diff --git a/src/opengl.c b/src/opengl.c index d60c0ea..c8a9e53 100644 --- a/src/opengl.c +++ b/src/opengl.c @@ -178,10 +178,10 @@ void D3D_Particle_Output(PARTICLE *particlePtr, RENDERVERTEX *renderVerticesPtr) { int r, g, b, a; - r = (particlePtr->Colour >> 24) & 0xFF000000; - g = (particlePtr->Colour >> 16) & 0x00FF0000; - b = (particlePtr->Colour >> 8) & 0x0000FF00; - a = (particlePtr->Colour >> 0) & 0x000000FF; + r = (particlePtr->Colour >> 24) & 0xFF; + g = (particlePtr->Colour >> 16) & 0xFF; + b = (particlePtr->Colour >> 8) & 0xFF; + a = (particlePtr->Colour >> 0) & 0xFF; glColor4ub( MUL_FIXED(intensity,r), @@ -200,10 +200,10 @@ void D3D_Particle_Output(PARTICLE *particlePtr, RENDERVERTEX *renderVerticesPtr) } else { int r, g, b, a; - r = (particlePtr->Colour >> 24) & 0xFF000000; - g = (particlePtr->Colour >> 16) & 0x00FF0000; - b = (particlePtr->Colour >> 8) & 0x0000FF00; - a = (particlePtr->Colour >> 0) & 0x000000FF; + r = (particlePtr->Colour >> 24) & 0xFF; + g = (particlePtr->Colour >> 16) & 0xFF; + b = (particlePtr->Colour >> 8) & 0xFF; + a = (particlePtr->Colour >> 0) & 0xFF; glColor4ub(r, g, b, a); }