "dynblock.h" #include "stratdef.h" #if defined( _MSC_VERx ) #include #endif #if 0 #define OPENAL_DEBUG #endif ACTIVESOUNDSAMPLE ActiveSounds[SOUND_MAXACTIVE]; ACTIVESOUNDSAMPLE BlankActiveSound = {SID_NOSOUND,ASP_Minimum,0,0,NULL,0,0,0,0,0, { {0,0,0},{0,0,0},0,0 }, 0, 0, { 0.0, 0.0, 0.0 }, { 0.0, 0.0, 0.0 }, NULL, NULL, NULL}; SOUNDSAMPLEDATA BlankGameSound = {0,0,0,0,0,NULL,0,0,NULL,0}; SOUNDSAMPLEDATA GameSounds[SID_MAXIMUM]; static ALCdevice *AvpSoundDevice; static ALvoid *AvpSoundContext; static int AvpFrequency = 44100; extern int WantSound; static int SoundActivated = 0; static struct { unsigned int flags; BOOL reverb_changed; float reverb_mix; unsigned int env_index; } SoundConfig; #if defined(_MSC_VERx) // EAX1.0 #define EAX_REVERBMIX_USEDISTANCE -1.0F // EAX1.0 #define EAX_ENVIRONMENT_DEFAULT EAX_ENVIRONMENT_PLAIN EAXSet EAX_pfPropSet; EAXGet EAX_pfPropGet; #endif /* start simplistic riff wave parsing */ #define lsb8 (buf, x) (((unsigned int)buf[(x)+0] << 0)) #define lsb16(buf, x) (((unsigned int)buf[(x)+0] << 0) | ((unsigned int)buf[(x)+1] << 8)) #define lsb32(buf, x) (((unsigned int)buf[(x)+0] << 0) | ((unsigned int)buf[(x)+1] << 8) | ((unsigned int)buf[(x)+2] << 16) | ((unsigned int)buf[(x)+3] << 24)) typedef struct FormatChunk { short wFormatTag; unsigned short wChannels; unsigned long dwSamplesPerSec; unsigned long dwAvgBytesPerSec; unsigned short wBlockAlign; unsigned short wBitsPerSample; } FormatChunk; typedef struct DataChunk { unsigned char* pData; unsigned int dwLength; } DataChunk; static int ParseWAV( const unsigned char* data, unsigned char** pFmtPtr, unsigned char** pDataPtr ) { unsigned char* pData; unsigned char* pDataEnd; unsigned char* fmtPtr; int riffLength; int chunkLength; if( data == NULL || pFmtPtr == NULL || pDataPtr == NULL ) { return 0; } /* assuming input data is complete and not corrupt... */ pData = (unsigned char*) data; /* bytes 0-3 are the RIFF groupId */ if( pData[ 0 ] != 'R' || pData[ 1 ] != 'I' || pData[ 2 ] != 'F' || pData[ 3 ] != 'F' ) { /* bad group id */ return 0; } /* bytes 4-7 are the RIFF length. */ riffLength = lsb32( pData, 4 ); pDataEnd = pData + 8 + riffLength; if( pData[ 8 ] != 'W' || pData[ 9 ] != 'A' || pData[ 10 ] != 'V' || pData[ 11 ] != 'E' ) { /* bad riff type */ return 0; } /* all valid wave files have the 'fmt ' chunk before the 'data' chunk. */ /* skip passed the initial header. */ pData += 12; /* look for the 'fmt ' and 'data' chunks. */ fmtPtr = NULL; while( pData+8 < pDataEnd ) { chunkLength = lsb32( pData, 4 ); if( fmtPtr == NULL && pData[ 0 ] == 'f' && pData[ 1 ] == 'm' && pData[ 2 ] == 't' && pData[ 3 ] == ' ' ) { fmtPtr = pData; } else if( fmtPtr != NULL && pData[ 0 ] == 'd' && pData[ 1 ] == 'a' && pData[ 2 ] == 't' && pData[ 3 ] == 'a' ) { *pFmtPtr = fmtPtr; *pDataPtr = pData; return 1; } pData += 8 + chunkLength; } return 0; } static int SimpleLoadWAV( const unsigned char* data, FormatChunk* pFmtChunk, DataChunk* pDataChunk) { unsigned char* fmtPtr; unsigned char* dataPtr; if( data == NULL || pFmtChunk == NULL || pDataChunk == NULL ) { return 0; } if( !ParseWAV( data, &fmtPtr, &dataPtr ) ) { return 0; } pFmtChunk->wFormatTag = lsb16( fmtPtr, 8 ); pFmtChunk->wChannels = lsb16( fmtPtr, 10 ); pFmtChunk->dwSamplesPerSec = lsb32( fmtPtr, 12 ); pFmtChunk->dwAvgBytesPerSec = lsb32( fmtPtr, 16 ); pFmtChunk->wBlockAlign = lsb16( fmtPtr, 20 ); pFmtChunk->wBitsPerSample = lsb16( fmtPtr, 22 ); pDataChunk->pData = &dataPtr[ 8 ]; pDataChunk->dwLength = lsb32( dataPtr, 4 ); return 1; } /* end simplistic riff wave parsing */ /* openal.c TODO: 1. There is no EAX/Reverb. But there's probably not much I can do... 2. Restarting sound system may or may not work. 3. Better Error Handling (device not avail, etc). 4. Implement sample offsets in psnd.c using AL_SAMPLE_OFFSET (add api here) */ int PlatStartSoundSys() { int initSources; int i; ALfloat pos[] = { 0.0, 0.0, 0.0 }; ALfloat vel[] = { 0.0, 0.0, 0.0 }; ALfloat or[] = { 0.0, 0.0, 1.0, 0.0, -1.0, 0.0 }; int attrlist[6]; /* Set the globals. */ SoundConfig.flags = 0; SoundConfig.reverb_changed = TRUE; SoundConfig.reverb_mix = 0.0f; SoundConfig.env_index = 1000; SoundActivated = 0; if (WantSound == 0) { return 0; } attrlist[0] = ALC_FREQUENCY; attrlist[1] = AvpFrequency; attrlist[2] = ALC_SYNC; attrlist[3] = AL_FALSE; attrlist[4] = 0; AvpSoundDevice = alcOpenDevice(NULL); if (AvpSoundDevice == NULL) { return 0; } AvpSoundContext = alcCreateContext(AvpSoundDevice, attrlist); if (AvpSoundContext == NULL) { /* TODO: destroy sound device */ return 0; } alcMakeContextCurrent(AvpSoundContext); alListenerf(AL_GAIN, 1.0); alListenerfv(AL_POSITION, pos); alListenerfv(AL_VELOCITY, vel); alListenerfv(AL_ORIENTATION, or); alDistanceModel(AL_NONE); if (alGetError() != AL_NO_ERROR) { // TODO: this shouldn't exit abruptly.. // TODO: better error handling throughout fprintf(stderr, "alListenerfv() error = ...