Bink: clean up headers and formatting

This commit is contained in:
Timotej Lazar 2020-05-28 16:04:01 +02:00
parent 3c3b436cc1
commit e6a01e2379
2 changed files with 123 additions and 207 deletions

View file

@ -1,40 +1,27 @@
#include "bink.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fixer.h"
#include "bink.h"
#include <AL/al.h>
#include <AL/alc.h>
#include <SDL.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/avutil.h>
#include <libavutil/imgutils.h>
#include <libswscale/swscale.h>
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libavutil/avutil.h"
#include "libavutil/imgutils.h"
#include "libavutil/channel_layout.h"
#include "libswscale/swscale.h"
//#define DISABLE_MOVIES
//#define DISABLE_MUSIC
//#define DISABLE_FMVS
extern void SDL_Delay();
extern uint SDL_GetTicks();
extern int SoundSys_IsOn();
extern void DrawAvpMenuBink(char* buf, int width, int height, int pitch);
extern float PlatVolumeToGain(int volume);
//#define AL_CHECK() { int err = alGetError(); if(err!=AL_NO_ERROR) printf("%s:%d ALError %04x\n", __FILE__, __LINE__, err); }
#define AL_CHECK() {}
#define FRAMEQUEUESIZE 4
struct binkMovie
{
struct binkMovie {
AVFormatContext* avContext;
AVPacket packet;
@ -60,22 +47,16 @@ struct binkMovie
ALuint alFreeBuffers[FRAMEQUEUESIZE];
ALuint alNumFreeBuffers;
ALuint alNumChannels;
ALenum alFormat;
ALenum alFormat;
ALuint alSampleRate;
uint timeStart;
BOOL looping;
BOOL isfmv;
};
//-----------------------------------------------------------------------------------------------
static void BinkRenderMovie(struct binkMovie* aMovie)
{
if(aMovie && aMovie->videoFrame && aMovie->videoScalePicture[0])
{
if (aMovie && aMovie->videoFrame && aMovie->videoScalePicture[0]) {
DrawAvpMenuBink(
aMovie->videoScalePicture[0],
aMovie->videoFrame->width,
@ -84,7 +65,6 @@ static void BinkRenderMovie(struct binkMovie* aMovie)
}
}
static void BinkInitMovieStruct(struct binkMovie* aMovie)
{
*aMovie = (struct binkMovie){
@ -96,28 +76,26 @@ static void BinkInitMovieStruct(struct binkMovie* aMovie)
static void BinkReleaseMovie(struct binkMovie* aMovie)
{
if(aMovie->alInited)
{
if (aMovie->alInited) {
alSourceStop(aMovie->alSource);
alDeleteSources(1, &aMovie->alSource);
alDeleteBuffers(FRAMEQUEUESIZE, aMovie->alBuffers);
if(aMovie->audioTempBuffer)
if (aMovie->audioTempBuffer)
free(aMovie->audioTempBuffer);
}
if(aMovie->videoScaleContext)
av_freep(&aMovie->videoScalePicture[0]);
if(aMovie->avContext)
if (aMovie->avContext)
avformat_close_input(&aMovie->avContext);
if(aMovie->audioCodecContext)
if (aMovie->audioCodecContext)
avcodec_free_context(&aMovie->audioCodecContext);
if(aMovie->audioFrame)
if (aMovie->audioFrame)
av_frame_free(&aMovie->audioFrame);
if(aMovie->videoCodecContext)
if (aMovie->videoCodecContext)
avcodec_free_context(&aMovie->videoCodecContext);
if(aMovie->videoFrame)
if (aMovie->videoFrame)
av_frame_free(&aMovie->videoFrame);
