Bink: clean up headers and formatting

This commit is contained in:
Timotej Lazar 2020-05-28 16:04:01 +02:00
parent 3c3b436cc1
commit e6a01e2379
2 changed files with 123 additions and 207 deletions

View file

@ -1,15 +1,14 @@
#ifndef _BINK_H_
#define _BINK_H_
#ifndef BINK_H
#define BINK_H
extern BOOL BinkSys_Init();
extern void BinkSys_Release();
#include "fixer.h"
//--- intro/outro
extern void PlayBinkedFMV(char *filenamePtr, int volume);
extern void PlayBinkedFMV(char* filenamePtr, int volume);
//--- menu background
extern void StartMenuBackgroundBink();
extern int PlayMenuBackgroundBink();
extern int PlayMenuBackgroundBink();
extern void EndMenuBackgroundBink();
//---- music
@ -17,15 +16,12 @@ extern int StartMusicBink(char* filenamePtr, BOOL looping);
extern int PlayMusicBink(int volume);
extern void EndMusicBink();
//---- ingame fmv
typedef unsigned int FMVHandle;
typedef unsigned int FMVHandle;
extern FMVHandle CreateBinkFMV(char* filenamePtr);
extern int UpdateBinkFMV(FMVHandle aFmvHandle, int volume);
extern void CloseBinkFMV(FMVHandle aFmvHandle);
extern char* GetBinkFMVImage(FMVHandle aFmvHandle);
extern FMVHandle CreateBinkFMV(char* filenamePtr);
extern int UpdateBinkFMV(FMVHandle aFmvHandle, int volume);
extern void CloseBinkFMV(FMVHandle aFmvHandle);
extern char* GetBinkFMVImage(FMVHandle aFmvHandle);
#endif //_BINK_H_
#endif