\n"); exit(1); } #if defined(_MSC_VERx) EAX_pfPropSet = NULL; EAX_pfPropGet = NULL; if( alIsExtensionPresent( (ALubyte*) "EAX" ) == AL_TRUE ) { EAX_pfPropSet = alGetProcAddress( (ALubyte*) "EAXSet" ); EAX_pfPropGet = alGetProcAddress( (ALubyte*) "EAXGet" ); } // Set a default environment value. PlatSetEnviroment(EAX_ENVIRONMENT_DEFAULT, EAX_REVERBMIX_USEDISTANCE); #endif initSources = 1; for (i = 0; i < SOUND_MAXACTIVE; i++) { ALuint p; if( initSources ) { alGenSources (1, &p); if (alGetError () != AL_NO_ERROR) { // TODO - need to figure out how many sources we are allowed to make //fprintf (stderr, "alGenSources () error = ..."); //return -1; initSources = 0; p = 0; } } else { p = 0; } // TODO: remove the incorrectly named PropSetP variables ActiveSounds[i].ds3DBufferP = p; ActiveSounds[i].PropSetP_pos[0] = 0.0; ActiveSounds[i].PropSetP_pos[1] = 0.0; ActiveSounds[i].PropSetP_pos[2] = 0.0; ActiveSounds[i].PropSetP_vel[0] = 0.0; ActiveSounds[i].PropSetP_vel[1] = 0.0; ActiveSounds[i].PropSetP_vel[2] = 0.0; if( initSources ) { alSourcef(p, AL_PITCH, 1.0f); alSourcef(p, AL_GAIN, 1.0f); alSourcefv(p, AL_POSITION, ActiveSounds[i].PropSetP_pos); alSourcefv(p, AL_VELOCITY, ActiveSounds[i].PropSetP_vel); alSourcef(p, AL_ROLLOFF_FACTOR, 0.01f); alSourcef(p, AL_REFERENCE_DISTANCE, 1.0f); } } SoundActivated = 1; return 1; } void PlatEndSoundSys() { /* TODO - free everything */ fprintf(stderr, "OPENAL: PlatEndSoundSys()\n"); } // this table plots the frequency change for // 128/ths of a semitone for one octave (0-1535), // divide or multiply by 2 to subtract or add an octave static const float pitch_to_frequency_mult_table [] = { 1.0F, 1.00045137F, 1.000902943F, 1.00135472F, 1.001806701F, 1.002258886F, 1.002711275F, 1.003163868F, 1.003616666F, 1.004069668F, 1.004522874F, 1.004976285F, 1.005429901F, 1.005883722F, 1.006337747F, 1.006791977F, 1.007246412F, 1.007701053F, 1.008155898F, 1.008610949F, 1.009066205F, 1.009521667F, 1.009977334F, 1.010433207F, 1.010889286F, 1.011345571F, 1.011802061F, 1.012258758F, 1.012715661F, 1.01317277F, 1.013630085F, 1.014087607F, 1.014545335F, 1.01500327F, 1.015461411F, 1.01591976F, 1.016378315F, 1.016837077F, 1.017296046F, 1.017755223F, 1.018214607F, 1.018674198F, 1.019133996F, 1.019594002F, 1.020054216F, 1.020514637F, 1.020975266F, 1.021436104F, 1.021897149F, 1.022358402F, 1.022819863F, 1.023281533F, 1.023743411F, 1.024205498F, 1.024667793F, 1.025130297F, 1.025593009F, 1.026055931F, 1.026519061F, 1.026982401F, 1.027445949F, 1.027909707F, 1.028373674F, 1.028837851F, 1.029302237F, 1.029766832F, 1.030231638F, 1.030696653F, 1.031161878F, 1.031627313F, 1.032092958F, 1.032558813F, 1.033024879F, 1.033491155F, 1.033957641F, 1.034424338F, 1.034891246F, 1.035358364F, 1.035825694F, 1.036293234F, 1.036760985F, 1.037228947F, 1.037697121F, 1.038165506F, 1.038634102F, 1.03910291F, 1.039571929F, 1.04004116F, 1.040510603F, 1.040980258F, 1.041450125F, 1.041920204F, 1.042390495F, 1.042860998F, 1.043331714F, 1.043802642F, 1.044273782F, 1.044745136F, 1.045216702F, 1.045688481F, 1.046160473F, 1.046632678F, 1.047105096F, 1.047577727F, 1.048050572F, 1.04852363F, 1.048996902F, 1.049470387F, 1.049944086F, 1.050417999F, 1.050892125F, 1.051366466F, 1.051841021F, 1.05231579F, 1.052790773F, 1.053265971F, 1.053741383F, 1.05421701F, 1.054692851F, 1.055168907F, 1.055645178F, 1.056121664F, 1.056598366F, 1.057075282F, 1.057552413F, 1.05802976F, 1.058507323F, 1.058985101F, 1.059463094F, 1.059941304F, 1.060419729F, 1.06089837F, 1.061377227F, 1.061856301F, 1.06233559F, 1.062815096F, 1.063294818F, 1.063774757F, 1.064254913F, 1.064735285F, 1.065215874F, 1.06569668F, 1.066177703F, 1.066658943F, 1.067140401F, 1.067622075F, 1.068103967F, 1.068586077F, 1.069068404F, 1.069550949F, 1.070033712F, 1.070516692F, 1.070999891F, 1.071483308F, 1.071966943F, 1.072450796F, 1.072934868F, 1.073419158F, 1.073903666F, 1.074388394F, 1.07487334F, 1.075358505F, 1.075843889F, 1.076329492F, 1.076815315F, 1.077301356F, 1.077787617F, 1.078274098F, 1.078760798F, 1.079247718F, 1.079734857F, 1.080222216F, 1.080709796F, 1.081197595F, 1.081685615F, 1.082173855F, 1.082662315F, 1.083150996F, 1.083639897F, 1.084129019F, 1.084618362F, 1.085107926F, 1.085597711F, 1.086087716F, 1.086577943F, 1.087068391F, 