if (aMovie->videoScaleContext)
av_freep(&aMovie->videoScalePicture[0]);
BinkInitMovieStruct(aMovie);
}
@ -125,15 +103,16 @@ static void BinkReleaseMovie(struct binkMovie* aMovie)
static int DecodeVideoFrame(struct binkMovie* aMovie)
{
int ret = avcodec_receive_frame(aMovie->videoCodecContext, aMovie->videoFrame);
if (ret < 0)
if (avcodec_receive_frame(aMovie->videoCodecContext, aMovie->videoFrame) != 0)
return 0;
if(aMovie->videoScaleContext==NULL)
{
if(aMovie->videoScaleWidth==0) aMovie->videoScaleWidth = aMovie->videoFrame->width;
if(aMovie->videoScaleHeight==0) aMovie->videoScaleHeight = aMovie->videoFrame->height;
if(aMovie->videoScaleFormat==AV_PIX_FMT_NONE) aMovie->videoScaleFormat = AV_PIX_FMT_RGB565;
if (aMovie->videoScaleContext == NULL) {
if (aMovie->videoScaleWidth == 0)
aMovie->videoScaleWidth = aMovie->videoFrame->width;
if (aMovie->videoScaleHeight == 0)
aMovie->videoScaleHeight = aMovie->videoFrame->height;
if (aMovie->videoScaleFormat == AV_PIX_FMT_NONE)
aMovie->videoScaleFormat = AV_PIX_FMT_RGB565;
aMovie->videoScaleContext = sws_getContext(
aMovie->videoFrame->width, aMovie->videoFrame->height,
@ -142,7 +121,7 @@ static int DecodeVideoFrame(struct binkMovie* aMovie)
aMovie->videoScaleFormat,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
if (aMovie->videoScaleContext==NULL)
if (aMovie->videoScaleContext == NULL)
return 0;
av_image_alloc(aMovie->videoScalePicture, aMovie->videoScaleLineSize,
@ -159,19 +138,13 @@ static int DecodeVideoFrame(struct binkMovie* aMovie)
static int DecodeAudioFrame(struct binkMovie* aMovie)
{
int decoded_frame_ready = 0;
av_frame_unref(aMovie->audioFrame);
//avcodec_get_frame_defaults(aMovie->audioFrame);
int ret = avcodec_receive_frame(aMovie->audioCodecContext, aMovie->audioFrame);
if (ret < 0)
if (avcodec_receive_frame(aMovie->audioCodecContext, aMovie->audioFrame) != 0)
return 0;
if(!SoundSys_IsOn())
if (!SoundSys_IsOn())
return 0;
if(!aMovie->alInited)
{
if (!aMovie->alInited) {
alGenSources(1, &aMovie->alSource);
AL_CHECK();
@ -188,46 +161,46 @@ static int DecodeAudioFrame(struct binkMovie* aMovie)
AL_CHECK();
aMovie->alNumFreeBuffers=FRAMEQUEUESIZE;
for(int i=0; i<aMovie->alNumFreeBuffers; i++)
aMovie->alNumFreeBuffers = FRAMEQUEUESIZE;
for (int i=0; i < aMovie->alNumFreeBuffers; i++)
aMovie->alFreeBuffers[i] = aMovie->alBuffers[i];
switch(aMovie->audioFrame->channel_layout)
{
switch (aMovie->audioFrame->channel_layout) {
case AV_CH_LAYOUT_MONO:
aMovie->alFormat = (aMovie->audioFrame->format == AV_SAMPLE_FMT_U8) ? AL_FORMAT_MONO8 : AL_FORMAT_MONO16;
aMovie->alFormat = (aMovie->audioFrame->format == AV_SAMPLE_FMT_U8) ?
AL_FORMAT_MONO8 : AL_FORMAT_MONO16;
aMovie->alNumChannels = 1;
break;
case AV_CH_LAYOUT_STEREO:
aMovie->alFormat = (aMovie->audioFrame->format == AV_SAMPLE_FMT_U8) ? AL_FORMAT_STEREO8 : AL_FORMAT_STEREO16;
aMovie->alFormat = (aMovie->audioFrame->format == AV_SAMPLE_FMT_U8) ?
