Steven Fuller
7ef81cbc6e
More work on menus.
2019-08-20 02:22:36 +02:00
Steven Fuller
b7e1c7cb2f
Documentation updates.
2019-08-20 02:22:36 +02:00
Steven Fuller
95977a17d4
Month old OpenAL changes (Pitch changing, currently disabled).
2019-08-20 02:22:36 +02:00
Steven Fuller
39a1a56772
Fixed water drawing.
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Added a better hack to the Text loader (for Alien demo).
Fixed water texture paths for Alien Demo.
2019-08-20 02:22:36 +02:00
Steven Fuller
acbc8ea8b8
Removed more unused stuff.
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Finally finished ingame OpenGL code (I hope).
Fixed another mistake in mathline.c.
2019-08-20 02:22:36 +02:00
Steven Fuller
681b48343d
Added a README.
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Added the HUD font drawing code. now stubs2.cpp is no longer needed.
2019-08-20 02:22:36 +02:00
Steven Fuller
9e5b7f430d
Moved inline assembly to a separate file for debugging.
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Implemented GetTickCount/timeGetTime.
Added basic SDL/OpenGL support.
Draws something with no optimizations, but draws nothing with -O2. (What is
drawn looks like garbage.)
2019-08-20 02:22:36 +02:00
Steven Fuller
422e7c385b
Fixed AvP_GameStats_Stored struct finally.
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Cleaned up some warnings. (unhandled enum in switch)
2019-08-20 02:22:36 +02:00
Steven Fuller
a5fdb9f7c8
Now in the Data loading phase.
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Converted many '\\' to '/'. Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
2019-08-20 02:22:36 +02:00