1.087559061F, 1.088049952F, 1.088541065F, 1.089032399F, 1.089523955F, 1.090015733F, 1.090507733F, 1.090999955F, 1.091492399F, 1.091985065F, 1.092477954F, 1.092971065F, 1.093464399F, 1.093957956F, 1.094451735F, 1.094945737F, 1.095439962F, 1.09593441F, 1.096429082F, 1.096923976F, 1.097419095F, 1.097914436F, 1.098410001F, 1.09890579F, 1.099401803F, 1.099898039F, 1.1003945F, 1.100891184F, 1.101388093F, 1.101885226F, 1.102382583F, 1.102880165F, 1.103377972F, 1.103876003F, 1.104374259F, 1.10487274F, 1.105371446F, 1.105870377F, 1.106369533F, 1.106868914F, 1.107368521F, 1.107868354F, 1.108368412F, 1.108868695F, 1.109369205F, 1.10986994F, 1.110370902F, 1.11087209F, 1.111373503F, 1.111875143F, 1.11237701F, 1.112879103F, 1.113381423F, 1.113883969F, 1.114386743F, 1.114889743F, 1.11539297F, 1.115896424F, 1.116400106F, 1.116904015F, 1.117408152F, 1.117912516F, 1.118417107F, 1.118921927F, 1.119426974F, 1.119932249F, 1.120437752F, 1.120943484F, 1.121449444F, 1.121955632F, 1.122462048F, 1.122968693F, 1.123475567F, 1.12398267F, 1.124490002F, 1.124997562F, 1.125505352F, 1.12601337F, 1.126521619F, 1.127030096F, 1.127538803F, 1.12804774F, 1.128556906F, 1.129066302F, 1.129575929F, 1.130085785F, 1.130595871F, 1.131106188F, 1.131616734F, 1.132127512F, 1.13263852F, 1.133149758F, 1.133661227F, 1.134172928F, 1.134684859F, 1.135197021F, 1.135709414F, 1.136222039F, 1.136734895F, 1.137247982F, 1.137761301F, 1.138274852F, 1.138788635F, 1.139302649F, 1.139816896F, 1.140331374F, 1.140846085F, 1.141361028F, 1.141876204F, 1.142391612F, 1.142907253F, 1.143423126F, 1.143939233F, 1.144455572F, 1.144972144F, 1.14548895F, 1.146005989F, 1.146523261F, 1.147040767F, 1.147558506F, 1.148076479F, 1.148594686F, 1.149113126F, 1.149631801F, 1.15015071F, 1.150669853F, 1.15118923F, 1.151708842F, 1.152228688F, 1.152748769F, 1.153269085F, 1.153789635F, 1.154310421F, 1.154831441F, 1.155352697F, 1.155874188F, 1.156395914F, 1.156917876F, 1.157440074F, 1.157962507F, 1.158485176F, 1.159008081F, 1.159531222F, 1.160054599F, 1.160578212F, 1.161102062F, 1.161626148F, 1.16215047F, 1.16267503F, 1.163199826F, 1.163724859F, 1.164250129F, 1.164775636F, 1.16530138F, 1.165827362F, 1.16635358F, 1.166880037F, 1.167406731F, 1.167933663F, 1.168460833F, 1.16898824F, 1.169515886F, 1.17004377F, 1.170571892F, 1.171100252F, 1.171628851F, 1.172157689F, 1.172686765F, 1.17321608F, 1.173745634F, 1.174275427F, 1.174805459F, 1.175335731F, 1.175866241F, 1.176396992F, 1.176927981F, 1.177459211F, 1.17799068F, 1.178522389F, 1.179054338F, 1.179586527F, 1.180118957F, 1.180651627F, 1.181184537F, 1.181717688F, 1.182251079F, 1.182784711F, 1.183318584F, 1.183852698F, 1.184387053F, 1.184921649F, 1.185456487F, 1.185991566F, 1.186526886F, 1.187062448F, 1.187598252F, 1.188134298F, 1.188670585F, 1.189207115F, 1.189743887F, 1.190280901F, 1.190818158F, 1.191355657F, 1.191893398F, 1.192431383F, 1.19296961F, 1.19350808F, 1.194046793F, 1.194585749F, 1.195124949F, 1.195664392F, 1.196204079F, 1.196744009F, 1.197284182F, 1.1978246F, 1.198365262F, 1.198906167F, 1.199447317F, 1.199988711F, 1.200530349F, 1.201072232F, 1.201614359F, 1.202156731F, 1.202699348F, 1.20324221F, 1.203785317F, 1.204328669F, 1.204872266F, 1.205416109F, 1.205960197F, 1.206504531F, 1.20704911F, 1.207593935F, 1.208139006F, 1.208684324F, 1.209229887F, 1.209775696F, 1.210321752F, 1.210868055F, 1.211414604F, 1.211961399F, 1.212508442F, 1.213055731F, 1.213603267F, 1.214151051F, 1.214699082F, 1.21524736F, 1.215795886F, 1.216344659F, 1.21689368F, 1.217442948F, 1.217992465F, 1.21854223F, 1.219092243F, 1.219642504F, 1.220193013F, 1.220743771F, 1.221294778F, 1.221846033F, 1.222397537F, 1.22294929F, 1.223501292F, 1.224053543F, 1.224606044F, 1.225158794F, 1.225711793F, 1.226265042F, 1.226818541F, 1.227372289F, 1.227926288F, 1.228480536F, 1.229035035F, 1.229589784F, 1.230144783F, 1.230700033F, 1.231255533F, 1.231811285F, 1.232367287F, 1.23292354F, 1.233480044F, 1.234036799F, 1.234593806F, 1.235151064F, 1.235708573F, 1.236266335F, 1.236824348F, 1.237382612F, 1.237941129F, 1.238499898F, 1.239058919F, 1.239618193F, 1.240177719F, 1.240737497F, 1.241297528F, 1.241857812F, 1.242418349F, 1.242979139F, 1.243540182F, 1.244101478F, 1.244663027F, 1.24522483F, 1.245786887F, 1.246349197F, 1.246911761F, 1.247474579F, 1.248037651F, 1.248600977F, 1.249164558F, 1.249728392F, 1.250292482F, 1.250856826F, 1.251421424F, 1.251986278F, 1.252551386F, 1.25311675F, 1.253682369F, 1.254248243F, 1.254814372F, 1.255380757F, 1.255947398F, 1.256514294F, 1.257081446F, 1.257648855F, 1.258216519F, 1.25878444F, 1.259352616F, 1.25992105F, 1.26048974F, 1.261058687F, 