AL_FORMAT_STEREO8 : AL_FORMAT_STEREO16;
aMovie->alNumChannels = 2;
break;
}
aMovie->alSampleRate = aMovie->audioFrame->sample_rate;
aMovie->audioTempBuffer = malloc(aMovie->alNumChannels * aMovie->audioFrame->nb_samples * 2 * 2);
aMovie->alInited=TRUE;
aMovie->audioTempBuffer =
malloc(aMovie->alNumChannels * aMovie->audioFrame->nb_samples * 2 * 2);
aMovie->alInited = TRUE;
}
memset(aMovie->audioTempBuffer, 0, aMovie->alNumChannels * aMovie->audioFrame->nb_samples * 2 * 2);
memset(aMovie->audioTempBuffer, 0,
aMovie->alNumChannels * aMovie->audioFrame->nb_samples * 2 * 2);
if(aMovie->alNumChannels==0)
if (aMovie->alNumChannels == 0)
return 0;
// reclaim completed frames
int processedBuffers = 0;
alGetSourcei(aMovie->alSource, AL_BUFFERS_PROCESSED, &processedBuffers);
if(processedBuffers>0)
{
if (processedBuffers > 0) {
alSourceStop(aMovie->alSource);
while(processedBuffers>0)
{
while (processedBuffers > 0) {
ALuint buffer = 0;
alSourceUnqueueBuffers(aMovie->alSource, 1, &buffer);
AL_CHECK();
if(buffer>0)
{
if (buffer > 0) {
aMovie->alFreeBuffers[aMovie->alNumFreeBuffers] = buffer;
aMovie->alNumFreeBuffers++;
}
@ -237,27 +210,20 @@ static int DecodeAudioFrame(struct binkMovie* aMovie)
}
// queue this frame
if(aMovie->alNumFreeBuffers>0)
{
if (aMovie->alNumFreeBuffers > 0) {
ALuint alBuffer = aMovie->alFreeBuffers[aMovie->alNumFreeBuffers-1];
int sampleCount = aMovie->audioFrame->nb_samples * aMovie->alNumChannels;
uint dataSize = sampleCount * 2; // 16bit is deafult
void* data = (void*)aMovie->audioFrame->extended_data[0];
// 16bit is deafult
uint dataSize = sampleCount*2;
void* data = (void*) aMovie->audioFrame->extended_data[0];
switch(aMovie->audioFrame->format)
{
case AV_SAMPLE_FMT_U8:
{
switch (aMovie->audioFrame->format) {
case AV_SAMPLE_FMT_U8: {
dataSize = sampleCount;
} break;
default:
case AV_SAMPLE_FMT_S16:
{
case AV_SAMPLE_FMT_S16: {
/*
unsigned short* p = (unsigned short*) data;
for(int i=0; i<sampleCount; i++)
@ -265,44 +231,40 @@ static int DecodeAudioFrame(struct binkMovie* aMovie)
*/
} break;
case AV_SAMPLE_FMT_FLT:
{
data = (void*) aMovie->audioTempBuffer;
short* tempBuf = (short*) aMovie->audioTempBuffer;
float* srcBuf = (float*) aMovie->audioFrame->extended_data[0];
for(int i=0; i<sampleCount; i++)
{
case AV_SAMPLE_FMT_FLT: {
data = (void*)aMovie->audioTempBuffer;
short* tempBuf = (short*)aMovie->audioTempBuffer;
float* srcBuf = (float*)aMovie->audioFrame->extended_data[0];
for (int i = 0; i < sampleCount; i++) {
float val = srcBuf[i] * 32768;
if(val > 32767) val = 32767;
if(val < -32768) val = 32768;
tempBuf[i] = (short) val;
if (val > 32767)
val = 32767;
if (val < -32768)
val = 32768;
tempBuf[i] = (short)val;
}
} break;
case AV_SAMPLE_FMT_S32:
{
data = (void*) aMovie->audioTempBuffer;
short* tempBuf = (short*) aMovie->audioTempBuffer;
unsigned int* srcBuf = (unsigned int*) aMovie->audioFrame->extended_data[0];
for(int i=0; i<sampleCount; i++)
tempBuf[i] = (short) (((*srcBuf - *srcBuf>>2) >> 16) & 0x0000FFFF);
case AV_SAMPLE_FMT_S32: {
data = (void*)aMovie->audioTempBuffer;
short* tempBuf = (short*)aMovie->audioTempBuffer;
unsigned int* srcBuf = (unsigned int*)aMovie->audioFrame->extended_data[0];
for(int i = 0; i < sampleCount; i++)
tempBuf[i] = (short)(((*srcBuf - *srcBuf>>2) >> 16) & 0x0000FFFF);
} break;
case AV_SAMPLE_FMT_FLTP:
{
data = (void*) aMovie->audioTempBuffer;
short* tempBuf = (short*) aMovie->audioTempBuffer;
for(int i=0; i<aMovie->audioFrame->nb_samples; i++)
{
for(int j=0; j<aMovie->alNumChannels; j++)
{
float* srcBuf = (float*) aMovie->audioFrame->extended_data[j];
case AV_SAMPLE_FMT_FLTP: {
data = (void*)aMovie->audioTempBuffer;
short* tempBuf = (short*)aMovie->audioTempBuffer;
for (int i = 0; i < aMovie->audioFrame->nb_samples; i++) {
for (int j = 0; j < aMovie->alNumChannels; j++) {
float* srcBuf = (float*)aMovie->audioFrame->extended_data[j];
float val = srcBuf[i] * 32768;
if(val > 32767) val = 32767;
if(val < -32768) val = 32768;
tempBuf[(i*aMovie->alNumChannels)+j] = (short) val;
if (val > 32767)
val = 32767;
if (val < -32768)
val = 32768;
tempBuf[(i*aMovie->alNumChannels)+j] = (short)val;
}
}
} break;
@ -310,9 +272,7 @@ static int DecodeAudioFrame(struct binkMovie* aMovie)
alSourceStop(aMovie->alSource);
//printf("fmt=%d, buffer size=%d, rdy=%d, len=%d, s1=%d, samples=%d\n", aMovie->audioFrame->format, dataSize, decoded_frame_ready, len, aPacket->size, sampleCount);
alBufferData(alBuffer, aMovie->alFormat, data, dataSize-16, aMovie->alSampleRate);
alBufferData(alBuffer, aMovie->alFormat, data, dataSize - 16, aMovie->alSampleRate);
AL_CHECK();
alSourceQueueBuffers(aMovie->alSource, 1, &alBuffer);
@ -334,6 +294,7 @@ static int ReadFrame(struct binkMovie* aMovie)
{
// Read from file if no packet is buffered.
if (!aMovie->packet.buf && av_read_frame(aMovie->avContext, &aMovie->packet) < 0) {
// No more packets in file.
if (aMovie->looping) {
av_seek_frame(aMovie->avContext, -1, 0, 0);
return ReadFrame(aMovie);
@ -363,33 +324,28 @@ static int ReadFrame(struct binkMovie* aMovie)
}
}
static int BinkStartMovie(struct binkMovie* aMovie, const char* aFilename, BOOL aLoopFlag, BOOL aFmvFlag, BOOL aMusicFlag)
static int BinkStartMovie(struct binkMovie* aMovie, const char* aFilename,
BOOL aLoopFlag, BOOL aFmvFlag, BOOL aMusicFlag)
{
BinkInitMovieStruct(aMovie);
aMovie->looping = aLoopFlag;
if(aFmvFlag)
{
if (aFmvFlag) {
aMovie->videoScaleWidth = 128;
aMovie->videoScaleHeight = 96;
aMovie->videoScaleFormat = AV_PIX_FMT_RGB24;
}
if(avformat_open_input(&aMovie->avContext, aFilename, NULL, NULL) < 0)
{
if (avformat_open_input(&aMovie->avContext, aFilename, NULL, NULL) != 0)
return 0;
}
if(!avformat_find_stream_info(aMovie->avContext, NULL) < 0)
{
if (avformat_find_stream_info(aMovie->avContext, NULL) < 0) {
BinkReleaseMovie(aMovie);
return 0;
}
int numStreams = 0;
for(int i=0; i<aMovie->avContext->nb_streams; i++)
{
for (int i = 0; i < aMovie->avContext->nb_streams; i++) {
const AVStream* stream = aMovie->avContext->streams[i];
const AVCodec* codec = avcodec_find_decoder(stream->codecpar->codec_id);