1.26162789F, 1.26219735F, 1.262767068F, 1.263337042F, 1.263907274F, 1.264477763F, 1.26504851F, 1.265619515F, 1.266190777F, 1.266762297F, 1.267334075F, 1.26790611F, 1.268478405F, 1.269050957F, 1.269623768F, 1.270196838F, 1.270770166F, 1.271343753F, 1.271917599F, 1.272491703F, 1.273066067F, 1.273640691F, 1.274215573F, 1.274790715F, 1.275366117F, 1.275941778F, 1.2765177F, 1.277093881F, 1.277670322F, 1.278247024F, 1.278823985F, 1.279401208F, 1.27997869F, 1.280556434F, 1.281134438F, 1.281712703F, 1.282291229F, 1.282870016F, 1.283449065F, 1.284028374F, 1.284607946F, 1.285187778F, 1.285767873F, 1.28634823F, 1.286928848F, 1.287509728F, 1.288090871F, 1.288672276F, 1.289253943F, 1.289835873F, 1.290418066F, 1.291000521F, 1.29158324F, 1.292166221F, 1.292749466F, 1.293332973F, 1.293916744F, 1.294500779F, 1.295085077F, 1.295669639F, 1.296254465F, 1.296839555F, 1.297424909F, 1.298010527F, 1.298596409F, 1.299182556F, 1.299768967F, 1.300355643F, 1.300942584F, 1.30152979F, 1.302117261F, 1.302704997F, 1.303292998F, 1.303881265F, 1.304469797F, 1.305058595F, 1.305647659F, 1.306236989F, 1.306826584F, 1.307416446F, 1.308006574F, 1.308596968F, 1.309187629F, 1.309778556F, 1.310369751F, 1.310961212F, 1.311552939F, 1.312144935F, 1.312737197F, 1.313329726F, 1.313922523F, 1.314515588F, 1.31510892F, 1.31570252F, 1.316296388F, 1.316890524F, 1.317484929F, 1.318079601F, 1.318674542F, 1.319269752F, 1.31986523F, 1.320460977F, 1.321056993F, 1.321653278F, 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1.604686716F, 1.605411023F, 1.606135656F, 1.606860617F, 1.607585905F, 1.60831152F, 1.609037463F, 1.609763734F, 1.610490332F, 1.611217258F, 1.611944513F, 1.612672095F, 1.613400006F, 1.614128246F, 1.614856814F, 1.615585711F, 1.616314938F, 1.617044493F, 1.617774377F, 1.618504592F, 1.619235135F, 1.619966009F, 1.620697212F, 1.621428745F, 1.622160609F, 1.622892803F, 1.623625327F, 1.624358182F, 1.625091368F, 1.625824885F, 1.626558732F, 1.627292911F, 1.628027422F, 1.628762264F, 1.629497437F, 1.630232943F, 1.63096878F, 1.63170495F, 1.632441452F, 1.633178286F, 1.633915453F, 1.634652953F, 1.635390785F, 1.636128951F, 1.63686745F, 1.637606282F, 1.638345447F, 1.639084947F, 1.63982478F, 1.640564947F, 1.641305448F, 1.642046283F, 1.642787453F, 1.643528957F, 1.644270796F, 1.645012969F, 1.645755478F, 1.646498322F, 1.647241501F, 1.647985016F, 1.648728866F, 1.649473052F, 1.650217574F, 1.650962432F, 1.651707626F, 1.652453156F, 1.653199024F, 1.653945227F, 1.654691768F, 1.655438645F, 1.65618586F, 1.656933412F, 1.657681301F, 1.658429528F, 1.659178092F, 1.659926995F, 1.660676235F, 1.661425814F, 1.662175731F, 1.662925986F, 1.66367658F, 1.664427513F, 1.665178785F, 1.665930396F, 1.666682346F, 1.667434636F, 1.668187265F, 1.668940234F, 1.669693543F, 1.670447192F, 1.671201181F, 1.67195551F, 1.67271018F, 1.67346519F, 1.674220541F, 1.674976233F, 1.675732267F, 1.676488641F, 1.677245357F, 1.678002414F, 1.678759814F, 1.679517555F, 1.680275638F, 1.681034063F, 1.681792831F, 1.682551941F, 1.683311393F, 1.684071189F, 1.684831327F, 1.685591809F, 1.686352633F, 1.687113802F, 1.687875313F, 1.688637169F, 1.689399368F, 1.690161912F, 1.690924799F, 1.691688031F, 1.692451608F, 1.693215529F, 1.693979795F, 1.694744405F, 1.695509361F, 1.696274663F, 1.697040309F, 1.697806302F, 1.69857264F, 1.699339324F, 1.700106354F, 1.70087373F, 1.701641453F, 1.702409522F, 1.703177937F, 1.7039467F, 1.70471581F, 1.705485266F, 1.706255071F, 1.707025222F, 1.707795721F, 1.708566568F, 1.709337763F, 1.710109306F, 1.710881197F, 1.711653437F, 1.712426025F, 1.713198962F, 1.713972248F, 1.714745883F, 1.715519867F, 1.7162942F, 1.717068883F, 1.717843916F, 1.718619298F, 1.719395031F, 1.720171113F, 1.720947546F, 1.721724329F, 1.722501463F, 1.723278948F, 1.724056783F, 1.72483497F, 1.725613508F, 1.726392397F, 1.727171638F, 1.727951231F, 1.728731176F, 1.729511472F, 1.730292121F, 1.731073122F, 1.731854476F, 1.732636182F, 1.733418241F, 1.734200653F, 1.734983419F, 1.735766537F, 1.73655001F, 1.737333835F, 1.738118015F, 1.738902548F, 1.739687436F, 1.740472678F, 1.741258274F, 1.742044225F, 1.742830531F, 1.743617191F, 1.744404207F, 1.745191578F, 1.745979304F, 1.746767386F, 1.747555824F, 1.748344617F, 1.749133767F, 1.749923272F, 1.750713134F, 1.751503353F, 1.752293928F, 1.75308486F, 1.753876149F, 1.754667796F, 1.755459799F, 1.75625216F, 1.757044879F, 1.757837956F, 1.75863139F, 1.759425183F, 1.760219334F, 1.761013843F, 1.761808711F, 1.762603938F, 1.763399524F, 1.764195468F, 1.764991772F, 1.765788436F, 1.766585459F, 1.767382842F, 1.768180585F, 1.768978687F, 1.769777151F, 1.770575974F, 1.771375158F, 1.772174703F, 1.772974609F, 1.773774875F, 1.774575503F, 1.775376493F, 1.776177843F, 1.776979556F, 1.77778163F, 1.778584067F, 1.779386865F, 1.780190027F, 1.78099355F, 1.781797436F, 1.782601685F, 1.783406297F, 1.784211273F, 1.785016611F, 1.785822313F, 1.786628379F, 1.787434809F, 1.788241602F, 1.78904876F, 1.789856282F, 1.790664169F, 1.79147242F, 1.792281036F, 1.793090017F, 1.793899363F, 1.794709075F, 1.795519152F, 1.796329595F, 1.797140403F, 1.797951578F, 1.798763118F, 1.799575025F, 1.800387298F, 1.801199938F, 1.802012945F, 1.802826319F, 1.80364006F, 1.804454168F, 1.805268643F, 1.806083487F, 1.806898698F, 1.807714277F, 1.808530224F, 1.809346539F, 1.810163223F, 1.810980276F, 1.811797697F, 1.812615487F, 1.813433647F, 1.814252176F, 1.815071074F, 1.815890341F, 1.816709979F, 1.817529987F, 1.818350364F, 1.819171112F, 1.819992231F, 1.82081372F, 1.821635579F, 1.82245781F, 1.823280412F, 1.824103385F, 1.82492673F, 1.825750446F, 1.826574535F, 1.827398995F, 1.828223827F, 1.829049031F, 1.829874608F, 1.830700558F, 1.831526881F, 1.832353576F, 1.833180645F, 1.834008086F, 1.834835902F, 1.835664091F, 1.836492654F, 1.83732159F, 1.838150901F, 1.838980587F, 1.839810647F, 1.840641081F, 1.84147189F, 1.842303075F, 1.843134634F, 1.843966569F, 1.844798879F, 1.845631565F, 1.846464627F, 1.847298065F, 1.848131879F, 1.84896607F, 1.849800636F, 1.85063558F, 1.851470901F, 1.852306598F, 1.853142673F, 1.853979125F, 1.854815955F, 1.855653162F, 1.856490747F, 1.857328711F, 1.858167052F, 1.859005772F, 1.859844871F, 1.860684348F, 1.861524205F, 1.86236444F, 1.863205054F, 1.864046048F, 1.864887422F, 1.865729175F, 1.866571309F, 1.867413822F, 1.868256716F, 1.86909999F, 1.869943645F, 1.87078768F, 1.871632097F, 1.872476895F, 1.873322074F, 1.874167634F, 1.875013576F, 1.8758599F, 1.876706606F, 1.877553694F, 1.878401165F, 1.879249018F, 1.880097254F, 1.880945872F, 1.881794874F, 1.882644259F, 1.883494027F, 1.884344179F, 1.885194715F, 1.886045634F, 1.886896938F, 1.887748625F, 1.888600698F, 1.889453154F, 1.890305996F, 1.891159223F, 1.892012834F, 1.892866831F, 1.893721214F, 1.894575982F, 1.895431135F, 1.896286675F, 1.897142601F, 1.897998914F, 1.898855613F, 1.899712698F, 1.900570171F, 1.90142803F, 1.902286277F, 1.903144911F, 1.904003932F, 1.904863342F, 1.905723139F, 1.906583324F, 1.907443898F, 1.90830486F, 1.909166211F, 1.91002795F, 1.910890079F, 1.911752596F, 1.912615503F, 1.913478799F, 1.914342486F, 1.915206561F, 1.916071027F, 1.916935883F, 1.91780113F, 1.918666767F, 1.919532795F, 1.920399213F, 1.921266023F, 1.922133224F, 1.923000816F, 1.9238688F, 1.924737176F, 1.925605944F, 1.926475103F, 1.927344656F, 1.9282146F, 1.929084938F, 1.929955668F, 1.930826791F, 1.931698307F, 1.932570217F, 1.93344252F, 1.934315217F, 1.935188308F, 1.936061793F, 1.936935673F, 1.937809947F, 1.938684615F, 1.939559678F, 1.940435136F, 1.94131099F, 1.942187238F, 1.943063882F, 1.943940922F, 1.944818358F, 1.94569619F, 1.946574418F, 1.947453042F, 1.948332063F, 1.949211481F, 1.950091295F, 1.950971507F, 1.951852116F, 1.952733123F, 1.953614527F, 1.954496329F, 1.955378529F, 1.956261128F, 1.957144124F, 1.958027519F, 1.958911313F, 1.959795506F, 1.960680098F, 1.961565089F, 1.96245048F, 1.963336271F, 1.964222461F, 1.965109051F, 1.965996041F, 1.966883432F, 1.967771223F, 1.968659415F, 1.969548008F, 1.970437002F, 1.971326397F, 1.972216194F, 1.973106392F, 1.973996992F, 1.974887994F, 1.975779399F, 1.976671205F, 1.977563415F, 1.978456026F, 1.979349041F, 1.980242459F, 1.98113628F, 1.982030505F, 1.982925133F, 1.983820165F, 1.984715601F, 1.985611441F, 1.986507685F, 1.987404335F, 1.988301388F, 1.989198847F, 1.990096711F, 1.99099498F, 1.991893654F, 1.992792734F, 1.99369222F, 1.994592112F, 1.99549241F, 1.996393115F, 1.997294226F, 1.998195744F, 1.999097668F, }; static int ToneToFrequency(int currentFrequency, int currentPitch, int newPitch) { int newFrequency = currentFrequency; if (!((currentPitch>=PITCH_MINPLAT)&&(currentPitch<=PITCH_MAXPLAT))) return 0; if (!