if (!codec)
@ -398,49 +354,41 @@ static int BinkStartMovie(struct binkMovie* aMovie, const char* aFilename, BOOL
if (!context)
continue;
if (avcodec_parameters_to_context(context, stream->codecpar) < 0 ||
avcodec_open2(context, codec, NULL) < 0) {
avcodec_open2(context, codec, NULL) != 0) {
avcodec_free_context(&context);
continue;
}
if (aMovie->videoStreamIndex < 0 && context->codec_type == AVMEDIA_TYPE_VIDEO)
{
if (aMovie->videoStreamIndex < 0 && context->codec_type == AVMEDIA_TYPE_VIDEO) {
aMovie->videoCodecContext = context;
aMovie->videoStreamIndex = i;
aMovie->videoFrame = av_frame_alloc();
aMovie->videoFrameDuration =
1000.0f * (float)stream->time_base.num / (float)stream->time_base.den;
numStreams++;
}
else if (aMovie->audioStreamIndex < 0 && context->codec_type == AVMEDIA_TYPE_AUDIO)
{
} else if (aMovie->audioStreamIndex < 0 && context->codec_type == AVMEDIA_TYPE_AUDIO) {
aMovie->audioCodecContext = context;
aMovie->audioStreamIndex = i;
aMovie->audioFrame = av_frame_alloc();
numStreams++;
}
else
{
} else {
avcodec_free_context(&context);
}
}
if(aMovie->videoStreamIndex < 0 && aMovie->audioStreamIndex < 0)
{
if (aMovie->videoStreamIndex < 0 && aMovie->audioStreamIndex < 0) {
BinkReleaseMovie(aMovie);
return 0;
}
if(!aFmvFlag)
{
for(int i=0; i<(FRAMEQUEUESIZE-1) * numStreams; i++)
if (!aFmvFlag) {
for (int i = 0; i < (FRAMEQUEUESIZE-1) * numStreams; i++)
ReadFrame(aMovie);
}
return 1;
}
static int BinkUpdateMovie(struct binkMovie* aMovie)
{
if(!aMovie->avContext)
@ -467,21 +415,15 @@ static int BinkUpdateMovie(struct binkMovie* aMovie)
break;
}
}
return !eof || playing;
}
//-----------------------------------------------------------------------------------------------
void PlayBinkedFMV(char *filenamePtr, int volume)
void PlayBinkedFMV(char* filenamePtr, int volume)
{
struct binkMovie movie;
if (BinkStartMovie(&movie, filenamePtr, FALSE, FALSE, FALSE)) {
alSourcef(movie.alSource, AL_GAIN, PlatVolumeToGain(volume));
while (BinkUpdateMovie(&movie)) {
BinkRenderMovie(&movie);
FlipBuffers();
@ -501,94 +443,78 @@ void StartMenuBackgroundBink()
BinkStartMovie(&menuBackgroundMovie, "FMVs/Menubackground.bik", TRUE, FALSE, FALSE);
}
int PlayMenuBackgroundBink()
{
ClearScreenToBlack();
if(BinkUpdateMovie(&menuBackgroundMovie))
{
if (BinkUpdateMovie(&menuBackgroundMovie)) {
BinkRenderMovie(&menuBackgroundMovie);
return 1;
}
return 0;
}
void EndMenuBackgroundBink()
{
BinkReleaseMovie(&menuBackgroundMovie);
}
//-----------------------------------------------------------------------------------------------
struct binkMovie musicMovie;
int StartMusicBink(char* filenamePtr, BOOL looping)
{
if(!SoundSys_IsOn())
if (!SoundSys_IsOn())
return 0;
int ret = BinkStartMovie(&musicMovie, filenamePtr, looping, FALSE, TRUE);
return ret;
return BinkStartMovie(&musicMovie, filenamePtr, looping, FALSE, TRUE);
}
int PlayMusicBink(int volume)
{
if(!SoundSys_IsOn())
if (!SoundSys_IsOn())
return 1;
if(!musicMovie.avContext)
if (!musicMovie.avContext)
return 1;
if(!(musicMovie.audioStreamIndex>=0 && musicMovie.alInited))
if (musicMovie.audioStreamIndex < 0 || !musicMovie.alInited)
return 1;
alSourcef(musicMovie.alSource, AL_GAIN, PlatVolumeToGain(volume));
for(int i=0; i<musicMovie.avContext->nb_streams * FRAMEQUEUESIZE; i++)
{
for (int i = 0; i < musicMovie.avContext->nb_streams * FRAMEQUEUESIZE; i++) {
int processedBuffers = 0;
alGetSourcei(musicMovie.alSource, AL_BUFFERS_PROCESSED, &processedBuffers);
if(processedBuffers + musicMovie.alNumFreeBuffers > 0)
{
if(!ReadFrame(&musicMovie))
{
if (processedBuffers + musicMovie.alNumFreeBuffers > 0)
if (!ReadFrame(&musicMovie))
return 0;
}
}
}
return 1;
}
void EndMusicBink()
{
if(!SoundSys_IsOn())
if (SoundSys_IsOn())
return;
BinkReleaseMovie(&musicMovie);
}
//-----------------------------------------------------------------------------------------------
FMVHandle CreateBinkFMV(char* filenamePtr)
{
struct binkMovie* movie = malloc(sizeof(struct binkMovie));
BinkInitMovieStruct(movie);
if(!BinkStartMovie(movie, filenamePtr, FALSE, TRUE, FALSE))
{
if (!BinkStartMovie(movie, filenamePtr, FALSE, TRUE, FALSE)) {
free(movie);
return 0;
}
return (FMVHandle)movie;
}
int UpdateBinkFMV(FMVHandle aFmvHandle, int volume)
{
if(aFmvHandle==0)
if (aFmvHandle == 0)
return 0;
struct binkMovie* movie = (struct binkMovie*)aFmvHandle;
@ -600,10 +526,9 @@ int UpdateBinkFMV(FMVHandle aFmvHandle, int volume)
return BinkUpdateMovie(movie);
}
void CloseBinkFMV(FMVHandle aFmvHandle)
{
if(aFmvHandle==0)
if (aFmvHandle == 0)
return;
struct binkMovie* movie = (struct binkMovie*)aFmvHandle;
@ -611,18 +536,13 @@ void CloseBinkFMV(FMVHandle aFmvHandle)
free(movie);
}
char* GetBinkFMVImage(FMVHandle aFmvHandle)
{
if(aFmvHandle==0)
if (aFmvHandle == 0)
return 0;
struct binkMovie* movie = (struct binkMovie*)aFmvHandle;
if(!movie->videoScaleContext)
return 0;
return movie->videoScalePicture[0];
}

View file

@ -1,15 +1,14 @@
#ifndef _BINK_H_
#define _BINK_H_
#ifndef BINK_H
#define BINK_H
extern BOOL BinkSys_Init();
extern void BinkSys_Release();
#include "fixer.h"
//--- intro/outro
extern void PlayBinkedFMV(char *filenamePtr, int volume);
extern void PlayBinkedFMV(char* filenamePtr, int volume);
//--- menu background
extern void StartMenuBackgroundBink();
extern int PlayMenuBackgroundBink();
extern int PlayMenuBackgroundBink();
extern void EndMenuBackgroundBink();
//---- music
@ -17,15 +16,12 @@ extern int StartMusicBink(char* filenamePtr, BOOL looping);
extern int PlayMusicBink(int volume);
extern void EndMusicBink();
//---- ingame fmv
typedef unsigned int FMVHandle;
typedef unsigned int FMVHandle;
extern FMVHandle CreateBinkFMV(char* filenamePtr);
extern int UpdateBinkFMV(FMVHandle aFmvHandle, int volume);
extern void CloseBinkFMV(FMVHandle aFmvHandle);
extern char* GetBinkFMVImage(FMVHandle aFmvHandle);
extern FMVHandle CreateBinkFMV(char* filenamePtr);
extern int UpdateBinkFMV(FMVHandle aFmvHandle, int volume);
extern void CloseBinkFMV(FMVHandle aFmvHandle);
extern char* GetBinkFMVImage(FMVHandle aFmvHandle);
#endif //_BINK_H_
#endif