((currentFrequency>=FREQUENCY_MINPLAT)&&(currentPitch<=FREQUENCY_MAXPLAT))) return 0; /* limit pitch */ if(newPitch>PITCH_MAXPLAT) newPitch=PITCH_MAXPLAT; if(newPitchcurrentPitch) { /* scale up */ int numOctaves, numTones; numOctaves = (newPitch-currentPitch)/1536; numTones = (newPitch-currentPitch)%1536; newFrequency<<=numOctaves; if(newFrequency>FREQUENCY_MAXPLAT) newFrequency=FREQUENCY_MAXPLAT; if(numTones>0) newFrequency = (int)((float)(newFrequency)*pitch_to_frequency_mult_table[numTones]); if(newFrequency>FREQUENCY_MAXPLAT) newFrequency=FREQUENCY_MAXPLAT; } else { /* scale down */ int numOctaves, numTones; numOctaves = (currentPitch-newPitch)/1536; numTones = (currentPitch-newPitch)%1536; newFrequency>>=numOctaves; if(newFrequency0) newFrequency = (int)((float)(newFrequency)/pitch_to_frequency_mult_table[numTones]); if(newFrequency= SOUND_MAXACTIVE)) { return 0; } si = ActiveSounds[activeIndex].soundIndex; if ((si < 0) || (si >= SID_MAXIMUM)) { return 0; } if (!GameSounds[si].loaded) { return 0; } alSourceStop(ActiveSounds[activeIndex].ds3DBufferP); alSourcei(ActiveSounds[activeIndex].ds3DBufferP, AL_BUFFER, GameSounds[si].dsBufferP); alSourcei(ActiveSounds[activeIndex].ds3DBufferP, AL_LOOPING, ActiveSounds[activeIndex].loop ? AL_TRUE : AL_FALSE); /* may need to initialise pitch before playing */ if (1 || ActiveSounds[activeIndex].pitch != GameSounds[si].pitch) { PlatChangeSoundPitch(activeIndex, ActiveSounds[activeIndex].pitch); } if (ActiveSounds[activeIndex].threedee) { alSourcei(ActiveSounds[activeIndex].ds3DBufferP, AL_SOURCE_RELATIVE, AL_FALSE); alSourcef(ActiveSounds[activeIndex].ds3DBufferP, AL_REFERENCE_DISTANCE, ActiveSounds[activeIndex].threedeedata.inner_range); // TODO: min distance ActiveSounds[activeIndex].threedeedata.inner_range? // TODO: max distance DS3D_DEFAULTMAXDISTANCE? PlatDo3dSound(activeIndex); } else { ALfloat zero[3] = { 0.0f, 0.0f, 0.0f }; int newVolume; alSourcei(ActiveSounds[activeIndex].ds3DBufferP, AL_SOURCE_RELATIVE, AL_TRUE); alSourcefv(ActiveSounds[activeIndex].ds3DBufferP, AL_POSITION, zero); alSourcefv(ActiveSounds[activeIndex].ds3DBufferP, AL_VELOCITY, zero); newVolume = ActiveSounds[activeIndex].volume; newVolume = (newVolume * VOLUME_PLAT2DSCALE) >> 7; ActiveSounds[activeIndex].volume = newVolume; PlatChangeSoundVolume (activeIndex, ActiveSounds[activeIndex].volume); } if (!ActiveSounds[activeIndex].reverb_off) { // TODO: DSPROPERTY_EAXBUFFER_REVERBMIX set to &SoundConfig.reverb_mix } else { // TODO: DSPROPERTY_EAXBUFFER_REVERBMIX set to 0 } if (!ActiveSounds[activeIndex].paused) { alSourcePlay (ActiveSounds[activeIndex].ds3DBufferP); #ifdef OPENAL_DEBUG if (ActiveSounds[activeIndex].loop) { fprintf(stderr, "OPENAL: Playing sound %i %s looping in slot %i\n", si, GameSounds[si].wavName, activeIndex); } else { fprintf(stderr, "OPENAL: Playing sound %i %s once in slot %i\n", si, GameSounds[si].wavName, activeIndex); } #endif } return 1; } void PlatStopSound(int activeIndex) { #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: PlatStopSound(%d)\n", activeIndex); #endif if (!SoundActivated) { return; } // TODO: should be able to release data here alSourceStop(ActiveSounds[activeIndex].ds3DBufferP); } /* table generated by: vol_to_gain_table[volume] = (float) pow(10.0, (double) vol_to_atten_table[volume] / 2000.0); */ static const float vol_to_gain_table[] = { 0.000010f, 0.000011f, 0.000056f, 0.000146f, 0.000287f, 0.000486f, 0.000748f, 0.001076f, 0.001474f, 0.001945f, 0.002495f, 0.003122f, 0.003837f, 0.004629f, 0.005514f, 0.006494f, 0.007560f, 0.008720f, 0.009977f, 0.011337f, 0.012794f, 0.014355f, 0.016014f, 0.017783f, 0.019656f, 0.021652f, 0.023741f, 0.025942f, 0.028281f, 0.030726f, 0.033266f, 0.035934f, 0.038726f, 0.041639f, 0.044668f, 0.047863f, 0.051168f, 0.054576f, 0.058076f, 0.061731f, 0.065539f, 0.069502f, 0.073536f, 0.077714f, 0.082130f, 0.086596f, 0.091201f, 0.095940f, 0.100809f, 0.105803f, 0.110917f, 0.116279f, 0.121759f, 0.127350f, 0.133045f, 0.138995f, 0.144877f, 0.151182f, 0.157398f, 0.163870f, 0.170608f, 0.177419f, 0.184289f, 0.191426f, 0.198609f, 0.206063f, 0.213550f, 0.221309f, 0.229087f, 0.237137f, 0.245188f, 0.253805f, 0.262120f, 0.270707f, 0.279576f, 0.288735f, 0.297852f, 0.307256f, 0.316592f, 0.326212f, 0.336124f, 0.345939f, 0.356451f, 0.366438f, 0.377138f, 0.387704f, 0.398566f, 0.409732f, 0.420727f, 0.432016f, 0.443609f, 0.455512f, 0.467197f, 0.479181f, 0.491473f, 0.504081f, 0.516416f, 0.529663f, 0.542625f, 0.555265f, 0.568853f, 0.582103f, 0.596348f, 0.610239f, 0.623735f, 0.638263f, 0.652379f, 0.667575f, 0.682339f, 0.696626f, 0.712033f, 0.727780f, 0.743019f, 0.758578f, 0.774462f, 0.790679f, 0.807235f, 0.824138f, 0.840427f, 0.857038f, 0.873977f, 0.891251f, 0.908866f, 0.926830f, 0.945148f, 0.962720f, 0.980618f, 1.000000f }; int PlatChangeGlobalVolume(int volume) { if (!SoundActivated) { return 0; } alListenerf(AL_GAIN, vol_to_gain_table[volume]); return 1; } int PlatChangeSoundVolume(int activeIndex, int volume) { if (!SoundActivated) { return 0; } alSourcef(ActiveSounds[activeIndex].ds3DBufferP, AL_GAIN, vol_to_gain_table[volume]); return 1; } int PlatChangeSoundPitch(int activeIndex, int pitch) { float frequency; SOUNDINDEX gsi = ActiveSounds[activeIndex].soundIndex; if (!SoundActivated) { return 0; } if ((pitch < PITCH_MIN) || (pitch >= PITCH_MAX)) { return 0; } if (pitch == PITCH_DEFAULTPLAT) { frequency = GameSounds[gsi].dsFrequency; } else { frequency = ToneToFrequency (GameSounds[gsi].dsFrequency, GameSounds[gsi].pitch, pitch); } frequency = frequency / (float)GameSounds[gsi].dsFrequency; if (frequency > 2.0) { #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: freq clamp = %f\n", frequency); #endif alSourceStop(ActiveSounds[activeIndex].ds3DBufferP); return 0; } alSourcef(ActiveSounds[activeIndex].ds3DBufferP, AL_PITCH, frequency); #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: freq change = %f\n", frequency); #endif ActiveSounds[activeIndex].pitch = pitch; #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: PlatChangeSoundPitch(%d, %d) = %f\n", activeIndex, pitch, (double)frequency); #endif return 1; } int PlatSoundHasStopped(int activeIndex) { ALint val; #ifdef OPENAL_DEBUG fprintf(stderr, "PlatSoundHasStopped(%d)\n", activeIndex); #endif if (!SoundActivated) { return 0; } alGetSourceiv (ActiveSounds[activeIndex].ds3DBufferP, AL_SOURCE_STATE, &val); if (alGetError () != AL_NO_ERROR) { return SOUND_PLATFORMERROR; } if ((val != AL_PLAYING) && (val != AL_PAUSED)) { return 1; } return 0; } int PlatDo3dSound(int activeIndex) { int distance; VECTORCH relativePosn; int newVolume; if (!SoundActivated) { return 0; } relativePosn.vx = ActiveSounds[activeIndex].threedeedata.position.vx - Global_VDB_Ptr->VDB_World.vx; relativePosn.vy = ActiveSounds[activeIndex].threedeedata.position.vy - Global_VDB_Ptr->VDB_World.vy; relativePosn.vz = ActiveSounds[activeIndex].threedeedata.position.vz - Global_VDB_Ptr->VDB_World.vz; distance = Magnitude(&relativePosn); /* Deal with paused looping sounds. */ if (ActiveSounds[activeIndex].paused) { if (distance < (ActiveSounds[activeIndex].threedeedata.outer_range + SOUND_DEACTIVATERANGE)) { alSourcei(ActiveSounds[activeIndex].ds3DBufferP, AL_LOOPING, ActiveSounds[activeIndex].loop ? AL_TRUE : AL_FALSE); alSourcePlay (ActiveSounds[activeIndex].ds3DBufferP); newVolume = 0; ActiveSounds[activeIndex].paused = 0; } else { return 1; } } if (distance < ActiveSounds[activeIndex].threedeedata.inner_range) { newVolume = ActiveSounds[activeIndex].volume; } else { /* Use proper 3D, but our own attenuation. */ if (distance < ActiveSounds[activeIndex].threedeedata.outer_range) { float in_to_dis_to_out = ActiveSounds[activeIndex].threedeedata.outer_range - distance; float in_to_out = ActiveSounds[activeIndex].threedeedata.outer_range - ActiveSounds[activeIndex].threedeedata.inner_range; if (in_to_out > 0.0) { newVolume = (int)((float)ActiveSounds[activeIndex].volume * (in_to_dis_to_out / in_to_out)); } else { newVolume = 0; } } else { newVolume = 0; /* Deal with looping sounds. */ if ((distance < (ActiveSounds[activeIndex].threedeedata.outer_range + SOUND_DEACTIVATERANGE)) && ActiveSounds[activeIndex].loop) { alSourcePause(ActiveSounds[activeIndex].ds3DBufferP); ActiveSounds[activeIndex].paused = 1; } } } if (newVolume > VOLUME_MAX) { newVolume = VOLUME_MAX; } if (newVolume < VOLUME_MIN) { newVolume = VOLUME_MIN; } #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: PlatDo3dSound: idx = %d, volume = %d, distance = %d\n", activeIndex, newVolume, distance); #endif if (PlatChangeSoundVolume (activeIndex, newVolume) == SOUND_PLATFORMERROR) { return SOUND_PLATFORMERROR; } if (distance < ActiveSounds[activeIndex].threedeedata.outer_range) { ActiveSounds[activeIndex].PropSetP_pos[0] = (ALfloat)relativePosn.vx; ActiveSounds[activeIndex].PropSetP_pos[1] = (ALfloat)relativePosn.vy; ActiveSounds[activeIndex].PropSetP_pos[2] = (ALfloat)relativePosn.vz; alSourcefv (ActiveSounds[activeIndex].ds3DBufferP, AL_POSITION, ActiveSounds[activeIndex].PropSetP_pos); #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: Sound : (%f, %f, %f) [%d] [%d,%d]\n", ActiveSounds[activeIndex].PropSetP_pos[0], ActiveSounds[activeIndex].PropSetP_pos[1], ActiveSounds[activeIndex].PropSetP_pos[2], activeIndex, ActiveSounds[activeIndex].threedeedata.inner_range, ActiveSounds[activeIndex].threedeedata.outer_range); #endif // No doppler for now. // ActiveSounds[activeIndex].PropSetP_vel[0] = // ActiveSounds[activeIndex].threedeedata.velocity.vx; // ActiveSounds[activeIndex].PropSetP_vel[1] = // ActiveSounds[activeIndex].threedeedata.velocity.vy; // ActiveSounds[activeIndex].PropSetP_vel[2] = // ActiveSounds[activeIndex].threedeedata.velocity.vz; // alSourcefv (ActiveSounds[activeIndex].ds3DBufferP, // AL_VELOCITY, ActiveSounds[activeIndex].PropSetP_vel); // TODO: fake 3d support ? } return 1; } void PlatUpdatePlayer() { ALfloat vel[3], or[6], pos[3]; if (!SoundActivated) { return; } if (Global_VDB_Ptr != NULL) { extern int NormalFrameTime; extern int DopplerShiftIsOn; if (AvP.PlayerType != I_Alien) { or[0] = (float) ((Global_VDB_Ptr->VDB_Mat.mat13) / 65536.0F); or[1] = 0.0; or[2] = (float) ((Global_VDB_Ptr->VDB_Mat.mat33) / 65536.0F); or[3] = 0.0; or[4] = -1.0; /* negated for openal */ or[5] = 0.0; } else { or[0] = (float) ((Global_VDB_Ptr->VDB_Mat.mat13) / 65536.0F); or[1] = (float) ((Global_VDB_Ptr->VDB_Mat.mat23) / 65536.0F); or[2] = (float) ((Global_VDB_Ptr->VDB_Mat.mat33) / 65536.0F); or[3] = -(float) ((Global_VDB_Ptr->VDB_Mat.mat12) / 65536.0F); or[4] = -(float) ((Global_VDB_Ptr->VDB_Mat.mat22) / 65536.0F); /* negated for openal */ or[5] = -(float) ((Global_VDB_Ptr->VDB_Mat.mat32) / 65536.0F); } #pragma message ("VELOCITY AND/OR OPENAL SETUP IS IN WRONG UNITS") static int useVel = 0; if (useVel!=0&&(AvP.PlayerType == I_Alien && DopplerShiftIsOn && NormalFrameTime)) { DYNAMICSBLOCK *dynPtr = Player->ObStrategyBlock->DynPtr; float invFrameTime = 100000.0f/(float)NormalFrameTime; vel[0] = (float)(dynPtr->Position.vx - dynPtr->PrevPosition.vx) * invFrameTime; vel[1] = (float)(dynPtr->Position.vy - dynPtr->PrevPosition.vy) * invFrameTime; vel[2] = (float)(dynPtr->Position.vz - dynPtr->PrevPosition.vz) * invFrameTime; } else { vel[0] = 0.0; vel[1] = 0.0; vel[2] = 0.0; } pos[0] = Global_VDB_Ptr->VDB_World.vx; // 10000.0; pos[1] = Global_VDB_Ptr->VDB_World.vy; // 10000.0; pos[2] = Global_VDB_Ptr->VDB_World.vz; // 10000.0; #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: Player: (%f, %f, %f) (%f, %f, %f %f, %f, %f) (%f, %f, %f)\n", pos[0], pos[1], pos[2], or[0], or[1], or[2], or[3], or[4], or[5], vel[0], vel[1], vel[2]); #endif pos[0] = 0.0f; pos[1] = 0.0f; pos[2] = 0.0f; alListenerfv (AL_ORIENTATION, or); alListenerfv (AL_VELOCITY, vel); alListenerfv (AL_POSITION, pos); } #if defined( _MSC_VERx ) if( SoundConfig.reverb_changed ) { // TODO: reverb handling } #endif } void PlatSetEnviroment(unsigned int env_index, float reverb_mix) { #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: PlatSetEnvironment(%d, %f)\n", env_index, reverb_mix); #endif #if defined( _MSC_VERx ) if( SoundConfig.env_index != env_index ) { // TODO: support the custom plain reverb if( env_index >= EAX_ENVIRONMENT_COUNT ) { env_index = EAX_ENVIRONMENT_DEFAULT; } if( EAX_pfPropSet != NULL ) { ALuint ulEAXVal = env_index; EAX_pfPropSet(&DSPROPSETID_EAX20_ListenerProperties, DSPROPERTY_EAXLISTENER_ENVIRONMENT, 0, &ulEAXVal, sizeof( ulEAXVal ) ); // how to set all parameters: // EAXLISTENERPROPERTIES mystruct = { ... }; // EAX_pfPropSet(&DSPROPSETID_EAX_ListenerProperites, // DSPROPERTY_EAXLISTENER_ALL, 0, &mystruct, sizeof(EAXLISTENERPROPERTIES)); } SoundConfig.env_index = env_index; } if( reverb_mix == SoundConfig.reverb_mix ) { return; } // EAX2.0: EAX_REVERBMIX_USEDISTANCE is DSPPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR? // But I don't think AvP even set this in the final version. if( (reverb_mix < 0.0f) || (reverb_mix > 1.0f) ) { // TODO: handle EAX_REVERBMIX_USEDISTANCE SoundConfig.reverb_mix = EAX_REVERBMIX_USEDISTANCE; } else { SoundConfig.reverb_mix = reverb_mix; } SoundConfig.reverb_changed = TRUE; #endif } void PlatEndGameSound(SOUNDINDEX index) { int i; GameSounds[index].loaded = 0; GameSounds[index].dsFrequency = 0; if (GameSounds[index].wavName != NULL) { DeallocateMem(GameSounds[index].wavName); GameSounds[index].wavName = NULL; } if (!SoundActivated) { return; } if((index<0)||(index>=SID_MAXIMUM)) return; /* no such sound */ for (i = 0; i < SOUND_MAXACTIVE; i++) { if (ActiveSounds[i].soundIndex == index) { PlatStopSound(i); alSourcei(i, AL_BUFFER, 0); } } if (GameSounds[index].dsBufferP) { alDeleteBuffers(1, &(GameSounds[index].dsBufferP)); GameSounds[index].dsBufferP = 0; } } unsigned int PlatMaxHWSounds() { #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: PlatMaxHWSounds()\n"); #endif // TODO - need to implement this for real? return 0; } void InitialiseBaseFrequency(SOUNDINDEX soundNum) { int frequency; #ifdef OPENAL_DEBUG fprintf(stderr, "OPENAL: InitialiseBaseFrequency(%d) [%d] pitch = %d\n", soundNum, GameSounds[soundNum].pitch==PITCH_DEFAULTPLAT, GameSounds[soundNum].pitch); #endif if(GameSounds[soundNum].pitch>PITCH_MAXPLAT) GameSounds[soundNum].pitch=PITCH_MAXPLAT; if(GameSounds[soundNum].pitch127) volume = 127; return vol_to_gain_table[volume]; }